Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
RSS

Category: Open Source

Pick categories (CTRL+click for multiple):  

Orbiter Space Flight Simulator goes open source

By Liam Dawe,
Orbiter Space Flight Simulator is a classic comprehensive 3D space flight simulator and the developer has recently made it open source as they've haven't had enough time for it.

Lutris game manager 0.5.9-beta1 is out adding Epic Games Store support

By Liam Dawe,
It's been a while since we had a new major release of Lutris, the free and open source game manager that allows you to bundle together all of your games in a single application.

Wine 6.14 released with Mono updates, more prep work for GDI syscall interface

By Liam Dawe,
The Wine hackers have today popped open another bottle to let it breathe for a bit, with the development build Wine 6.14 now available for testing.

You can now support the Flatpak package format on Open Collective

By Liam Dawe,
Flatpak is the next-generation of packing applications and games for Linux and now you can directly support it.

Open 3D Engine (O3DE) gets real close to properly working Linux support, free Kythera AI

By Liam Dawe,
We mentioned recently that the newly announced Open 3D Engine (O3DE) from the Linux Foundation and Amazon AWS was closer to proper Linux support, and we have a fresh update on that.

Godot 3.4 beta 2 is out improving web exporting, crypto, rendering improvements

By Liam Dawe,
Technically this is the first true Beta for Godot 3.4 as they mostly skipped the first when it had a major issue. Godot 3.4 is coming with some really great sounding improvements for this cross-platform free and open source game engine.

Heroic Games Launcher 1.9 is out with better performance, playtime tracking and more

By Liam Dawe,
The Heroic Games Launcher is a fantastic community effort to bring the Epic Games Store to Linux and Heroic Games Launcher 1.9 builds upon the foundation to provide a better experience.

PulseAudio 15.0 rolls out with new features and hardware support

By Liam Dawe,
PulseAudio, the sound server for Linux systems has a big new release up that pulls in support for a number of new features and there's some new hardware support too.

Proton 6.13 GE-1 is out now with AMD FidelityFX Super Resolution, Resizable BAR

By Liam Dawe,
Proton GE, the community-made version of Proton with a bunch of enhancements has a new release out with Proton-6.13-GE-1 pulling in a bunch of advanced features and fixes.

DXVK 1.9.1 is out for translating Direct3D 9/10/11 to Vulkan

By Liam Dawe,
The DXVK project continues to mature its translation layer for Direct 3D 9 / 10 / 11 to Vulkan, something that can be used together with Wine and Proton (along with a few ports using it).

Manage your Linux gaming overlays with the latest release of Goverlay

By Liam Dawe,
Another fresh upgrade is out for Goverlay the open source application designed to help you work with the likes of MangoHud, vkBasalt and ReplaySorcery.

OpenRCT2 the reimplementation for RollerCoaster Tycoon 2 has a fun update

By Liam Dawe,
Another wonderful open source game engine reimplementation has a major upgrade. OpenRCT2 is a modern game engine for playing RollerCoaster Tycoon 2 and it just got better.

itch.io waives fees for a day again, should work nicely on the Steam Deck

By Liam Dawe,
For just today the game store itch.io is running another Creator Day where they don't take a cut from any sales. Their store should also work fine on the Steam Deck.

Free strategy game Vectorio opens up the source code

By Liam Dawe,
With its mixture of base building, tower defense and survival - Vectorio was actually pretty good at the initial release and now the code is open source.

The Wine 6.13 development release is out now

By Liam Dawe,
The Wine hackers have released the latest development build with Wine 6.13 with plenty of new features and the usual assortment of bug fixes.

In a surprising move Adobe joins Blender Development Fund

By Liam Dawe,
It was announced today that Adobe has officially joined the Blender Development Fund as a corporate Gold member to provide funding for future Blender development.

NVIDIA has open sourced more of GameWorks with Linux support

By Liam Dawe,
NVIDIA seem to be on a bit of a roll lately when it comes to Linux with a huge new driver release, DLSS for Proton, RTX and DLSS support for Arm on Linux and getting Linux native support added to the DLSS SDK and now they've open sourced a bunch of GameWorks.

Didn't take long: the Linux Editor for the Open 3D Engine sees great progress

By Liam Dawe,
After the huge announcement recently from the Linux Foundation that Amazon had donated the Lumberyard game engine as open source, with the formation of the Open 3D Engine and the Open 3D Foundation we're seeing some good progress on getting the editor supported on Linux.

The classic Crusader: No Remorse is ready for testing in ScummVM

By Liam Dawe,
Crusader: No Remorse, the classic sci-fi action game from 1995 is getting a new home with ScummVM and you can go ahead and test it right now.

An interview with the developer of TRBot for running your own Twitch Plays like event

By Liam Dawe,
Heard of Twitch Plays or anything like it? Well, you can run your own thanks to the likes of TRBot so we spoke to the developer to find out more.
Showing 1860 to 1880 of 3184 entries found.