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- US operating system age verification bill "Parents Decide Act" gets published
- Mozilla announced "Thunderbolt", their open-source and self-hostable AI client
- PlayStation 3 emulator RPCS3 can now auto-configure games for you
- Gaming on Linux with an older GPU levels up with DXVK-Sarek v1.12 bringing major new features
- SDL (Simple DirectMedia Layer) ban AI / LLM code contributions
- > See more over 30 days here
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- Liam Dawe - New Desktop Screenshot Thread
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
This is amazing! You can download a first playable version of Halloween: The new nightmare for Linux. Farox fixed the issue with loading the TGA images, and pocak100 solved many other issues that you can see below:
- Turn on automatic mipmap generation
- Add CMake as an alternative build method
- Enable window
- Let's show what we draw in the window
- Let us interact with the menu
- Don't skip the splash screen
- Fix console buffer overflow
- Reenable keyboard
- Load jpeg files using libjpeg-turbo
- Plug memory leak
- Don't delete textures in UnloadMap(), since we never reload them
- Nasty workaround to keep the mouse within the game window
- Grab all input while ingame
- Restore labels in the controls menu
- Rectify confusion between color and depth buffer bit depths
- Plug another leak
- Fix some minor buffer overflows
- We're not using GLU anymore
I would like to remind you that the commercial version was published for Linux in 2003, and now you can play it for free:
https://github.com/brizzly/Halloween3D
Last edited by gbudny on 13 Nov 2021 at 6:48 pm UTC