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Last edited by jens on 5 Jun 2020 at 5:51 pm UTC
It's easy to make a sale and send a cheque to a publisher. Writing a cheque to one of two publishers based on platform is more work, of the kind that you'd do if you wanted platform ports on your store. Valve want that, so they do the work.
Last edited by CatKiller on 5 Jun 2020 at 4:18 pm UTC
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Also, GOG is not the only DRM-free option out there. There are other stores that may be can calculate platforms stats better. So it amounts likely to simply Feral not being interested.
Last edited by Shmerl on 5 Jun 2020 at 4:41 pm UTC
But that doesn't prevent you to play any version of the game as you purchased a game, not a version.
So, maybe, the issue with GOG is that you can/could download all versions of the game (you have the right to), and just play it offline, whatever version you want, and with that they couldn't precisely know what you playing and who have to be payed.
Am I right?
If that's really the issue here, I think we (GOG, devs, players) could a proper solution, it can't be that hard...
If you buy a game through a desktop client and don't play it for two weeks, it counts as a sale for that platform.
At the end of two weeks it counts as a sale for whichever platform has the most play time. Play time through Proton counts as Linux play time.
GOG have to find another solution as they can't force players to use Galaxy, and for Linux players that would be kind of a joke...
I've been waiting for it to appear on GOG for years, now it's finally here, but no Linux version? That's just too disappointing. :(
Last edited by Gooda on 5 Jun 2020 at 5:19 pm UTC
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Last edited by Shmerl on 5 Jun 2020 at 5:32 pm UTC
An additional reason not to go GOG might be that the costs to have (and support) another distribution channel might just not worth the extra few sales they might get.
So yeah, there is certainly no interest, whatever the reason or reasons might be.
Last edited by PublicNuisance on 6 Jun 2020 at 5:26 am UTC
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They should simply restructure to making their own games.
Last edited by Shmerl on 7 Jun 2020 at 3:06 am UTC
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Last edited by Shmerl on 7 Jun 2020 at 4:16 am UTC
Maybe they could sustain themselves mainly with their console ports and release Linux versions where they can get the developers to agree to it. I recall that some of their Linux people left, though.
The thing that you wouldn't know if you don't buy Feral games is that it's not the ports themselves that are the big draw - although they're good - it's the support. You can compare Aspyr's not being bothered to make Borderlands 2 work (or Rocket League, for an "in-house" example) with Feral's creation of game mode, or the "Fixed graphical corruption in Vulkan game F1 2017" line in the changelog for Nvidia's driver that happened because Feral made it happen.
They're still of value to us, and they're still of value to developers, even in a post-Proton post-Stadia world. It would be a real shame if there's not enough business to sustain them making Linux ports.
Last edited by CatKiller on 7 Jun 2020 at 5:38 am UTC
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Last edited by Shmerl on 7 Jun 2020 at 5:54 am UTC