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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
I've read that it is well known bug for games using "GameMaker Studio" like "Stealth Bastard Deluxe"
[link to thread](https://steamcommunity.com/app/209190/discussions/0/810923580565231302/)
I've started to try mentioned workarounds, with no luck so far.
Running inside gdb gives something similar to
XUndefineCursor () from /usr/lib/libX11.so.6, i,we tried to LD_LIBRARY_PATH to version copied from steam runtime- with no luck, even after adding bunch of libraries that was shown to be required (and already present in system) by ldd.LD_PRELOAD="./libssl.so.1.0.0 ./libcrypto.so.1.0.0" ./run.shWith libraries from Debian. Included in runtime does not seem to work.
After adding both libraries into ./lib catalog game should run fine from Steam