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The Witcher 3 in Wine
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Avehicle7887 Jul 12, 2017
Just tried out 2.12:

- Performance still 20-30fps on Nvidia (GTX 1060)
- Some ground still invisible
- Rendering is almost perfect, very little visual issues remain (such as the dreaded invisible floor).
kaiman Jul 12, 2017
Can confirm that the worst graphical glitches are gone with 2.12 staging. However, I get about 5fps less than with wine 2.12 built according to Shmerl's guide. With my GTX 950, that means only 15 fps compared to 20, which makes quite a difference. Below 15, often keys get stuck and playing is hardly possible. At the same time, glxosd reports just 50% GPU utilization, so there's definitely room for improvement.

Will likely compile vanilla wine with only the 4 patches plus whatever fixed the red/black and vegetation issues. That'll hopefully gets me back those crucial frames :-).

Btw., I'm basically done with Velen, about to move on to Novigrad. Having tons of fun, glitches or no :-).
Shmerl Jul 13, 2017
The bugs which I still observe in 2.12:

Hard freeze in Velen (Mesa specific):
* https://bugs.winehq.org/show_bug.cgi?id=43273
* https://bugs.freedesktop.org/show_bug.cgi?id=101731

Dark ground: https://bugs.winehq.org/show_bug.cgi?id=43239
Puppeteer lines: https://bugs.winehq.org/show_bug.cgi?id=43160
Opaque surface distortion: https://bugs.winehq.org/show_bug.cgi?id=43158
Missing surfaces: https://bugs.winehq.org/show_bug.cgi?id=43131

So I suppose most major issues weren't yet fixed (besides missing vegetation bug for Nvidia blob, which is fixed).

The freeze in Velen and black ground basically prevent me from progressing so far.
ardorhb Jul 14, 2017
Dark ground is rather this issue: https://bugs.winehq.org/show_bug.cgi?id=43239
newbie7 Jul 14, 2017
Hi, could you help me? I was running Witcher 3 on Arch without any problems but recently I've switched to Fedora and now I have this weird problem. When I open the game I see green menu How can I fix it? I'm using Wine Staging 2.12. Thank you in advance :)

PS. As you can see, my English isn't very good so please don't be mad.
Shmerl Jul 14, 2017
Quoting: newbie7Hi, could you help me? I was running Witcher 3 on Arch without any problems but recently I've switched to Fedora and now I have this weird problem. When I open the game I see green menu

You need to enable CSMT to avoid that menu corruption. Can't say about the loading hang - that's not familiar.
newbie7 Jul 14, 2017
Okay, I'll do this. Thank you :)
Shmerl Jul 19, 2017
Can anyone test latest Wine master please? Looks like puppeteer lines bug is now fixed at least for me, but I'd prefer another confirmation before closing it.

Also, the freeze bug doesn't happen to me anymore as well, but I'm not sure what caused it (my setup changed quite a bit, besides the GPU which is still the same). At least I'm glad it's gone for me - it was a very major blocker.

Other known bugs still occur (missing surfaces, opaque surface distortion, dark ground).

I noticed another issue though. When TW3 is set to fullscreen in graphics settings and minimized / restored, the window is compressed into a small rectangle at the top left screen corner (KDE Plasma 5.8.7), clicking it opens the game properly. Borderless window setting works OK.

UPDATE: Puppeteer lines bug is now indeed fixed.
scix Jul 20, 2017
QuoteAlso, the freeze bug doesn't happen to me anymore as well, but I'm not sure what caused it (my setup changed quite a bit, besides the GPU which is still the same). At least I'm glad it's gone for me - it was a very major blocker.

Which staging patches do I need to apply to Wine master to get Witcher 3 running? I still have the freeze bug with Mesa master, so perhaps it is a Wine bug that has been fixed.
Shmerl Jul 20, 2017
Quoting: scixWhich staging patches do I need to apply to Wine master to get Witcher 3 running? I still have the freeze bug with Mesa master, so perhaps it is a Wine bug that has been fixed.

See the howto here: https://appdb.winehq.org/objectManager.php?sClass=version&iId=34698#notes
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