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Youre welcome
Depending actual cooling solution could be overclock only cores more used (intel coffelake supposed add posibility of overlock per core)
Example if more cores used are 0,1 then could be up this cores to 5.0ghz (or more if is possible) and other can be put at 4.0ghz for example
Reduce 300mhz in other cores give better temps and also could be disable another cpu extensions like SGX - TSX - VT-X/VT-D if dont use virtual machines and especially AVX/AVX2 this extensions up cpu temp normally around 10 degrees
Without begin overclock must be disable any save energy extensions like as Intel SpeedStep
https://ark.intel.com/products/126685/Intel-Core-i5-8600K-Processor-9M-Cache-up-to-4_30-GHz
^_^
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In villages the performance drops to 20 - 30 fps - dont wanna play in Novigrad :()
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Most works fine, only missing textures at entrances
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The load of the graphic card is not so optimal (watch -n 1 cat /sys/kernel/debug/dri/0/amdgpu_pm_info). The GPU clocks only to 99x (max boost is 1590). Seems that the firmware isnt optimal - I used oibaf mesa 17.4 but I had a lot of flickering and as I uninstalled it removed the firmware from m-bab-Kernel-package. But now the card uses only around 50 Watt - so its ok and performane is good :). Hope I can thrust /sys/kernel/debug/dri/0/amdgpu_pm_info - looks some fishy to me.
In total I am very impressed with the state of Wine atm.
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Thanks for posting your benchmarks! I'm planning to buy Vega at some point (either after custom models will come out, or after refresh next year). I expected it to be more stably around 60 fps though. CPU doesn't seem to be the bottleneck in your case.
The latest firmare is usually here: https://git.kernel.org/pub/scm/linux/kernel/git/firmware/linux-firmware.git/tree/amdgpu
But I don't think it will differ from your case. Please post your findings in the Wine bug: https://bugs.winehq.org/show_bug.cgi?id=42592
Feel free to open a Mesa bug too, if you think the driver or firmware are the bottleneck.
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You sure do get much better performance overall. :-)
But looks like we get roughly the same in Novigrad/villages where for me the game is always running a constant 18-22 with everything on ultra or everything on low (give or take 10%) no matter if in middle of nowhere or main squares of Novigrad.
So CPU bound for sure, but now it looks like even the Wine and/or AMD GPU drivers are CPU bound in certain areas.
Could it be related to physics or something like that?
Definitely looks like it is not using more than one/two cores.
Used the wine task manager to set affinity on my cores. If I disable 14 of the 16 logical cores I get roughly 16-18fps, disabling 12 gives ~18-22.
Various constellations to optimize CCXs usage give minimal changes (kernel 4.13).
Thanks,
Anders
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It's not dropping for me in villages. I get stable 40 fps on average with RX 480 all around in Velen (but I never got to Novigrad yet, so didn't test it there).
I didn't set affinity, but I build Mesa and Wine both with -march znver1. I doubt it helps much though.
The fact that much stronger Vega produces same / worse result than RX 480 suggests that something is not working right.
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When I'll get there :) I don't want to spoil the game since I'm playing it for the first time. I've kind of paused now, since those distorted / invisible monsters do tend to get annoying. I'll wait for a while until they are fixed.
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See some results (WIP) here: https://witcher.gamepedia.com/Modern_alphabet
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I hope the amount of spoilers, if any, in the pictures are minimal!
Witcher is an awesome game and I agree that Wine is doing great showing of its graphics.
For me just a +10 avg/min fps or so and I would give it a gold/platinum rating for sure. :-)
"big square in Novigorad" ~20fps @ 1080p
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with the following settings, all on ultra/max except hairworks off to allow comparisons:
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Then one in 1024x768 with everything on low/minimum settings (~22fps):
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EDIT: hrm, if above fails try the following: https://imgur.com/a/uQyZb
Thanks,
Anders