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The Witcher 3 in Wine
Shmerl commented on 12 June 2019 at 3:55 pm UTC

I did this a while ago, but yes, something of the sort. Mods have priority, and higher priority overrides the lower ones. If several mods have conflicting files, in order to resolve it, you need to create a higher priority one that has conflicting files from all of those mods, merging them in the proper way.

For text files (scripts code), you can use any merge tool like Meld and such. Not sure how it's done for binary files. Supposedly you need to "uncook" them (i.e. unpack), figure out how to merge those resources, and cook them back in the higher priority mod.

I'm not an expert on this though. Feel free to ask here as well:
https://forums.cdprojektred.com/index.php?forums/mods-the-witcher-3.69/

Pangaea commented on 12 June 2019 at 6:40 pm UTC

I gave up on the merging business, but then it turned out it wasn't needed either, as I only run small mods, not mods that change widescaling stuff in the game. Being sorely frustrated with the horribly unbalanced fistfighting, I came across this mod, which I would recommend: https://www.nexusmods.com/witcher3/mods/3703

It's actually still hard to win, not a walkover at least, and it feels much better balanced than in the vanilla game. It's an actual fight, instead of being knocked out after two hits. Pretty weird how lumbering slow Geralt is in these fights, but at least it's playable now. Got to the end of that whole quest sequence yesterday, which was pretty cool.

For Alt-tabbing, I prefer to use two workspaces instead. Usually works like a charm, and it does here too. Okay, sometimes the mouse cursor gets stunted and I can't move it to all parts of the screen after going back to the game. But that usually sorts itself out after some Escape / Inventory fickling. Though sometimes I need to restart the game as well. Same when the sound starts stuttering.

However, the crashes (CTD) have entirely disappeared when I downgraded from the 5.0 kernel to 4.18. Very pleased about that

Linuxwarper commented on 12 June 2019 at 11:49 pm UTC

I learned my lesson with previous games not to dwell into the minigames. Not my cup of tea. That cursor issue, it happens when you tab back to game? Because I believe I've experienced that too. Very easy to get around it.

For mods, I can't go on playing until I get all mod conflicts cleared. I feel so strongly about Friendly HUD's tracker being a better game design than minimap (in or outside of Witcher senses) for navigating the game.
I flash Witcher senses and the marker appears and shows me where I need to go. Note that marker fades away after brief duration, and you flash senses to get it to appear again.
https://i.imgur.com/5kyyRoU.png
I haven't found a way hide the potions with the mod, and I don't believe it's possible. Although it has vanished after combat sometimes.

Another mod I will try, but don't have hopes of making it to work is this weather mod:
https://www.youtube.com/watch?v=wtJVdouLQ3o

If CDPR gathered all the great mods and remade the game, I would gladly buy it again. Maybe with Vulkan this time around too.

Pangaea commented on 13 June 2019 at 5:01 am UTC

LinuxwarperI learned my lesson with previous games not to dwell into the minigames. Not my cup of tea. That cursor issue, it happens when you tab back to game? Because I believe I've experienced that too. Very easy to get around it.
In previous games I've done them because it was quick and easy (although I disliked the QTE in Witcher 2, at least it was easy), but in this game it's a pain, so I've used mods to make it tolerable. First playthrough I ignored them after a few attempts, but now on NG+ I've used mods instead. Gwent takes WAY too much time! But I'm also a completionist, so there is that

With a good deck now I sometimes play it properly, but against vendors and such I just hit "N" and win. I want to play the game, not some card kertuffle.

Yes, the cursor issue is when I go back into the game. I don't use Alt-Tab, but switch workspaces with Ctrl+Alt+Left (or Right) arrow. Most of the time it's fine, but sometimes it's like the square where I can move the mouse is much smaller than the actual game window.



