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First of I am so happy with seeing the progress being made on having Witcher 3 running on Linux. :-)
I've browsed this thread for awhile but can't really understand what is the "expected" state you can get with respect to "average fps".
My system specs are:
Ryzen 7 1700 @ 3.8GHz with a MSI Geforce GTX 1080 and I generally run Witcher 3 in Windows (dual-boot) with everything on Ultra or max settings and it never goes below 60fps (in game-play, videos at 32fps).
I capped it at 60 as I only have a 60Hz Monitor. :-)
Now, on Ubuntu it is quite a different story where the fps I get is roughly 18-20 fps with huge input lag. Infrequent dips down to 10 and up to 22 happens.
Most recently tested on wine-staging 2.19.
From what I can tell using glxosd and htop etc the game use ~40-45% GPU and roughly 1 core or average load at ~2(?).
Reducing graphics does nothing for fps. I.e. running at 1080p or 720p gives identical fps. :-(
Is this the "best I can expect" as of now or are there some settings I can tweak? :-)
I am in no rush and if I can help out in some way I am happy to do so. :-)
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With Nvidia blob, framerate currently is much lower than on Windows. With AMD / Mesa, it's just slightly lower than on Windows. I suppose with Nvidia, it's either an issue with the driver, of with the way Wine is doing something. In short, to play TW3 on Linux, AMD is the best option today. I'm still waiting for anyone with Vega GPU to post some TW3 benchmarks in Wine.
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Seems like Wine gaming in general is better with AMD. Wine-Nine has proved to be quite better than CSMT in many games and with W3 performing better, I think it's a clear answer where we're heading at this rate.
Judging by the benchmarks at Phoronix, it seems it won't be too long before AMD catches up to Nvidia with OpenGL performance, while at the same time retaining all the other advantages.
@ andda715: I run the game with a mix of medium/low settings 1080p with a similar setup as you - 1700X/GTX 1060. FPS in White Orchard is between 28-40 most of the time.
If it's any help this is what I'm running in my regedit:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"CSMT"="enabled"
"MaxVersionGL"=dword:00045000
"UseGLSL"="enabled"
"VideoMemorySize"="6144"
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I'm on wine-2.19 (Staging) (winehq-staging) and wonder whether I'm missing some important performance patch.
I noticed that the game starts to slow down _a lot_ during playing and won't recover until restarted.
And the environment effect "rain" is a real killer to the performance.
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And these bugs are one biggest remaining annoyances:
https://bugs.winehq.org/show_bug.cgi?id=43828
https://bugs.winehq.org/show_bug.cgi?id=43872
https://bugs.winehq.org/show_bug.cgi?id=43131
https://bugs.winehq.org/show_bug.cgi?id=43158
I suppose some of them are related to missing multisample textures support:
https://bugs.winehq.org/show_bug.cgi?id=42820
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