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I'm upset. I finally got around to install MLL on Linux, and the first time I start it I'm greater with "press the start button." That's all fine and dandy, but I DON'T have a controller hooked up. So as the menu flickers between "Press B" and "Press [Esc]" I am able to start a new game only to find out that when I try to move my character goes into spin mode and I'm stuck spinning in a circle. This as you might imagine makes the game unplayable.
Even if I try using a controller the issue is present and the button mappings don't line up. Please note that this controller config works with every other Linux title I have (including valve games).
I made a video, but I'll upload it tomorrow and edit this post. Where would be the best place to post this issue?
View video on youtube.com
System Specs:
Manjaro (Arch) XFCE x64 Latest Nvidia Drivers
i5 3570K @4.5Ghz
GTX 680 SuperClocked
32GB 1866Mhz Ram
Asus ROG Maximus V Gene
Roccat Kone XTD mouse
Roccat Illuminated Keyboard
UPDATE:
Unplugging the controller reciever fixed this issue. (So far)
Metro Last Light Linux Version Status (for me): PLAYABLE :)
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I did. In the video the controllers aren't synced. I will try tonight with the wireless receiver unplugged.
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I have no idea if this is relevant but I have a Gigabyte Osmium keyboard which has been a bit of a pain in regards to it's "Osmium interface". It has macro keys which are unusable under Linux as there's no hid (keyboard) driver. This then appears as a joystick/mouse interface.
Anyway, bare with me, this became a real problem in the game "Tiny & Big: Grandpa's Leftovers" as it was being detected as a joy interface and rendering the game unplayable. The dev was brilliant and provided the answer, namely setting the environment variable SDL_LINUX_JOYSTICK="'Osmium Interface' 0 0 0" to disable it.
So I now start Steam like this...
SDL_LINUX_JOYSTICK="'Osmium Interface' 0 0 0" SDL_AUDIODRIVER="alsa" steam
I have no idea if Metro even uses SDL so it's a shot in the dark whether you could disable your wireless receiver like this when required. You could try and find it's name with
xinput --test-xi2
and then replace it where I have 'Osmium interface' above. It may help with other games, if not this one.
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I'll definitaly try and report back. I just recieved an xpad update, so I'll report back regardless.
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