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I had been willing to pay full price for it, were it on Linux. Very very keen on it, and back in the day, when released it was mentioned that they intended to put out a Linux version.
Well, I've now picked it up for free on [GOG](https://www.gog.com/) as part of their 10th Anniversary celebrations.
Looks like I'll try it out with WINE (or dual-boot to Windows, duh) at some point in the near future.
Also some decent sale items on at GOG right now, too.
One could possibly pay the developers as it is a Linux title =P
They don't need Galaxy to use it. They already have Wine bundled releases like Flatout 2. Nothing stops GOG from using Wine+addons for newer games. Except their general rather lax attitude towards Linux releases.
Proton doesn't depend on Steam, although it does have some slightly different behavior; I've been working on adding support for it to my wrappers over the past few days or so. AFAIK there's nowhere that offers conveniently packaged builds of Proton, so currently I'm just using the builds provided by Steam (which I'll probably end up having to repack & upload to my dropbox for use by my wrappers).
And it looks like the original repo is not updated anymore:
https://github.com/zfigura/wine/tree/master
https://github.com/zfigura/wine/tree/esync
Any idea how it's supposed to be used?
One of the really nice things I like about Proton is it doesn't let games alter the display resolution (back when I used KDE it was a nightmare whenever this happened because it would always leave a mess of my desktop) - instead, Proton scales them to fit. This feature is very nice for older games that run at fixed resolutions, or games that initially start up at some standard resolution rather than detect & use the current desktop resolution.
All settings on max, screen reflections on:
Played about 30 minutes of the game so far, and no problems yet. Maybe I'll avoid booting into Windows for even longer :)
EDIT: My Nvidia driver is 390.87 and the game still works fine.
Had one of those at the store when I was trying out mice as well. It had TW3 on ultra wide and it looked horrible. Until I figured out it had sharpening on max. Turned it off and everything looked great again. So many pointless hype settings these days.
Honestly, if the Multiplayer works (which I personally don't care about and never even tested), they could just ship something like that as an officially supported wrapped Linux build. It would need some QA, sure, but a native Linux version is apparently not going to happen anyway.