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Warhammer Quest is a new mix of strategy and RPG action based on the tabletop board-game. It comes with Linux support, but sadly the reception so far isn't the best.

The overall reviews on Steam are "Mixed" with a few bad reviews noting the price difference with the mobile and desktop versions. It even has micro-transactions in both the Standard and Deluxe versions to unlock other things in the game, and we know how you feel about that.

The developers have taken this on-board and said this:
QuoteNow, to the business we're all here for: Gold MTs. As we've said before, they are optional, you don't need them to progress through the game, they won't be forced on you during gameplay but they are there if you do want to speed up the game.

You don't need them at all, so it's probably not as big of an issue that people make it out to be.

The Deluxe version is rather expensive, but it adds 7 more heroes, 5 extra weapons and a Skeletons & Necromancers enemy pack. Paying an extra £8.10 for that seems pretty standard for other games' DLC, and I imagine big fans of the Warhammer series would like the extras.

About the game (From Steam)
Based on the classic tabletop game, Warhammer Quest is an addictive mix of role-playing and strategy.

Lead your group of brave adventurers through the perilous dungeons of the Warhammer World in the search for wealth and glory!

Level up your party of heroes. Loot weapons, armour and mysterious artefacts from fallen enemies. Crush Orcs, Goblins, Trolls and more ferocious enemies!

What perils lurk in the darkness? Only the mightiest warriors will survive.

Our Initial Thoughts
I've never been a big fan of Warhammer, so this first look will be unbiased as I don't have a history of playing it. That doesn't mean I won't enjoy it though, as it is a genre I actually like. So, with that out the way here's what I think.

The game started in windowed mode, and a quick change of resolution and setting it to full-screen was absolutely painless, even alt+tab worked without an issue. It's a small thing, but some games completely fail at this on Linux, so that's the first point in the games favour. I like to use my whole monitor for games, and not some tiny window.

When I got into a game, I found that moving the screen around is a little annoying, I really hate being forced to click on the screen and dragging the mouse to move around. Computers usually have keyboards, let me keyboard scroll please. This is of course left over from the mobile version when you use your finger to look around.

The graphics when zoomed out are quite nice, but clearly pixelated when you zoom in, so it seems the PC version had no enhancements to the graphics, and for the price they are asking that's quite a low point. I am all for mobile games coming over, but they really need to be bumped up somewhat, or like Warhammer Quest they end up looking rather poor.

When I killed a unit I seemed to gain a new sword, but when trying to look at the statistics of the new sword, the help text overlapped the card with the information on it, and you can't get rid of any help text. This won't be a problem later on, but it was a little annoying at the start when you're supposed to be taking a look. Further along the tutorial I was told to hold down my mouse button on a spell to see information on it, and the help text then moved behind the book, so I wasn't sure why it asked me to do it... not very helpful. After I closed it, the help text simply told me I can hold down the button on things to see more info, but it could have just told me that to save time.

Ending your turn gets annoying, as you must first deselect your current unit for the button to appear, why they can't have it on-screen without the extra click I've no idea, but it's probably another nuisance left over from originally being played out on smaller screens, and this goes back into my point about beefing up PC ports.

Combat is okay, but if I'm going to be honest it's a little slow and dull for my tastes. Having two warriors right next to each other, and setting one to attack means you have to wait for their animations and attack to finish before using another warrior, and when the animations are quite slow, this does get frustrating. Luckily, when it's the enemy's turn you get a fast forward button, so that redeems it a little, but not enough to stop how dull it is.

When you finish the tutorial you get some sort of story screen, and here the low resolution artwork shines, the background is really quite terrible. It badly needs some better artwork for the PC version.

Overall it's okay, but nothing spectacular about it. Not one I'm going to personally recommend, but Warhammer fans might like it.

Check out Warhammer Quest on Steam now. It's good to see more Warhammer games on Linux, as it is a pretty popular franchise. Even if this game isn't all that great. Article taken from
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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The comments on this article are closed.

Crazy Penguin 8 Jan, 2015
Oh great! It's a Pay-2-Win-Game which costs three times the money as on the tablet, and you still have to pay for everthing in the ingame-store. Sorry, I'm not bothered by that crap. Not even as Warhammer-Fan.
DrMcCoy 8 Jan, 2015
It's basically a very lazy mobile port that doesn't even take mouse and keyboard into account. Your mouse cursor acts as the finger on a touchscreen device. Neither the textures, nor the intro movies have been increased in resolution. And for that, they're asking 3x the price of the mobile version.

Then you have an ingame store for extra enemies and tilesets. Or you can pay nearly double the price of the base game to get them. This feels just like your real life Games Workshop business model to me, yeah.

You can also pay the deluxe price again to get 60,000 gold, an amount that apparently is enough to completely break the economy of the game. Nice.

There's also no multiplayer at all, which I think is a wasted opportunity. I mean, the original board game is already a cooperative multiplayer game!
EKRboi 8 Jan, 2015
Well that was one of the most damning articles about a game I think I have read here. The people behind this should be ashamed of themselves. The price difference between mobile and PC is what gets me the most seeing as how it is obvious they did JUST enough to get it working and there is no difference between the two versions of the game. So what makes it worth more on Steam vs any other digital distribution source whether we are talking about Google Play, Apple app store or even such horrors as Origin?

Valve needs to start paying more attention to what makes it to their store, I blame them just as much as the devs behind it. I don't know what kind of system would be practical and not overly intrusive but Valve should figure out something.
Beamboom 9 Jan, 2015
The text of the article could just have been "It's an iphone game." and that's it. That'd be hilarious. :)

And it really should be sufficient info for all to steer clear.
oldrocker99 9 Jan, 2015
I do hope that this won't be the harbinger of many more lousy games for Linux.
Imants 9 Jan, 2015
Quoting: oldrocker99I do hope that this won't be the harbinger of many more lousy games for Linux.
check Spartans Vs Zombies Defense on steam on your answer will be answered. it is only beginning :)
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