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Category: Interview

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An interview with James Spanos of Wormwood Studios


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You asked: we delivered. Here's a chat with game developer extraordinaire James Spanos, who works with Wormwood Studios and publisher Wadjet Eye Games.

HYPERCHARGE: Unboxed dev answer a few questions for their Steam Deck support


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Somewhat recently, developer Digital Cybercherries mentioned that HYPERCHARGE: Unboxed will have great support for the Steam Deck, so we had a few burning questions.

An interview with Joshua Ashton, developer on the likes of DXVK, VKD3D-Proton and more


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Time for another GamingOnLinux interview! This time, we have someone who many that follow Valve and Steam Play Proton will be familiar with - it's Joshua Ashton.

A chat with Joshua Strobl of the Solus Linux distribution


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With Solus seeming to go from strength to strength along with a recent big release, it was time to sit down and have a chat with one of the team about the Linux distribution.

Ryan Gordon and Ethan Lee on Proton and the Steam Deck


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For anyone who has been around Linux gaming for a while, the names Ryan "Icculus" Gordon and Ethan Lee will be well known as developers who port games to Linux and work on the tech behind tons of games.

An interview with the developer of TRBot for running your own Twitch Plays like event


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Heard of Twitch Plays or anything like it? Well, you can run your own thanks to the likes of TRBot so we spoke to the developer to find out more.

Little Red Dog Games say there's "no reason not to" do Linux versions of games


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Little Red Dog Games developer of Precipice, Deep Sixed and Rogue State Revolution spoke in an interview with Linux hardware vendor System76 about developing games on and for Linux.

Star Drifters talk their Linux sales for titles like Danger Scavenger, plus a key giveaway


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Star Drifters recently did their first native Linux release with Danger Scavenger, so their Community & PR Manager got in touch to mention how it all went.

An interview with Kodera Software, creator of the hard sci-fi ΔV: Rings of Saturn


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Today we present another interview with a game developer! We had a chat with Kodera Software, creator of the hard sci-fi ΔV: Rings of Saturn which is available in Early Access.

An interview with the developer of Rocket Shipment


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It's time for another GamingOnLinux indie developer interiew! This time we had a chat with Chocolate Pinecone, the developer of Rocket Shipment.

An interview with Decemberborn Interactive for their game Cathedral


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Here's another developer interview for you! This time we chatted with Decemberborn Interactive about their game Cathedral.

Steamworks gets Denuvo Anti-Cheat, here's what Irdeto say about Linux support


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Irdeto, the company behind Denuvo and the newer Denuvo Anti-Cheat have announced that developers on Steam can now get direct anti-cheat integration through Steamworks. Here's what they said about working with Linux.

A chat with Trese Brothers Games about the upcoming cyberpunk Cyber Knights: Flashpoint


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We have a chat with Trese Brothers Games who are currently developing Cyber Knights: Flashpoint following a successful Kickstarter campaign earlier in March 2020.

A chat with Two Scoop Games about the tough-as-nails 'Kick Bot' - try the demo too


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Two Scoop Games are currently developing Kick Bot, a tough-as-nails precision platformer that currently has a demo in the Steam Game Festival: Autumn Edition, so we had a chat about it.

Linux Format has a Collabora dev talk about Steam's Linux container 'Pressure Vessel'


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Linux Format issue 267 went out today (not affiliated) and in it there's a rather wonderful interview with Simon McVittie, a software engineer at Collabora who also works on things for Valve to do with Steam on Linux.

Airships: Conquer the Skies hits 100K sales, new update live too plus interview


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One man band David Stark has managed to hit quite a milestone, with their game Airships: Conquer the Skies hitting over 100K sales.

An interview with Elden Pixels, creators of Alwa's Legacy and Alwa's Awakening


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As part of our ongoing series of speaking to indie game developers, we had a chat with Mikael Forslind of Elden Pixels.

A chat with the developer of the action-packed roguelike Burning Knight


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Burning Knight is a recently released action-packed roguelike, featuring slick pixel-art and fantastic lighting along with plenty of over the top action and a little sprinkle of comedy.

A chat with the dev of Saint Kotar: The Yellow Mask that's out now


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Red Martyr Entertainment today released Saint Kotar: The Yellow Mask, a prologue of their upcoming dark narrative point and click adventure. They're crowdfunding for the full game so we had a chat about it.

Interviewed - Veloren, an upcoming FOSS multiplayer voxel RPG


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Today we have something a bit special for you, an interview with one of the team working to produce the free and open source multiplayer voxel RPG named Veloren.
Showing 20 to 40 of 126 entries found.