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- SteamOS 3.5.18 Preview released for Steam Deck
- Team Fortress 2 64bit support released, plus Vulkan for Linux via DXVK
- Free Stars: Children of Infinity coming to Linux after smashing Kickstarter goals
- Stardew Valley 1.6.4 brings even more new free content
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View PC info
Does anyone know how I could improve the performance?
Note that I turned down graphics settings and resolution but the stutter was still there.
I am running linux kernel 5.02 and the latest mesa drivers.
Thanks in advance.
Try to replace Steamplay Dxvk version with the latest 1.0.1, apparently there's improvement for DMC 5. Didn't try it myself though...
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Thanks for the tip. I'll give it a go over the weekend.
State cache
DXVK caches pipeline state by default, so that shaders can be recompiled ahead of time on subsequent runs of an application, even if the driver's own shader cache got invalidated in the meantime. This cache is enabled by default, and generally reduces stuttering.
The following environment variables can be used to control the cache:
DXVK_STATE_CACHE=0 Disables the state cache.
DXVK_STATE_CACHE_PATH=/some/directory Specifies a directory where to put the cache files. Defaults to the current working directory of the application.
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It seems to be to do with loading modules/textures into the scene that causes the problem.
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Wow I'm impressed how much progress has been made to play windows games smoothly on linux.