While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- UK Government replies to petition about requiring publishers to keep games working
- Classic RTS Perimeter returns as PERIMETER: Legate Edition with Linux support
- Nintendo DMCA nukes 8,535 GitHub copies of Switch emulator yuzu
- HELLDIVERS 2 will soon actually require a PlayStation Network account
- GTA 6 publisher Take-Two reportedly shutting Roll7 and Intercept Games
- > See more over 30 days here
-
Hades II gets Steam Deck Verified and a surprise Early …
- Para-Gliding -
With a Nintendo Switch 2 on the way, I hope Valve make …
- Kimyrielle -
With a Nintendo Switch 2 on the way, I hope Valve make …
- slaapliedje -
The Machine Age DLC for Stellaris out now along with fr…
- Linux_Rocks -
Hades II gets Steam Deck Verified and a surprise Early …
- sherriw - > See more comments
Latest Forum Posts
View PC info
edit: jfc...nevermind. Somehow I wasn't in the steam beta :/
View PC info
Ubuntu 18.04.1 LTS
Radeon RX Vega 56
OpenGL core profile version string: 4.5
LLVM 7.0.0
Mesa 18.2.8
View PC info
i have DIDE riptide installed with proton
both games use the same engine. performance seems also the same, native and proton
only thing i noticed is, that the GPU fan spins around 2700rpm on native and 2100rpm on proton
This fix does not work for me, using 18.04 LTS Intel i7 8565U and the Intel HD Graphics (3x8 Whisky Lake GT2). It just hangs the entire X11 environment and requires a hard reset. If I remove the file suggested by @Bronx, DY crashes as soon a the white progress bar completes. I am using the X-SWAT PPA and the <MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%> in the "Set Game Launch Options"
I've filed a ticket and sent them all the relevant files.
/CH
------------------------------------------------------
EDIT: I fixed it. I downloaded and compiled this shim: https://bugs.freedesktop.org/show_bug.cgi?id=107990#c8
Also, is an explanation why the MESA causes the game to fail on launch.
View PC info
View PC info
https://www.reddit.com/r/linux_gaming/comments/c8pxue/native_dying_light_is_now_playable_again_with/
View PC info
Old thread I know but still wanna thank you for this :D.
Works on arch like a charm :D
View PC info
No other changes are necessary. libglvnd is no longer an issue.
Last edited by GloriousEggroll on 18 July 2020 at 12:37 am UTC
View PC info
Solution posted here before, didn't work for me.
Does anyone play the game in new ubuntu?