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Graphical glitches with Nier Automata on Steam Play / Proton
TobyGornow Oct 17, 2019
Hi,

I was currently playing Nier Automata on my GTX 970 without any problem except for the low FPS on the latest Proton 4.11-7

After installation of my brand new 5700xt, the latest kernel 5.4-RC3, Mesa 19.3-devel and vulkan-mesa-drivers I've got :

Graphics:
  Device-1: AMD driver: amdgpu v: kernel 
  Display: x11 server: X.Org 1.19.6 driver: amdgpu,ati 
  unloaded: fbdev,modesetting,radeon,vesa resolution: 1920x1080~60Hz 
  OpenGL: 
  renderer: AMD NAVI10 (DRM 3.35.0 5.4.0-050400rc3-generic LLVM 9.0.0) 
  v: 4.5 Mesa 19.3.0-devel (git-4857d69 2019-10-17 bionic-oibaf-ppa)


On the Linux side, everything is smooth as butter, with Nier it's another story.
Performance is great but...



The minimap is all over the place in game and in the menu.

I tried every Proton version, changing resolution, messing with the settings and nothing. So I don't think it's a DXVK thing.

Did I miss something during the installation of the GPU ? If not, who's the culprit so I can try to downgrade it, Mesa ? Kernel ? Mesa-Vulkan-Drivers ?

In my inxi -G I don't have anything for OpenGl, could it be that I forgot an element ?

If I didn't do anything wrong, where should I report the glitches ?

Thanks in advance for your input.
damarrin Oct 17, 2019
AMD innit.
TacoDeBoss Oct 17, 2019
Can reproduce on my Navi 10 with amd-drm-staging-next kernel and mesa-aco-git for navi.

TobyGornow Oct 17, 2019
It seems we just have to be patient, merging of the fix is pending on Mesa Gitlab.

EDIT :

Link : https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2357
TacoDeBoss Oct 17, 2019
Looks like it was merged recently, I'll wait for it to flow back to Valve's ACO branch.
TobyGornow Oct 17, 2019
Quoting: TacoDeBossLooks like it was merged recently, I'll wait for it to flow back to Valve's ACO branch.

Yep ! Got it when I got back home. Working like a charm, sweet constant 60 FPS all the way with llvm.

About ACO, can I test it with Mesa 19.3 mainline or do I have to go the valve branch way ?
I thought it was merged in mainline, so I tried setting up an environment variable as told in the valve ACO testing post but with no success. Is there another way ?
TacoDeBoss Oct 18, 2019
Quoting: TobyGornowAbout ACO, can I test it with Mesa 19.3 mainline or do I have to go the valve branch way ?
I thought it was merged in mainline, so I tried setting up an environment variable as told in the valve ACO testing post but with no success. Is there another way ?
I know basic support was merged recently but I don't think it's fully enabled on mesa master yet. I prefer having ACO over having the latest commits from mesa-master, so I use the aco-navi version on GitLab with a custom made PKGBUILD for my arch system.
TobyGornow Oct 18, 2019
Quoting: TacoDeBoss
Quoting: TobyGornowAbout ACO, can I test it with Mesa 19.3 mainline or do I have to go the valve branch way ?
I thought it was merged in mainline, so I tried setting up an environment variable as told in the valve ACO testing post but with no success. Is there another way ?
I know basic support was merged recently but I don't think it's fully enabled on mesa master yet. I prefer having ACO over having the latest commits from mesa-master, so I use the aco-navi version on GitLab with a custom made PKGBUILD for my arch system.

Ok thanks for the link, I will try it as soon as I'm finished with Nier Automata, everything is working fine and I don't want to break anything.
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