Diablo is a classic and it can live on forever thanks to open source. Freeablo is a cross-platform free and open source game engine and it just had a massive update.
Not to be confused with Devilution and devilutionX, which are reverse engineered and walk a pretty iffy legal line. Freeablo, instead, is an original GPL licensed re-implementation for getting Diablo running on modern platforms. Think of it like OpenMW for Morrowind and openXcom for X-COM.
What's new in Freeablo v0.4? A huge amount including: multiplayer, save/load, monster attack animations, melee combat, town NPCs, a dialogue system, player inventory and much much more—it's getting into a much more playable state. Check out the release trailer for Freeablo 0.4:
It needs the original data files like other open source re-implementations, you can pick up a copy of Diablo from GOG.com for that. This release actually adds support for the GOG version too!
See the announcement here, and the GitHub page here.
Hat tip to Lightkey.
- no sound
- no credits (not very important)
- no options
- no video intro
I will see if I obtain better results compiling Freeablo myself.
But for the moment we are far to obtain DevilutionX or Tchernobog(+wine) game experience.
It's good to have another free Diablo engine project, this one is promising, let's see...
Last edited by legluondunet on 8 March 2020 at 4:37 pm UTC
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