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Category: Open Source

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Valve funds open source developer to work on Zink, the OpenGL on Vulkan driver

By Liam Squires-Hand,
Developer Mike Blumenkrantz has announced that they're now being funded by Valve, so Blumenkrantz's work on the OpenGL implementation on top of Vulkan with 'Zink' will continue.

You can now try the RetroArch Playtest on Steam for Linux

By Liam Squires-Hand,
With the awesome RetroArch application for running emulators and all sorts coming to Steam, they now have a Playtest available you can opt into to try it out.

Open source Linux game overlay manager GOverlay adds more customization

By Liam Squires-Hand,
GOverlay helps you to manage Linux game overlays including MangoHud, the vkBasalt effects layer and also the ReplaySorcery screen recorder.

Wine compatibility layer development release 5.22 is up, video fixes and 3DES support

By Liam Squires-Hand,
Wine project leader Alexandre Julliard announced that the Wine 5.22 development release is now officially available.

Facebook are now funding the open source 3D creation suite Blender

By Liam Squires-Hand,
In a move that's sure to raise a few eyebrows, the Blender Foundation has announced that Facebook has joined the Blender Development Fund.

Godot Engine 3.2.4 gets a second Beta with lots of improvements

By Liam Squires-Hand,
Godot Engine continues seeing upgrades to the current 3.x series while the work is ongoing to bring Vulkan support the upcoming Godot 4.0. The second Beta of Godot Engine 3.2.4 is out now.

OpenMW, the open source game engine for Morrowind sees great progress

By Liam Squires-Hand,
The Elder Scrolls III: Morrowind is a true classic for many reasons, and it continues living on with the OpenMW free and open source game engine.

Valve contractor working to add Direct3D 12 support to APITrace for VKD3D-Proton

By Liam Squires-Hand,
Valve contractor Joshua Ashton, who originally created the Direct3D9 to Vulkan layer D9VK which was eventually merged with DXVK, is now working to help VKD3D-Proton for Direct3D 12 to Vulkan.

The advanced Caesar III game engine Augustus has a new release up

By Liam Squires-Hand,
To play the classic city-builder Caesar III on modern platforms there is the FOSS game engine Julius, however there's also a more advanced version called Augustus that had a major new release.

Help out with FOSS as the Budgie Desktop team need translations help

By Liam Squires-Hand,
Ever tried or heard of the Budgie Desktop? It's a modern and feature rich Linux desktop environment from the Solus Linux team and they need a little help.

Beyond All Reason aims to revive the RTS style of Total Annihilation

By Liam Squires-Hand,
Total Annihilation is still to this day, one of the best RTS games ever made. I'll engage in fisticuffs with anyone who disagrees and Beyond All Reason is pursuing the ideal of Cavedog's classic.

The classic Driver 2 has a new reverse engineered open source game engine

By Liam Squires-Hand,
Any of our readers remember Driver 2? I remember spending absolutely hours driving around in this classic PlayStation game and now maybe you can relive it or experience it for the first time.

Open source game manager Lutris sees the big 0.5.8 release out now

By Liam Squires-Hand,
Keeping your games together from different services and stores can be a breeze with the likes of Lutris, a free and open source game launcher and manager.

Free and open source flight sim 'FlightGear' has a brand new release

By Liam Squires-Hand,
FlightGear is a rather advanced free, open source flight simulator that's very much alive and kicking with a big new release now available.

OpenRazer 2.9.0 is out, adding plenty of new Razer device support on Linux

By Liam Squires-Hand,
Enjoy your fancy Razer hardware on Linux? You should probably check out OpenRazer, which is a nice big collection of drivers for Linux.

OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'

By Liam Squires-Hand,
On the Collabora blog, developer Mike Blumenkrantz has given an exciting update to Zink, an open source Mesa Gallium driver for Linux that provides OpenGL on top of Vulkan.

Windows compat layer Wine 5.21 out, supports helpful Vulkan extensions for debugging

By Liam Squires-Hand,
The hackers working away on the Wine compatibility layer for running Windows games and apps on Linux tagged a new development release with Wine 5.21.

Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release

By Liam Squires-Hand,
Supporting newer and more advanced Windows games like Control and Death Stranding, the Direct3D 12 to Vulkan layer vkd3d-proton has a 2.0 release.

If you play World of Warcraft on Linux with Wine, check out WowUp for addons

By Liam Squires-Hand,
While it's true that World of Warcraft doesn't support Linux, it has been playable on Linux for years thanks to the Wine compatibility layer and it appears even sorting addons is now a breeze.

FPS game engine GZDoom 4.5.0 is out as the first 64bit only release

By Liam Squires-Hand,
GZDoom, the modder-friendly OpenGL and Vulkan source port based on the DOOM engine has a major new release up as they drop support for 32bit.
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