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- GitLab takes down Nintendo Switch emulator suyu due to the DMCA
- Horizon Forbidden West Complete Edition out now on Steam - works on Steam Deck
- AMD FSR 3.1 announced with Vulkan support, upscaling quality improvements
- Founder of Baldur's Gate 3 developer blasts publisher greed
- GE-Proton 9-2 released, ULWGL gets renamed to umu (Unified Linux Wine Game Launcher)
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Haven't posted for a good while since I stopped playing the game for some reason. But I do intend to finally get into the expansions. Been busy with RimWorld for a long while now. It's a great game, and runs natively :)
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Nice boost in framerate - 110+ fps.
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Performance so far isn't better than llvm yet, but developers didn't yet focus on Navi optimizations, but were wrangling GPU "hazards" that were causing hangs.
Sapphire Pulse RX 5700 XT, 1920x1200:
radv/aco:
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Enabling adaptive sync was easy. Just added VariableRefresh setting to /usr/share/X11/xorg.conf.d/10-amdgpu.conf like this:
Section "OutputClass"
Identifier "AMDgpu"
MatchDriver "amdgpu"
Driver "amdgpu"
Option "VariableRefresh" "true"
EndSection
Also, KDE compositing should be disabled, for monitor to start adjusting refresh rate to the fullscreen window.
I kind of paused playing TW3, while waiting for this monitor, but now I'm going to get back into it :D
Last edited by Shmerl on 1 November 2019 at 12:54 am UTC
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Not sure yet what that is. Looks like some ancient ruin, with circular ledge carved into the mountain with cobblestone ornaments. It's pretty hard to notice, unless you try climb on the mountain from the river side (which I was doing for fun and saw that structure). But you can't get to it climbing up, you need to get down to it from the top of the plateau.
View from the top:
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When entering the stone circle:
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Looks like some kind of altar with some statues around it, probably to Melitele?
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Magnificent view of the Pontar from there
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I suppose it could be a part of some quest, or may be just one of those hidden ruins that are scattered around. Interesting to discover such places sometimes :)
UPDATE: There is also an entrance to the cave, which is actually connected to the cave where refugees were hiding from the wyvern, with another unmarked cave exit leading straight to the wyvern nest (I missed that cave entrance before).
UPDATE2: Yep, the statue looks like one of young Melitele in St. Lebioda's Hospital hospital in Vizima.
Last edited by Shmerl on 10 November 2019 at 4:14 am UTC
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possible spoiler:
Spoiler, click me
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Last edited by Shmerl on 10 November 2019 at 5:34 pm UTC
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llvm:
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aco:
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So basically the same.
Actually in less demanding environment (Novigrad, Golden Sturgeon) llvm is couple of FPS faster.
Last edited by Shmerl on 14 November 2019 at 3:30 am UTC