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Ravenfield [Steam] is a very cool single-player FPS that has regular decent content updates and this latest update is rather sweet.

It uses the Steam Workshop, the very same system they use for one of the earlier updates that added custom modded weapon support. You go, subscribe to an item and then load the game to be able to play with it. There's already plenty available, so check them out.

I'm going to demonstrate just how silly you can now make it. How about a tractors? An X-Wing? And… a tiny tricycle? Oh yes! This might be the weirdest combination I've ever had in a video. This is absolutely not a serious video, simply showing you how amusing it can be, since you can add in basically anything you want (as long it's on the workshop, or you mod it yourself). Take a look:

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You can read the full announcement here.

It will be interesting in future, if the developer adds the ability to add a full mod-pack support, so you could grab a big pack of custom maps, weapons and vehicles all together. There's a lot of possibilities for this game, which is why I'm keeping an eye on it. Obviously my idiotic video above is just poking fun at what you can do, but there's a lot of charm to it.

I won't add my usual complaint about not having multiplayer—oh wait. If you're not bothered by the lack of multiplayer, do keep an eye on it. It's quite customizable and it is pretty fun, with each update making me appreciate it that little bit more. However, with custom weapons and custom vehicle support, it's literally screaming to have multiplayer.

4 Likes, Who?
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Tiedemann 1 February 2018 at 10:41 pm UTC
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I'm actually amazed that the bots are doing so well with the unconventional vehicles.
liamdawe 1 February 2018 at 10:49 pm UTC
TiedemannI'm actually amazed that the bots are doing so well with the unconventional vehicles.
Well, I think the way it works is that they literally replace a certain vehicle, so they take all the statistics from it. Apart from the size of course. It is quite impressive though that it just works so well.
ElectricPrism 1 February 2018 at 11:06 pm UTC
So what is this -- Gary's Mod meets Call of Duty?

It's bonkers enough to be interesting and look like it could be fun

QuoteI won't add my usual complaint about not having multiplayer

.... Oh. Well never-mind then, Multiplayer is a critical feature missing for this kind of genre game IMO. Maybe their eyes will open.
TheRiddick 2 February 2018 at 5:49 am UTC
Reminds me of the OLD battlefield origin game, lol.
nPHYN1T3 2 February 2018 at 7:46 am UTC
One of the few games that gives me hope heh. REALLY hoping he adds the ability to choose Time Of Day and Weather. Dust Bowl needs sand storms. Temple needs a heavy blizzard at night. Archipelgo needs intense thunder storms and heavy fog at morning.

I need to get off my ass and start working on a map or two as well. Most the maps in the workshop are terrible. People are going into the editor and playing with the raise and lower terrain tool then releasing it like it's some big piece of work. The maps that are good suffer from issues where the objects (like trees) placed with the sprayer tool load without textures in Linux and blast you with Fuschia.

The bots have had some regressions here and there but over all his AI is better than most big name games as far as I can tell. Just the fact they have line of sight and sound triggers is nice. Makes stealth and suppressed weapons a real tool. I think one of the big issues with AI kinda isn't about AI. There are objects in game that seem to lack a clipping plane so the bots realize they can walk and shoot through it because to them they aren't "there' or "solid" but to the human it appears they are cheating because they are walking and shooting through objects. More a map issue but looks like an AI issue.


Last edited by nPHYN1T3 at 2 February 2018 at 7:52 am UTC. Edited 2 times.
suntzusartofarse 2 February 2018 at 7:58 pm UTC
I for one hope multiplayer is never added to this gem of a game. Doing so (especially for a small indie shop) would take considerable effort that would be better spent on making the AI better.

It would also disable the time slow-down, which is an important part of the fun.

'Screaming for multiplayer.' Nah, no thanks.
liamdawe 2 February 2018 at 11:00 pm UTC
suntzusartofarseI for one hope multiplayer is never added to this gem of a game. Doing so (especially for a small indie shop) would take considerable effort that would be better spent on making the AI better.

It would also disable the time slow-down, which is an important part of the fun.

'Screaming for multiplayer.' Nah, no thanks.
Welcome to GOL

I totally agree that it would be quite a task for a small team, not blind to that at all. It's my personal opinion that I would like multiplayer for it. Every time I play it I can only imagine how hilarious it would be to be facing off with/against friends and running our own server for it.

suntzusartofarse'Screaming for multiplayer.' Nah, no thanks.
To each their own
UltraAltesBrot 3 February 2018 at 1:18 am UTC
nPHYN1T3I need to get off my ass and start working on a map or two as well. Most the maps in the workshop are terrible. People are going into the editor and playing with the raise and lower terrain tool then releasing it like it's some big piece of work.
Is the editor available for Linux?
nPHYN1T3 6 February 2018 at 11:15 pm UTC
UltraAltesBrot
nPHYN1T3I need to get off my ass and start working on a map or two as well. Most the maps in the workshop are terrible. People are going into the editor and playing with the raise and lower terrain tool then releasing it like it's some big piece of work.
Is the editor available for Linux?

It's just Unity that you make the levels in so yes. I've got it installed and played around but it's a learning curve. The last time I made maps was for Counter Strike PRE 1.6.

@suntzusartofarse I completely agree. On some level I wish there was multiplayer because it is fun and would be nice to execute things with a friend but lack of multiplayer IS the selling point to me. No account freezes (F U Blizzard), no anticheat stupidity, no hackers, no server outtages, no client server mismatches, no waiting on flipping connections, match making, server changes and no lag! Just launch and play every time.


Last edited by nPHYN1T3 at 6 February 2018 at 11:16 pm UTC
Peapoll 9 February 2018 at 12:05 pm UTC
ElectricPrismSo what is this -- Gary's Mod meets Call of Duty?

Or maybe Minecraft meets Arma 3. In public Arma 3 servers there was a often repeated joke that people should be playing Minecraft, it seems someone took the joke a step further.
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