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I had a brief chat on Twitter with Shams, the Paradox business chap and asked about their complete lack of Linux support on recent non-PDS developed titles. He's made it clear that Linux no longer has any business support in Paradox, which is really sad as they've been one of our biggest supporters as a publisher and developer. I also asked Ebba, their CEO, and she confirmed no Linux support for the new titles i.e. Vampire, Planetfall, Empire of Sin. I assume that as long as they're on the current Clausewitz engine we will see the current and future in-house PDS developer games still come to Linux, but that could still be dropped for future games as well, and if they move to a new engine version we should expect to lose any support for their new in-house titles.
Shams was the one who pushed for Linux internally at PDX and wanted it to succeed, so I doubt it was an easy decision, but he is a businessman. He did say they they always examine possibilities so they may revisit this in the future, but it seems we have lost one of our longest and strongest larger supporters.
Link here for confirmation:
[Twitter Chat With Shams](https://twitter.com/JDtheHutt/status/1139251922056155136?s=19)
Shams has been saying for quite some time that he didn't see a point in Linux support. The person who originally help port their game engine doesnt even work at Paradox now either.
This means that they are not looking at stadia at all.
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I was not expecting it, considering that their client already supports Linux (and even had an early beta for it). Or this [dev diary](https://forum.paradoxplaza.com/forum/index.php?threads/eu4-development-diary-9th-of-april-2019.1164749/) where they mention how the game loads faster in Linux and Mac. I assumed it was ultimately up to the developers, but if it is the publisher's policy we are probably screwed.
Hopefully for PDS games it is not too much of a burden to keep doing it, or if they decide to reuse stuff from Prison Architect for the franchise. But this makes it unlikely that Paradox Tectonic, Triumph and Harebrained Schemes will choose it for new projects (Triumph already had said they regretted supporting Linux for AoW3, and Planetfall doesn't, so not a big surprise), or that games from third-party studios will do it unless they are really really committed.
I was thinking that Stadia doesn't make a lot of sense for Paradox (and that Vulkan doesn't really matter), but for games like Bloodlines or even Battletech it does make sense. So it is worse than I thought...
It's all up to Valve now. Will games work with Proton? Will they do something so amazing that developers will want to support Linux again?
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I suppose market dip can be a necessary step to make the market grow later. I.e. eventually better compatibility will bring enough new users to compensate for breadth of games availability.
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I.e. I hope Shams Jorjani won't miss your extra questions.
Remember: User complaints tend to be louder, users thanking is something developers still don't see enough of. It might seem silly but it goes a long way and I certainly adore Stellaris as a huge sci-fi nerd.
@Shmerl - it's in the chain with the link I posted in the original post. I'll ask again if he misses it.