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Title: JRPG from Japan coming to Linux
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HyperDevbox 25 Nov 2016
Hey! I just wanted to let everybody know that we are developing a Linux compatible Tactical JRPG called - Thermidor.

Check out some screenshots!

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Cheers ^^
tuubi 25 Nov 2016
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Good luck! I sure would love a nice JRPG, tactical or otherwise. The screenies look nice enough.

Anything else you can tell us about the game? Are you close to release? What's it like when you're not in a fight? Surely there's more to it than turn-based tactical battles against bearded soldiers... :)
PublicNuisance 26 Nov 2016
Quoting: HyperDevboxHey! I just wanted to let everybody know that we are developing a Linux compatible Tactical JRPG called - Thermidor.

Cheers ^^
Looks like something I would enjoy. Are you planning a DRM free version ?
HyperDevbox 28 Nov 2016
Quoting: tuubiGood luck! I sure would love a nice JRPG, tactical or otherwise. The screenies look nice enough.

Anything else you can tell us about the game? Are you close to release? What's it like when you're not in a fight? Surely there's more to it than turn-based tactical battles against bearded soldiers... :)
Thank you!
We have started developing Thermidor less than a year ago, and we probably have another year until we can complete it.
Which is why we have decided to go with crowdfunding, and try to get some extra help financing the game.
The story line is very immersive and is being written by a very talented scenario writer as we speak!
It's going to be a proper game with enough levels to keep you busy for many hours.

Quoting: PublicNuisanceLooks like something I would enjoy. Are you planning a DRM free version ?
If you back the game, you can get a beta of the game, a fast access version, plus lots of goodies!
HyperDevbox 28 Nov 2016
Here are some concept art images of the Thermidor's characters (:
What do you think?

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By the way, I haven't introduced myself properly yet...
My name is Ron J. Ward, and I am (amongst other things) the house composer and sound designer at HyperDevbox Japan.
Yoroshiku!
PublicNuisance 29 Nov 2016
Quoting: HyperDevbox
Quoting: PublicNuisanceLooks like something I would enjoy. Are you planning a DRM free version ?
If you back the game, you can get a beta of the game, a fast access version, plus lots of goodies!
But does that get me the game from a DRM source such as Steam or DRM free such as GOG ? How will one download the game once it is done ?
HyperDevbox 1 Dec 2016
Quoting: PublicNuisanceBut does that get me the game from a DRM source such as Steam or DRM free such as GOG ? How will one download the game once it is done ?
Well, for the fast-track or Beta versions, we will send a link to the file or send it directly to the backers. but once the game is out, it will be available to purchase through either Steam or GOG.
There is still a long way until the game is complete and released, so we are not yet sure about all the details, and right now we are just trying to focus on making this game the best we can.
PublicNuisance 1 Dec 2016
Quoting: HyperDevbox
Quoting: PublicNuisanceBut does that get me the game from a DRM source such as Steam or DRM free such as GOG ? How will one download the game once it is done ?
Well, for the fast-track or Beta versions, we will send a link to the file or send it directly to the backers. but once the game is out, it will be available to purchase through either Steam or GOG.
There is still a long way until the game is complete and released, so we are not yet sure about all the details, and right now we are just trying to focus on making this game the best we can.
If you can get it on GOG i'd be a happy man. Good luck to you.
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This looks good! The premise is interesting for a JRPG though. Isn't it a bit western in nature?
HyperDevbox 5 Jan 2017
Quoting: [email protected]This looks good! The premise is interesting for a JRPG though. Isn't it a bit western in nature?
Thank you!
Yes, the idea is to make the game, which is in essence a Japanese RPG, with some Western influences (the art and gameplay).
Rio 9 Jan 2017
Ah! I love Jrpgs and the concepts and screenshots look great definitely keeping an eye on this.
Arehandoro 9 Jan 2017
Looks quite interesting to me as well, hopefully everything goes as expected.
HyperDevbox 10 Jan 2017
Quoting: RioAh! I love Jrpgs and the concepts and screenshots look great definitely keeping an eye on this.
Quoting: ArehandoroLooks quite interesting to me as well, hopefully everything goes as expected.
Thank you!
Please share with your Linux friends, as we need as much help as possible in spreading the word.
Alm888 10 Jan 2017
Quoting: HyperDevbox
Quoting: [email protected]This looks good! The premise is interesting for a JRPG though. Isn't it a bit western in nature?
Thank you!
Yes, the idea is to make the game, which is in essence a Japanese RPG, with some Western influences (the art and gameplay).
Emmm... I'm confused on this one...

Will it be TRPG or JRPG? You know, they are different genres. And "J" in the later does not nesessary refer to a game made in Japan. Games like "Pier Solar" are JRPGs despite having nothing to do with that country. And TRPGs ("tactical" RPG) like the infamous "Fire Emblem" can use any setting and be of any county.

So you are referring to your game as JRPG but the screenshots are suggesting it is TRPG. Sorry, I'm confused.

