Voxeliens, a game I haven't seen much on since I wrote about it back in 2012 has officially gone open source a few days ago. It's a retro-style arcade shooter and it's essentially a 3D voxel-based version of Space Invaders.
It's always interesting to read about what happens inside of Valve. Rich Geldreich, who previously worked at Valve has blogged about his experience inside Valve during Valve's push towards Linux.
Dune Legacy is the fantastic open source game engine that allows you to play Dune 2 on modern systems. It has recently had a major update.
The original version of the classic shooter 'POSTAL' is now officially open source under the GPL license. That's a pretty nice move by RWS.
Something I've wanted for a while was an easy way to make simple gif animations or videos of small sections of my screen. Thankfully, gifine has come along and seems to fit my needs perfectly.
OpenMW, the open source engine for playing Morrowind has matured a little more with the release of 0.41.0.
OBS Studio 17.0.0 has been released and it's a pretty fun one. It now has a feature that allows you to capture a snapshot of a specific time before hitting a hotkey.
The itch developers sure do work fast, as another two versions of this open source game client has been released.
The developer of VK9, the project that aims to implement d3d9 over Vulkan, emailed in to let me know they have hit another milestone.
The client for the game store itch has been updated again and it has some really useful stuff this time.
Godot, the open source game engine for 2D and 3D games is going to get a brand new 3D rendering system and the developers have given some updates on it.
Sad news for fans of Roccat hardware as the sole developer working on Roccat device support, Stefan Achatz, is stepping down from his work.
The classic strategy game Seven Kingdoms: Ancient Adversaries was updated this year to include a few nifty features.
This is quite an amazing little fix. Marek sent in a patch for Mesa that fixes a bug that has apparently been an issue for around 9 years.
After ZeniMax sent the lawyers knocking, the developer of what was called DoomRL (Doom Roguelike) has changed it's name to 'DRL' and it's now open source.
0 A.D. has a change in leadership with Erik stepping down, but work continues on and the new Alpha is already shaping up.
VK9, formerly known as 'SchaeferGL' is an open source project that aims to implement d3d9 over Vulkan.
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II.
As always, I am massively impressed with the progress the Mesa developers have made. The open source Vulkan driver 'radv' has continued to evolve recently.
If you're a fan of the games store itch like me, you may want to know about the latest update to their open source client.
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