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- 2025 Steam Awards winners have been revealed
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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Some examples:
Fog
Rain
Toxic rain
Sandstorm
Tools you'd need for it:
* https://github.com/psiberx/cp2077-codeware
* https://github.com/maximegmd/CyberEngineTweaks
* https://github.com/jac3km4/redscript
* https://github.com/WopsS/RED4ext
Last edited by Shmerl on 31 Dec 2023 at 7:37 pm UTC
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still has some ghosting at times but not actually too bad.
but i personally would not use it as theres no real benefit from, you get higher numbers but more ghosting. input feels pretty much still the same so...
It was a bit of work to get it working:
the mod: https://www.nexusmods.com/site/mods/738?tab=files&file_id=2590
wine/proton build with HAGS patches: https://github.com/MichaelGoodale/wine-tkg-git
WINEHAGS=1 %command%also had to import the nvidia signature disable crap (which i dont think AMD users need) to regedit of the cyberpunk prefix.
Short video also:
Cyberpunk 2077 DLSSG to FSR3 MOD - Linux
[https://youtu.be/pkQzBE10LhY](https://youtu.be/pkQzBE10LhY)
Last edited by Xpander on 1 Jan 2024 at 7:21 pm UTC
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Last edited by Shmerl on 1 Jan 2024 at 8:51 pm UTC
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https://www.youtube.com/watch?v=BbCdUMOyRBM
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I'm using Wine+esync. I wonder if fsync would make it any better.
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very bizarre thing.. i do use fsync.
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But it's all poorly documented.
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Too much wasted time to dig into the vanilla wine and what needs to be patched in.
Doesn't wine-staging have fsync?
or what prevents you from compiling the tkg builds that have toggles what patches you want?
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Last edited by Shmerl on 21 Jan 2024 at 9:48 am UTC
taskset -c 0,1,2,3,4,5,6,7,8,9,10,11
For really old games:
taskset -c 0,1,2,3,4,5
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(This is obviously on Steam, I don't know if/how this works with other versions/launchers)
Last edited by jens on 24 Feb 2024 at 8:01 am UTC
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It really should have been part of the base game.
Last edited by Shmerl on 4 Mar 2024 at 3:04 am UTC
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I have the game on SSD also. I use fps cap of 90 though, so it runs on that constantly without any jumps.
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What i currently use:
-Immersive Minimap (Minimap only shows when driving)
-Open Night City (for more locations)
-Clear Windows with little smearing
-Material and Texture Override/Advanced materials
-Nova LUT
-RT Overdrive Optimizations
-Weather Probability Rebalance
-Immersive First Person