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I'm pretty excited for Monster Crown, the new monster taming game with inspirations taken from Pokemon and other monster capturing related games. The Kickstarter has done very well and there's now a Linux demo for backers.
SAELIG is a hard game to properly describe, with it pulling in elements from many games. It has features found in simulation and building games as well as RPGs, it's also now on Linux.
This stylized simulation of the American oil rush of the 19th century recently got new content in the form of DLC, titled The Heat is On. I gave both the base game and DLC a look.
For The King, a strategic RPG that has turn-based combat along with procedural maps, quests, and events looks like it's being prepped for a Linux version as the final release is soon.
The tactical RPG with great art and music was less-than-stellar in many other areas when it launched last month. It has received its biggest post-launch update so far and it tries to redress a lot of areas of criticism.
I've recently taken quite a liking to KeeperRL, a surprisingly good mix pulling in features from dungeon building, exploration and roguelikes to make quite an engrossing game. The developer also recently put out Alpha 24.
Depth of Extinction is a retro-inspired turn-based tactics game, it's a little like XCOM with some rogue-lite features thrown in and it's getting better all the time.
The first expansion to the popular strategy game has several interesting new mechanics and additions. Now that it’s also out for Linux, I’ve had the time to give it a proper look.