As we suggested it would be, Valve has announced that experimental Vulkan support for Counter-Strike: Global Offensive (CSGO) has landed and can be tried out right now.
Despite Luna originally using Windows for Amazon's game streaming service, it appears they may be moving over to Linux and they're looking to hire people to work on Proton / Wine and give back to open source.
Despite Valve pushing many areas of Linux gaming, including the upcoming Steam Deck handheld which will use the Arch-based SteamOS 3, they still totally break their own games. UPDATED.
Well this is quite exciting. Collabora, the open source consulting firm that often works with Valve, has announced the experimental Venus driver for 3D acceleration of Vulkan applications in QEMU.
Recently developer Mike Blumenkrantz wrote an interesting post in regards to a future upgrade to Zink, the driver that provides an OpenGL implementation on top of Vulkan and the performance with it is looking impressive.
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.
Looks like cross-platform game development with SDL is going to get easier, as Ryan Gordon (also known as Icculus) has confirmed an Epic MegaGrant and details what it will be used for.
Recently with the Vulkan 1.2.197 specification update, a new extension popped up that has plenty of developers happy with Dynamic Rendering and now The Khronos Group has formally announced it with a more detailed explanation.
Two bits of Vulkan news to cover this morning as there's a new Vulkan version up with a brand new and useful sounding extension for optimization. Plus, NVIDIA released a new Vulkan Beta Driver.
Zink is something quite wonderful. A Linux Mesa driver that creates an OpenGL implementation on top of Vulkan and it just keeps on getting more impressive.
Good news for fans of the tiny Raspberry Pi 4 Model B, as it has been announced that the v3dv Mesa driver has hit Vulkan 1.1 conformance officially now.
DXVK Native is the fork of the original translation layer DXVK, the part of Proton that translates Direct 3D 9 / 10 / 11 to Vulkan but this is meant for Linux native builds and a new release is out now.
Valve has put up a Beta for Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two as they prepare more of their own games ready for the Steam Deck.
VKD3D-Proton is the project that translates Microsoft's Direct3D 12 to Vulkan, another big part of Steam Play Proton and there's a new release out.
More improvements and new extensions have landed for the NVIDIA Vulkan Beta Driver with version 470.62.05 out now.
DXVK, one of the major parts of Steam Play Proton that translates Direct 3D 9 / 10 / 11 to Vulkan has a new release out and there's plenty of nice fixes.
While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.
Developer Mike Blumenkrantz has continued hacking away on the Zink driver, that provides OpenGL over Vulkan to ensure it works with even more games.
NVIDIA continue their usual upgrades to their special NVIDIA Vulkan Beta driver with a fresh release out with version 470.62.02 now available to test.
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.
Showing 120 to 140 of 611 entries found.