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The story: I have a lower end PC attached to a 1440p monitor, the GPU can't handle the native resolution.
I can confirm the feature is enabled in my Wine setup (WINE_FULLSCREEN_FSR=1)
however it only makes an effect if the game is running at 1280x720 (720p) and desktop is set to 2560x1440. Has no effect if I set the game at any other resolution.Is this normal or am I missing something?
Last edited by Avehicle7887 on 7 December 2021 at 9:50 pm UTC
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it should work for every resolution lower than your monitor native. Obviously the higher(closer to monitor native) the resolution the less performance is to be gained.
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FSR now works on all the resolutions tested (I never tried these resolutions before so most likely that was an oopsie on my end). The last remaining issue now is that only 1280x720 scales to my entire screen. The other resolutions look like this:
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Any leads?EDIT: Turns out the borders were being caused by "WINE_FULLSCREEN_INTEGER_SCALING=1", it needs to be a "0" :)
Well this was fun
Last edited by Avehicle7887 on 7 December 2021 at 11:59 pm UTC
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EDIT: I digged a bit more, seems that I must use Proton GE
Last edited by ziabice on 8 December 2021 at 1:43 pm UTC