While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Oh dear - ARC Raiders was logging your private Discord chats [updated]
- California law to require operating systems to check your age
- Ubuntu and Fedora devs comment on California's new Digital Age Assurance Act
- Here's the most played Steam Deck games for February 2026
- SteamInputDB is a new site to help you find Steam Input configurations for your gamepads
- > See more over 30 days here
Recently Updated
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
It seems to be an issue related to missing certificates on Debian from release 10 onwards, and it applies to several other apps which might require dedicated SSL connections, such as Amazon Kindle for PC (any version). All the discussion is in the Wine AppDB comments thread:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=26175
I'll copy and paste the relevant text here below:
Here a workaround for Debian Testing (see also for a related issue: [Debian bug #962596, message #43 ](https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=962596#43) ):
I will apply this workaround in the next weeks, and keep everyone posted in case works.
Cheers,
Dave
All the best,
Dave
chmod +a 555 -r ./OriginFrom the Gameplay perspective, as I was coming from the Sekiro 100% achievement (which would take more than 100hrs to an ordinary noob like me), I would have expected a longer game (you can complete the main story line in 30~40hrs, and all the achievements in 50). The game mechanics are not as clean as in Sekiro, but the game feels very enjoyable. You don't need to set the game to a specific hardship if you would like to get all the achievements (which I believe is an appealing choice).
Last edited by LordDaveTheKind on 23 Jun 2021 at 10:54 am UTC
Not that much if you follow a wiki. By the end of the run I already had a 80% completion rate, and getting to the 100% was just following the right instructions then.