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The Wine 5.2 development release is out

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Alexandre Julliard announced today the bottle for Wine 5.2 has been opened following another two weeks of everyone hacking away at the code.

Headlining this release of the compatibility layer are these features:

  • More compatible codepage mapping tables.
  • Support for using the null display driver as a real driver.
  • Better UTF-8 support in the Resource and Message Compilers.
  • Fixes for using ucrtbase as C runtime.

They also noted 22 bugs that were found to be solved, some new and some fixed in previous releases of Wine. As usual, it takes a while to get thousands of applications and games re-tested. Looking over the logs it seems issues were fixed for The Sims 2 demo, ARMA: Armed Assault, Lineage 2, Spintires: MudRunner, plus multiple games being installed via Steam in Wine had an issue fixed with it failing to install the DirectX runtime prerequisite and get locked up plus other misc bug fixes.

You can see the release announcement here.

As a reminder, if you want an easy way to handle Wine for various games Lutris can take care of it all quite nicely and certainly makes using plain Wine a bit more pleasant.

Article taken from GamingOnLinux.com.
Tags: Update, Wine
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mrdeathjr 16 February 2020 at 10:13 pm UTC
This wine version recognize geforce GTX 1060 3GB and GTX 1650 super

https://source.winehq.org/git/wine.git/commit/32712b4bd7b4c173923f8c7c3987fb12f6ce0743




Last edited by mrdeathjr on 16 February 2020 at 10:17 pm UTC
SirBubbles 17 February 2020 at 7:13 am UTC
So this wine version continues to show a persistent problem with Mass Effect Andromeda. It basically means that mouse input no longer works. I've found that there's nothing I can do about it aside from downgrade wine, and there's almost no information about this bug out in the world either. I've had no luck whatsoever doing anything about it, so I'd love to know: Does anyone else have any information about this issue?
I'm on Manjaro Stable, running wine-5.2 staging.
iskaputt 17 February 2020 at 9:22 am UTC
SirBubblesSo this wine version continues to show a persistent problem with Mass Effect Andromeda. It basically means that mouse input no longer works. I've found that there's nothing I can do about it aside from downgrade wine, and there's almost no information about this bug out in the world either. I've had no luck whatsoever doing anything about it, so I'd love to know: Does anyone else have any information about this issue?
I'm on Manjaro Stable, running wine-5.2 staging.

Having a similar problem with Warframe when running Proton-5.1-GE-1, mouse input is completely wonky: random mouse acceleration and mouse clicks not properly working (mostly noticeable when you continue shooting after clicking). This is with swaywm and XWayland though. Tried to find something on the issue but couldn't. Didn't have a lot of time to test plain X11 and different 5.x versions so I just downgraded to Proton-4.21-GE-1 for a short gaming session.
SirBubbles 17 February 2020 at 11:56 am UTC
iskaputt
SirBubblesSo this wine version continues to show a persistent problem with Mass Effect Andromeda. It basically means that mouse input no longer works. I've found that there's nothing I can do about it aside from downgrade wine, and there's almost no information about this bug out in the world either. I've had no luck whatsoever doing anything about it, so I'd love to know: Does anyone else have any information about this issue?
I'm on Manjaro Stable, running wine-5.2 staging.

Having a similar problem with Warframe when running Proton-5.1-GE-1, mouse input is completely wonky: random mouse acceleration and mouse clicks not properly working (mostly noticeable when you continue shooting after clicking). This is with swaywm and XWayland though. Tried to find something on the issue but couldn't. Didn't have a lot of time to test plain X11 and different 5.x versions so I just downgraded to Proton-4.21-GE-1 for a short gaming session.

That's unfortunate, this looks like a pretty serious deal. Is anyone out there in the wine dev world aware of this?
Comandante Ñoñardo 17 February 2020 at 2:09 pm UTC
I wonder if, someday, they gonna fix the "press space to continue" bug from Bioshock 2 Remastered.
Avehicle7887 17 February 2020 at 6:32 pm UTC
Comandante ÑoñardoI wonder if, someday, they gonna fix the "press space to continue" bug from Bioshock 2 Remastered.

Have you tried disabling E-Sync? I tried the game when it came out on GOG and that did the trick for me. Also try to launch the game with -nointro command. See here for Ref: https://github.com/ValveSoftware/Proton/issues/482


Last edited by Avehicle7887 on 17 February 2020 at 6:34 pm UTC
STiAT 17 February 2020 at 10:48 pm UTC
mrdeathjrThis wine version recognize geforce GTX 1060 3GB and GTX 1650 super

https://source.winehq.org/git/wine.git/commit/32712b4bd7b4c173923f8c7c3987fb12f6ce0743


Recognizes my Radeon 460 too... do you really all have that much of powerhorses as gaming racks?
mrdeathjr 18 February 2020 at 2:22 am UTC
STiATRecognizes my Radeon 460 too... do you really all have that much of powerhorses as gaming racks?

thanks to many users for send patches, for non wine detected gpus

in my case send GTX 1050 patch and wine devs accept some years ago

https://source.winehq.org/git/wine.git/commit/7f80fc6bba75e40c39887a6d868363289ab56b73




Last edited by mrdeathjr on 18 February 2020 at 2:26 am UTC
mrdeathjr 18 February 2020 at 2:02 pm UTC
Another thing wine begins show progress in media foundation:

image

Ehvis 18 February 2020 at 2:33 pm UTC
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mrdeathjrAnother thing wine begins show progress in media foundation:

What is the improvement?
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