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Valve add additional titles to the Steam Play Whitelist

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After recently pushing out a pretty big update to Steam Play with Proton 4.11, Valve have now added some additional titles to their Whitelist.

What is the Whitelist? Currently, this is the list Valve have accepted to be shown as a Windows game you can install in the Linux Steam client, without enabling Steam Play on your entire library. They are also set to a specific version of Proton by Valve, to hopefully give the best experience.

The new titles added yesterday were:

They did also add some special configuration options for GRID, METAL GEAR RISING: REVENGEANCE, QUAKE Mission Pack 1: Scourge of Armagon and QUAKE Mission Pack 2: Dissolution of Eternity. Even though GRID and the Metal Gear game are not whitelisted yet.

Valve don't seem to have a public list anywhere I could see, but thankfully SteamDB are tracking it here, which shows the above and all others previously added. There's now about 168 titles in the whitelist.

This is likely the list Valve will use to eventually show Steam Play on the store pages for games, how they do that though we have no idea as they haven't talked about it lately. In the original Steam Play announcement, Valve simply said "whitelisted games will not be offered for purchase or marked as supported on Linux on the Store during the initial Beta period".

Article taken from GamingOnLinux.com.
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33 comments
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Thormack 1 August 2019 at 10:14 am UTC
Yay, Fallout 1 and 2.

Too bad I've already played them too many times.


Last edited by Thormack at 1 August 2019 at 10:14 am UTC
Lycurgus87 1 August 2019 at 10:16 am UTC
Well until its a platinum or gold on ProtonDB I don't care how it works. Sure I prefer native linux games,(like civ 6 my all time favorite) but can't really wait for that all my games gonna be native (its madness).
Currently I play Mordhau and Divinity Original Sin 2 in proton and Owerwatch, Witcher 3 and League of Legends in wine / lutris, And I think its fantastic that these just work for us. Again don't care how..I just wanna play and enjoy good games on my Linux desktop.
Zelox 1 August 2019 at 10:50 am UTC
Darksiders 2 works for me now. It's a bit laggy and slow in combat, but at least it runs.
rustybroomhandle 1 August 2019 at 10:59 am UTC
Hori
Maweki Sam&Max hit the road? Are they really Proton-ing ScummVM instead of just using the native binary? That's amazingly stupid.
Valve can't really make changes to the files provided by the developer. And the developer (apparently) doesn't want to provide Linux binaries.

So, this is the only way this can be done.

Another way would be to make something completely separate from Steam Play that handles console games, and could load the launcher provided by the devs and just load the rom directly with its assigned core. This way they could bring quite a lot of games on Linux natively, AND they could implement this for Windows also, so that it would be much easier for devs/publishers to publish old games on Steam, since they could just upload the old rom and that's it.

The problem is that I'm not entirely sure if it's legal to do this as a third party, or if it is legal at all from some consoles.

Well, the fact that Steam Play in the settings is just referred to as "a specific compatibility tool", implies that Valve did not just intend for Wine/Proton to be the only such tool. It is also possible to add your own compatibility tools, like this one for native DOSBox. So in theory this could be done for Java, ScummVM, DOS, MAME, native Quake/Doom/Hexen whatever.


Last edited by rustybroomhandle at 1 August 2019 at 11:00 am UTC
bintsmok 1 August 2019 at 11:21 am UTC
WorMzyHnnn, I'm really tempted to pick up Cuphead, but I don't want to buy "new" games to play in Proton. In my opinion it encourages devs to be lazy and treat Linux users as second class citizens (at best). I'd rather buy games from devs that actually support Linux directly.

Is there data to support the claim that Steam Play / Proton harms Linux gaming or it causes game developers to ignore Linux users?

As far as I know, the developers of these games do not make Linux versions even before Steam Play.

- Sekiro: Shadows Die Twice
- A Plague Tale: Innocence
- Void Bastards
- KartKraft
- Wreckfest
- Xenon Racer
- NieR:Automata
- Vanquish
- The Surge
- Yakuza 0
- Prey
- X-Morph Defense
- Grim Dawn
- Tekken 7

They won't be intimidated by the "No Tux, No Bux" attitude.

I use Linux for gaming (no dual boot) for 2 years now and I also believe Linux is the future of PC gaming. What we need right now is to increase the number of Linux gamers. We can do that by showing to the PC gaming community that Linux is not limited to games from indie devs or games ported by Feral Interactive or Aspyr.
Hori 1 August 2019 at 11:40 am UTC
rustybroomhandle
Hori
Maweki Sam&Max hit the road? Are they really Proton-ing ScummVM instead of just using the native binary? That's amazingly stupid.
Valve can't really make changes to the files provided by the developer. And the developer (apparently) doesn't want to provide Linux binaries.

So, this is the only way this can be done.

Another way would be to make something completely separate from Steam Play that handles console games, and could load the launcher provided by the devs and just load the rom directly with its assigned core. This way they could bring quite a lot of games on Linux natively, AND they could implement this for Windows also, so that it would be much easier for devs/publishers to publish old games on Steam, since they could just upload the old rom and that's it.

The problem is that I'm not entirely sure if it's legal to do this as a third party, or if it is legal at all from some consoles.

Well, the fact that Steam Play in the settings is just referred to as "a specific compatibility tool", implies that Valve did not just intend for Wine/Proton to be the only such tool. It is also possible to add your own compatibility tools, like this one for native DOSBox. So in theory this could be done for Java, ScummVM, DOS, MAME, native Quake/Doom/Hexen whatever.

Hmmm... good point. I do hope that they are going to do it eventually. The classic console games are pretty badly wrapped, and could work much better if we could use a better core and configuration for them. And then there's also at least one game that I know that uses Java, but only has a Windows version on Steam, even tho it has a Linux installer on their website... and even the Windows version through Steam could just be manually started using native Java and it works just fine.
So, I do very much hope that they will extend Steam Play in the future to cover more compatibility layers.

I'm gonna have to give this new feature a try (boxtron).


Last edited by Hori at 1 August 2019 at 11:46 am UTC
Perkeleen_Vittupää 1 August 2019 at 11:41 am UTC
Cuphead! Finally!

This means many of my friends can finally switch to Linux.
Eike 1 August 2019 at 12:15 pm UTC
bintsmokIs there data to support the claim that Steam Play / Proton harms Linux gaming or it causes game developers to ignore Linux users?


Several developers have declined the plea for a port with reference to Proton, and I think even developers removing an existing port have referenced it ("Cat Lady"? Not sure.).
jasonm 1 August 2019 at 12:30 pm UTC
Eike
bintsmokIs there data to support the claim that Steam Play / Proton harms Linux gaming or it causes game developers to ignore Linux users?


Several developers have declined the plea for a port with reference to Proton, and I think even developers removing an existing port have referenced it ("Cat Lady"? Not sure.).

The chances those devs would have made a Linux port on their own is probably about nil. Proton just gave them a new excuse. I'm fine if they use Proton, I just want the devs to actively test and develop with it in mind so they don't break it on updates.


Last edited by jasonm at 1 August 2019 at 12:30 pm UTC
Dedale 1 August 2019 at 12:30 pm UTC
EhvisIt is interesting how they select these games. The list appears to be completely random. As if they chose a random bunch of people to each find one or two games that worked without issues.

As rustybroomhandle suggested, they may simply be testing the technologies and middleware one by one, not being particularly interested by the games themselves. Once the tech support is ironed out, they can decide to whitelist on a per game basis, at lower cost.
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