While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Proton 9.0 (Beta16) brings more regression fixes, updated Steamworks SDK
- Windows compatibility layer Wine 9.5 released
- Orange Pi Neo Linux gaming handheld starts at $499 with Ryzen 7840U, Ryzen 8840U at $599
- Nova, a Rust-based Linux driver for NVIDIA GPUs announced
- Ubuntu 24.04 increases vm.max_map_count for smoother Linux gaming
- > See more over 30 days here
-
Oh Snap! Canonical now doing manual reviews for new pac…
- hardpenguin -
PUNKCAKE Délicieux just added Linux support to a whole…
- hardpenguin -
EA anticheat arrives for Battlefield V in April, will b…
- preludelinux -
Oh Snap! Canonical now doing manual reviews for new pac…
- BlackBloodRum -
Oh Snap! Canonical now doing manual reviews for new pac…
- CyborgZeta - > See more comments
Latest Forum Posts
View PC info
It's not bad if games are properly parallelized. Games that load just one core are really badly designed. You shouldn't need 5 GHz monster to have good performance.
View PC info
Correct and quite possibly!!
This could be related to the performance issues the high end NVidia users are seeing...?
View PC info
FWIW - it's not the system. I installed Win10, to test, and I'm seeing good core distribution and 100% GPU load. This yields (as mentioned earlier) >100fps @1080p...
View PC info
Yes if games using correctly multi core dont be appear this problem
But as youre said and is truth, most games dont use correct many cores, only few cores with higher frecuency
Almost forget wine dont use correctly multi core
Resuming: games dont use multi core properly and wine dont use multi core correctly
^_^
There may be another thing why parallelisation is limited to a smaller number of threads. It's fine to split completely separate tasks into separate processes, but when you have to split a single task or related tasks, you will take a performance hit. Devs may not be willing to do that.
View PC info
Very good points and as your said is very difficult solve this situation*
*For this reason higher frecuencies are required for now
In my tests is common find wine use first core (core 0) at maximum and other with low charge**
**some exceptions case lotr war in north - medal of honor airbone when wine use both cores (core 0-1 at maximum) without csmt (with csmt appears low performance)
Personally recommends if stay using other tasks case information apps send to cores unused and leaves cores 0-1 only for wine
Example: taskset -c 1 gkrellm
However some games in wine use only core 1 at maximum case: truck racer, farcry 3 and others
^_^
View PC info
View PC info
View PC info
View PC info