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Category: Wine

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DXVK 1.3 is out with some fun sounding new features for this Vulkan translation layer

By Liam Squires-Hand,
Developer Philip Rebohle just released DXVK 1.3, a fun sounding version of the Vulkan-based D3D11 and D3D10 implementation for Wine with some new features.

D9VK 0.13 "Hypnotoad" is out, further advancing the D3D9 to Vulkan layer for Wine

By Liam Squires-Hand,
Developer Joshua Ashton today announced a brand new and rather large release of D9VK, the D3D9 to Vulkan layer for use with Wine.

Prepare your Command-Wine Interface for an upgrade to version 4.12 (update - and 4.12.1)

By Liam Squires-Hand,
I had to try really hard to think of a pun I haven't used but I'm not out of juice just yet! The show must go on, with the Wine development release 4.12 now available.

Steam Play updated as Proton 4.2-8 is out, DXVK also sees a new release with 1.2.3 (updated)

By Liam Squires-Hand,
Steam Play has been updated today reaching 4.2-8 along with DXVK also seeing an update to 1.2.3, let's take a look.

Epic's Tim Sweeney thinks Wine "is the one hope for breaking the cycle", Easy Anti-Cheat continuing Linux support

By Liam Squires-Hand,
Here's something interesting, Tim Sweeney, the founder and CEO of Epic Games has been chatting on Twitter again and what he said is quite interesting.

Whose Wine is it anyway? Wine 4.11 is out

By Liam Squires-Hand,
It's not quite the Wine o'clock news but it will do, Wine 4.11 is officially out. The Wine team continues progressing on and it's looking tasty.

DXVK 1.2.2 released with performance improvements and bug fixes

By Liam Squires-Hand,
DXVK, the incredible project that provides a Vulkan-based layer for D3D11 and D3D10 games run with Wine has another release now available.

Stop and smell the Rosé, Wine 4.10 is out

By Liam Squires-Hand,
Ah yes, one of my favourite days of the week! The day I get to do a stupid pun and you all whine at me. Alexandre the Grape (someone stop me) has announced the release of Wine 4.10.

D9VK for translating D3D9 to Vulkan in Wine has a big new release out

By Liam Squires-Hand,
D9VK, the project based on DXVK for translating D3D9 to Vulkan which is used together with Wine has a massive new release now available.

What a grape day, Wine 4.9 is officially out

By Liam Squires-Hand,
I know, that pun attempt hurt my head too. You try and keep this going for months! Today, the Wine team have put out the Wine 4.9 development release as expected with new features and assorted bug fixes.

DXVK 1.2.1 really does improve Overwatch quite a lot on Linux with NVIDIA

By Liam Squires-Hand,
In the latest release of DXVK 1.2.1 that was released last week, it included a note about improved GPU utilization. They certainly weren’t kidding, with Overwatch now performing even better on Linux with Wine.

DXVK 1.2.1 is out pulling in a few game fixes and possible performance improvements

By Liam Squires-Hand,
DXVK continues to mature again, with another smaller release out to clean up some remaining issues and improve performance in some situations.

DXVK 1.2 is out, possible performance increase for CPU-bound scenarios and D3D11 extensions support

By Liam Squires-Hand,
Developer Philip Rebohle is continuing to advance DXVK, with another major release now available today.

D9VK for D3D9 over Vulkan in Wine has another release out, advancing quickly

By Liam Squires-Hand,
Developer Joshua Ashton sure is a busy bee, with D9VK advancing very quickly with a second release out in the space of a week.

It's not good to keep things all bottled up so Wine 4.8 has been opened to breathe a little

By Liam Squires-Hand,
The Wine team have no time for hangovers, as work continues on towards the next major release with the Wine 4.8 development release now available.

D9VK sees a first actual release for getting Direct3D 9 games running on Vulkan with Wine

By Liam Squires-Hand,
D9VK, the project based on DXVK to provide Vulkan for running Direct3D 9 games in Wine has an actual release now.

DXVK 1.1.1 is out with major features, acting as the re-release of 1.1 for Vulkan-based D3D11/10 in Wine

By Liam Squires-Hand,
DXVK has levelled up once again, as release 1.1.1 is out and it's a major update that also acts as the re-release of DXVK 1.1 which was removed due to issues.

No need to bottle it all up as Wine 4.7 is out with an updated Mono engine and more

By Liam Squires-Hand,
Wine 4.7 continues the development towards Wine 5.0 with another of their biweekly releases now available.

You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant

By Liam Squires-Hand,
Thanks to some effort from the team behind Lutris (and Wine of course), you can now run the Epic Store quite easily on Linux.

DXVK 1.0.3 is released while work towards fixing up DXVK 1.1 continues

By Liam Squires-Hand,
DXVK, the incredible project kicking over Direct3D 10/11 to Vulkan for use in Wine has a fresh point release available now.
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