While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Oh dear - ARC Raiders was logging your private Discord chats [updated]
- Many more US states are planning or already have operating system age verification laws
- Xbox "Project Helix" confirmed to run Xbox and PC games - competition for the Steam Machine
- Transport Fever 3 confirmed for Linux and macOS support
- Slay the Spire 2 is out now in Early Access with online co-op
- > See more over 30 days here
Recently Updated
- Do you miss LaunchBox/Playnite on Linux?
- Dark574 - Recommendations for portable monitor for Steam Deck?
- childermass - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Introduce Yourself!
- hollowlimb - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
If I use the default WINEd3d, the game works with the HDpack installed.
The game works fine with d9VK enabled, if I uninstall the HD pack ..
I use an RTX 2060 SUPER
apologies for the late reply.
I'm trying to install it by using the same installation script for Borderlands 2 found on Lutris: https://lutris.net/games/install/13496/view
There they recommend the following settings:
DXVK_HUD: 0DXVK_LOG_LEVEL: none
DXVK_STATE_CACHE_PATH: $GAMEDIR/prefix
__GL_SHADER_DISK_CACHE: 1
__GL_SHADER_DISK_CACHE_PATH: $GAMEDIR/prefix
__GL_THREADED_OPTIMIZATIONS: 1
I'll keep you posted as soon as I discover anything.
Cheers,
Dave