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- NVIDIA announce a native Linux app for GeForce NOW
- KDE Plasma 6.6 will finally stop the system sleeping when gaming with a controller
- NVIDIA announce DLSS 4.5 with Dynamic Multi Frame Generation, plus DLSS Updater gets Linux support
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- Linaro reveal they're collaborating with Valve for the Steam Frame
- > See more over 30 days here
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- Xpander - Browsers
- Xpander - New Desktop Screenshot Thread
- Klaas - A succesfull Windows-Ubuntu migration the story
- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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2560x1080 around 40-45 fps
I expected the result to be better, but I suppose Vega is still in rough shape in comparison with Polaris.
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Next cycle in 2018 (future wine 4.0?) must be shows many improvements in opengl 4.x, maybe more opengl 4.x functions will be used aka more work gpu
^_^
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I got this i5-8600K ready today and replaced my i7-2700K and I'm having a blast here. Played for several hours straight and beside some micro stutters here and there I even got a smooth Novigrad. Two cores are getting 100% utilization and now it 'just works'.
Run Supervision 'benchmark' for GPU as well. My results didn't change at all for this.
Run UserBenchmark for CPU (with Wine):
i7-2700K (oc ~4,4Ghz, made TW3 playable) http://www.userbenchmark.com/UserRun/5705971
i5-8600K (stock 4.3 GHz, TW3 runs smooth) http://www.userbenchmark.com/UserRun/5766814
Not much of a difference but in Multi-Core. Means a world for TW3 on Wine.
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But in wine is special case when single thread performance is most important as you see
And if works good in stock frecuency, imagine how runs between 4.8 - 5.1ghz :woot:
At least congratulations for now you have a best single thread performance cpu,
Hopefully amd can improve ryzen single thread and frecuencies seriously for ryzen at 12nm
^_^
View video on youtube.com
vs
wined3d-buffer_create wined3d-GenerateMips d3d11-Deferred_Context xaudio2-get_al_format
View video on youtube.com
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See https://www.gamingonlinux.com/forum/topic/2753/post_id=12483
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Depending actual cooling solution could be overclock only cores more used (intel coffelake supposed add posibility of overlock per core)
Example if more cores used are 0,1 then could be up this cores to 5.0ghz (or more if is possible) and other can be put at 4.0ghz for example
Reduce 300mhz in other cores give better temps and also could be disable another cpu extensions like SGX - TSX - VT-X/VT-D if dont use virtual machines and especially AVX/AVX2 this extensions up cpu temp normally around 10 degrees
Without begin overclock must be disable any save energy extensions like as Intel SpeedStep
https://ark.intel.com/products/126685/Intel-Core-i5-8600K-Processor-9M-Cache-up-to-4_30-GHz
^_^
In villages the performance drops to 20 - 30 fps - dont wanna play in Novigrad :()
Most works fine, only missing textures at entrances
The load of the graphic card is not so optimal (watch -n 1 cat /sys/kernel/debug/dri/0/amdgpu_pm_info). The GPU clocks only to 99x (max boost is 1590). Seems that the firmware isnt optimal - I used oibaf mesa 17.4 but I had a lot of flickering and as I uninstalled it removed the firmware from m-bab-Kernel-package. But now the card uses only around 50 Watt - so its ok and performane is good :). Hope I can thrust /sys/kernel/debug/dri/0/amdgpu_pm_info - looks some fishy to me.
In total I am very impressed with the state of Wine atm.
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The latest firmare is usually here: https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/amdgpu
But I don't think it will differ from your case. Please post your findings in the Wine bug: https://bugs.winehq.org/show_bug.cgi?id=42592
Feel free to open a Mesa bug too, if you think the driver or firmware are the bottleneck.
You sure do get much better performance overall. :-)
But looks like we get roughly the same in Novigrad/villages where for me the game is always running a constant 18-22 with everything on ultra or everything on low (give or take 10%) no matter if in middle of nowhere or main squares of Novigrad.
So CPU bound for sure, but now it looks like even the Wine and/or AMD GPU drivers are CPU bound in certain areas.
Could it be related to physics or something like that?
Definitely looks like it is not using more than one/two cores.
Used the wine task manager to set affinity on my cores. If I disable 14 of the 16 logical cores I get roughly 16-18fps, disabling 12 gives ~18-22.
Various constellations to optimize CCXs usage give minimal changes (kernel 4.13).
Thanks,
Anders
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I didn't set affinity, but I build Mesa and Wine both with -march znver1. I doubt it helps much though.
The fact that much stronger Vega produces same / worse result than RX 480 suggests that something is not working right.
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See some results (WIP) here: https://witcher.gamepedia.com/Modern_alphabet
I hope the amount of spoilers, if any, in the pictures are minimal!
Witcher is an awesome game and I agree that Wine is doing great showing of its graphics.
For me just a +10 avg/min fps or so and I would give it a gold/platinum rating for sure. :-)
"big square in Novigorad" ~20fps @ 1080p
with the following settings, all on ultra/max except hairworks off to allow comparisons:
Then one in 1024x768 with everything on low/minimum settings (~22fps):
EDIT: hrm, if above fails try the following: https://imgur.com/a/uQyZb
Thanks,
Anders
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