Would be fantastic if they redid Witcher 1 in the TW3 engine. That game was so bloody marvellous. It was a proper PC game too, not all this consolitis stuff from TW2 and TW3 (it was probably worst in TW2 actually). Had so much fun with that game, and I have to admit I quite enjoy the nods in TW3 to it

Pangaea commented on 13 June 2019 at 5:11 am UTC

I'm actually getting towards the last stretch of the main story again, this time on NG+. Apart from one specific sequence as Ciri (which was practically impossible), I'd say the game plays very well still, and isn't really unbalanced. Sure, enemies tend to take more hits to kill, but Geralt is for the most part more durable as well, although enemies certainly hit him harder too. Pack of wolves are still the most dangerous thing in the game, which feels pretty bonkers, but it is what it is.

Remains to see how the very end game turns out, it has some tough stuff, but think it's safe to recommend a NG+ playthrough.

I basically just stuck with my build, but what you can do on NG+ because skills points are raining from the sky, is to change stuff around depending on situations. Perhaps that was CDPR's intent. But I found it more realistic to play with what I had chosen, and stick to that, instead of making wholesale changes every five minutes.

Roach is still a complete moron and 9 times out of 10 it's faster to just run instead of trying to get him to cooperate, mind you.

It's probably more feasible to take on red skull foes on NG+, because you have better tools to manage incoming damage (especially a strong Quen), but if you do you'll be busy for a while. They take very little damage, almost absurdly so, but it's a challenge that can be fun to take on.

Once I'm through the main story again, I'll take on the expansions -- finally

Linuxwarper commented on 13 June 2019 at 4:11 pm UTC

I'm fine with the balancing of the game. I just need to adjust the HUD with the mods. Witcher 3 is a beautiful game and it's a shame to have your eyes focus on a minimap instead of straight ahead on the path you are going along. I chose a physical approach in my first playthrough, but I think I will change things for next one. The wolves...I use Whirl to protect against them.
You'll like the expansions

Shmerl commented on 13 June 2019 at 4:13 pm UTC

I didn't get to extensions yet, and I'm in my first playthrough. Are extensions recommended for NG+ only, or in general they are OK to play after the main storyline?

Linuxwarper commented on 13 June 2019 at 8:16 pm UTC

Pangaean previous games I've done them because it was quick and easy (although I disliked the QTE in Witcher 2, at least it was easy), but in this game it's a pain, so I've used mods to make it tolerable. First playthrough I ignored them after a few attempts, but now on NG+ I've used mods instead. Gwent takes WAY too much time! But I'm also a completionist, so there is that

With a good deck now I sometimes play it properly, but against vendors and such I just hit "N" and win. I want to play the game, not some card kertuffle.
I spent to much time with Dice in Witcher 1. So when Witcher 3 Gwent and Fights came around, I was determinded to go "NOPE!".

PangaeaYes, the cursor issue is when I go back into the game. I don't use Alt-Tab, but switch workspaces with Ctrl+Alt+Left (or Right) arrow. Most of the time it's fine, but sometimes it's like the square where I can move the mouse is much smaller than the actual game window.
I recall my cursor being locked to a position, I think upper left corner. When i tried to move the cursor severely limited to that small are. Then I pressed ESC to get game menu up and down and I think that did the trick.

PangaeaWould be fantastic if they redid Witcher 1 in the TW3 engine. That game was so bloody marvellous. It was a proper PC game too, not all this consolitis stuff from TW2 and TW3 (it was probably worst in TW2 actually). Had so much fun with that game, and I have to admit I quite enjoy the nods in TW3 to it
That would be fantastic. They could use that opportunity to get their feet wet with Vulkan or soak it even more (assuming they are using Vulkan for Stadia and Switch port).

ShmerlI didn't get to extensions yet, and I'm in my first playthrough. Are extensions recommended for NG+ only, or in general they are OK to play after the main storyline?
I continued on to Blood and Wine according to recommended level from the initial quest. I found it to be a little easy so I think it would be a better experience if you did the expansions with NG+. My Witcher skills weren't impressive and still I managed to pull through without to many deaths.

Shmerl commented on 13 June 2019 at 8:23 pm UTC

I'm playing on hard, so if it will get too easy, I'll bump the difficulty to death march

Linuxwarper commented on 13 June 2019 at 8:35 pm UTC

Oh then you should be fine. I played with Story and Sword difficulty, which is normal.

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