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Category: Open Source

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Mesa 17-rc2 released, stable version still expected next month

By Liam Squires-Hand,
Emil Velikov has announced the second release candidate for Mesa 17, the next stable version of the open source graphics drivers on Linux.

Mesa now has a patch to enable a shader cache for radeonsi (AMD)

By Liam Squires-Hand,
This will probably be to the delight of many AMD graphics card owners who use the open source Mesa graphics drivers: A patch has been sent into the Mesa-dev mailing list for radeonsi to 'Add disk shader cache'.

Mesa 12.0.6 released with bug fixes for the older stable version, users encouraged to update to Mesa 13

By Liam Squires-Hand,
Mesa 12.0.6 has released and it brings with it a bunch of bug fixes. While the latest stable version is Mesa 13.0.3, those sticking with the older Mesa 12 will still like their fixes.

Another patch to help The Witcher 2's issues with 'black transitions' has landed in Mesa-git

By Liam Squires-Hand,
Marek Olšák sent in another patch to Mesa that is now in Mesa-git which should hopefully be a better fix for black transitions in The Witcher 2 on radeonsi (AMD).

Microsoft announces new DirectX Shader Compiler that's open source

By Liam Squires-Hand,
It must be a bit chilly in hell today, as Microsoft have announced a new DirectX Shader Compiler and it's open source.

The GOL website source is now open to everyone

By Liam Squires-Hand,
I've seen a few requests for this to happen and it was always planned, so from today the gitlab repository for GOL is officially public.

A new radeonsi (Mesa) patch should fix issues in many games for AMD GPU owners

By Liam Squires-Hand,
Samuel Pitoiset (Valve) discovered an issue in radeonsi (Mesa) that Marek Olšák has now patched up and is already in Mesa-git.

The open source Vulkan driver 'radv' for AMD on Linux has patches for geometry shader support

By Liam Squires-Hand,
Dave Airlie sent in a massive patch-set of 31 patches for 'radv', the open source AMD Vulkan driver, to support geometry shaders.

Mesa 17-rc1 released, it's a massive update for open source graphics

By Liam Squires-Hand,
Mesa 17 (formerly Mesa 13.1) has it's first Release Candidate and it's a pretty big release for users of open source graphic drivers.

The release of Mesa 17 has seen a bit of a delay, for all the right reasons

By Liam Squires-Hand,
Mesa 17, the next stable release of the open source graphics drivers on Linux has been a bit delayed, due to so much last minute work going on. Looks like Intel Ivy Bridge will get OpenGL 4.0.

The open source Vulkan driver for AMD 'radv' now supports using multiple GPUs

By Liam Squires-Hand,
A commit that just landed in Mesa-git allows for 'radv', the open source Vulkan driver for AMD GPUs to use multiple devices.

Intel Haswell now supports OpenGL 4.5 with Mesa-git on Linux

By Liam Squires-Hand,
In another push towards Mesa finishing OpenGL for all vendors where possible, Intel Haswell chips now have support for OpenGL 4.5 with Mesa on Linux.

OpenGL 4.3 now available in Mesa for nouveau (NVIDIA) for Maxwell and above

By Liam Squires-Hand,
Samuel Pitoiset (Valve developer) just put some fresh work into Mesa-git that enables OpenGL 4.3 with nouveau (NVIDIA) for Maxwell and above.

The open source itch games client has updated again

By Liam Squires-Hand,
For fans of the awesome itch games website, the client has been updated once again with a number of bug fixes.

Haswell should now see OpenGL 4.2 thanks to recent work in Mesa

By Liam Squires-Hand,
Mesa is continuing to progress rapidly, as of today Haswell should now support OpenGL 4.2 ready for the next release of Mesa.

A Valve developer has released a tool to debug AMD graphics cards on Linux

By Liam Squires-Hand,
Andres Rodriguez sent in a message to the mesa-dev mailing list announcing 'gputool' for debugging AMD graphics cards on Linux. It's also open source under the GPL, so that's awesome.

Inexor, a fully open source fork of the FPS game Sauerbraten

By Liam Squires-Hand,
It seems some developers got fed-up with some assets of the FPS game Sauerbraten being restricted, so they have forked it into the Inexor project.

Lugaru campaign now fully playable in Overgrowth, Lugaru HD now fully open source including the data

By Liam Squires-Hand,
Two interesting bits of news for you! First up, Wolfire Games have updated Overgrowth with another alpha build and the Lugaru campaign is now finished. On top of that, Wolfire has made the data files for Lugaru HD fully open now too.

Divinity: Original Sin may soon work with Mesa drivers

By Liam Squires-Hand,
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.

Mesa 13.0.3 released with numerous bugfixes

By Samsai,
The open source OpenGL implementation Mesa has a new release 13.0.3 which, as the minor version bump indicates, brings a number of bug fixes to RadeonSI and Intel.
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