But otherwise it looks very promising!
HyperDevbox 10 Jan 2017
Thank you.
It is a Tactical JRPG.
Does that make sense? LOL
tuubi 10 Jan 2017
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I don't think the terminology is anywhere near as clear cut as @Alm888 makes it seem. There are plenty of JRPG's with some strategy/tactics involved, and S/TRPG's with classic JRPG gameplay elements. We can all decide whether the game fits a square hole or a round one when we see more of it, and whether it's something we might enjoy. I for one am looking forward to this. :)
Alm888 10 Jan 2017
Quoting: tuubiThere are plenty of JRPG's with some strategy/tactics involved, and S/TRPG's with classic JRPG gameplay elements.
A lot of games mix genres and JRPG with TRPG games are no exception. But the genres themselves are very distinct.

In case of JRPG we have:
1) Limited number of main characters, in many cases not greater than the number of character slots in the party, but most of the time only slightly bigger. We are talking (3 ... 8) characters. Can not name any exception right now.
2) No "permadeath" of the characters, no recruiting random fighters. The only exceptions I can recall are earlier "Final Fantasy" with its character creation mechanics and... "Lucienne's Quest" with optional and irrelevant golem.
3) Strong story with sufficient input from all of the characters. Everyone is a person with own storyline. Exceptions are rare and mostly very old and not that good (like "Phantasy Star" II and III, sadly, earlier "Final Fantasy" games or "Traysia").
4) Highly defined "map roaming" dungeon roaming is a "must", world exploring is optional but present most of the time. Exceptions are "Lunar SSS", "Lunar II Eternal Blue", "Grandia II", "Breath of Fire IV" where the world roaming either nominal (Lunar), or omitted (replaced with map location selection).
5) The fights are relatively simple "gang on gang" skirmishes, most of the time with "random encounter" mechanics, and have no impact on storytelling (with boss battles being obvious exceptions). The only exception that comes to mind is "Parasite Eve" with its finite encounters per location.

In contrast the most prominent features of TRPGs are:
1) Large roster of playable characters. A lot more than the player team can include. Mostly somewhere in the 30s (not counting randomly generated mercenaries). Exceptions exist ("Langrisser" series, "Vixen 357", probably other Masaya TRPG titles, recent "Shadowrun" games -- from "Returns" onward).
2) Permadeath is common and is considered to be the norm. Exceptions are later "Langrisser"s (i.e. not the first one) and... "Super Robo..." Nah!!! I won't ever call that TRPG! :-)
3) As a corollary from the above most of the characters do not matter to the storyline. There can be some minor interactions between non-essential characters (like relationship system in "Fire Emblem" or their occasional remarks in cut-scenes) but nothing will change story-wise if the player never recruit or lose them. Exceptions are some Masaya works like "Vixen 357" (which has surprisingly robust dialogue system despite "permadeath" -- it helps to have only 7 of them total), recent "Shadowrun" and games without permadeath.
4) Sometimes there is map roaming (like earlier "Shining Force" titles) but most of the time it is just straight battle-after-battle sequence with no turning back, no mazes, no hidden treasure chests.
5) The games revolve around big, long sophisticated battles with area-off-effect attacs, elevation differences, covers, different ranges of different weapons, obstacles scattered around the map (chasms, rivers, walls, cliffs etc.), flanking abilities and so on. One battle can last for hours. Most if not all battles are story relevant.

I don't know how anyone can not distinguish between the two fairly different genres...

@HyperDevbox: [Isn't that you?](https://www.indiegogo.com/projects/thermidor-a-tactical-japanese-rpg-by-hyperdevbox)
tuubi 10 Jan 2017
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Quoting: Alm888I don't know how anyone can not distinguish between the two fairly different genres...
Can't say if serious after that wall of text that doesn't even begin to cover all the exceptions to these so called rules. But this is off topic, so let's amicably agree to disagree. Thermidor is (or will be) a Japanese RPG with tactical elements, and the exact genre isn't important at this point.
Geopirate 11 Jan 2017
I hate to be a downer, but these tend to go one of two ways.

1. There is Linux support in the beta, and backers help with the testing process on Linux

2. There will maybe hopefully be a Linux port after release if there is the time, resources, etc....

Which is this? If you're at all familiar with the community, we've all been burned before. Thanks for the post here!
HyperDevbox 11 Jan 2017
Quoting: alm888@HyperDevbox: Isn't that you?
Yes! We are currently running a crowdfunding campaign for Thermidor [here](https://www.indiegogo.com/projects/thermidor-a-tactical-japanese-rpg-by-hyperdevbox/x/15421626#/).

Quoting: tuubi
Quoting: Alm888I don't know how anyone can not distinguish between the two fairly different genres...
Can't say if serious after that wall of text that doesn't even begin to cover all the exceptions to these so called rules. But this is off topic, so let's amicably agree to disagree. Thermidor is (or will be) a Japanese RPG with tactical elements, and the exact genre isn't important at this point.
Agreed!
Quoting: GeopirateI hate to be a downer, but these tend to go one of two ways.

1. There is Linux support in the beta, and backers help with the testing process on Linux

2. There will maybe hopefully be a Linux port after release if there is the time, resources, etc....

Which is this? If you're at all familiar with the community, we've all been burned before. Thanks for the post here!
Thermidor will DEFINITELY be available for Linux. No ifs... (:
HyperDevbox 11 Jan 2017
Also, we've been working on an intro animation for the game. It basically shows the story that precedes the beginning of the game.
It is still a draft, but I would love to hear your comments!
View video on youtube.com
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