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The part of the log file that I think is interesting is this:
ERROR: Caught a segmentation fault while loading plugin file:
/usr/lib/x86_64-linux-gnu/gstreamer-1.0/libgstvaapi.so
Any idea if there is anything I can do on my end to fix that ? I will file a bug report to Wine if need be but that may take a while to resolve. This happens on Manjaro as well so it isn't limited to Mint and it happens on my GTX 760 as well so it isn't limited to Mesa.
My System:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.2.6 | Linux Mint 20.3 | Mate 1.26.0 | Kernel 5.4.0-104-generic | Wine 7.3
Last edited by tuubi on 9 Mar 2022 at 4:21 pm UTC
Different values of GST_DEBUG enables GStreamer logging if video is indeed the problem.
Trying older or newer (git snapshots) versions of Wine might be helpful if you have the time.
How exactly would I set that ? Is that something I do in Lutris or through temrinal, or something else ?
LIBVA_DRIVER_NAME="" lutrisor see if you can pass launch options to a game in Lutris similar to how it is done in Steam (I have never used Lutris so can't help there).By the way, seeing as you're using Lutris, there are a bunch of Wine versions available directly if you just click the Manage Versions icon next to Wine to the left of game list. Or you can do something like download one of Glorious Eggroll's Proton-based Wine versions from [here](https://github.com/GloriousEggroll/wine-ge-custom/releases/) and extract it to `$HOME/.local/share/lutris/runners/wine`. Then you can select it on the "Runner options" tab of a game's configuration dialog.