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Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS
D2R has the always online bullshit even to play singleplayer.
Last edited by Tadas-Estidal on 26 Aug 2024 at 9:27 am UTC
Shortly after purchasing the game once they recommitted to supporting Linux through Proton they completely stopped working on the game and there have been no updates in 9 months at this point.
Instead of pushing updates they went to war with their player base and created a highly restrictive code of conduct that drove away most players, silenced the remaining players, and the game is now essentially dead.
The devs then imploded with infighting and ran off with the money.
[AquaNox](https://www.mobygames.com/game/5169/aquanox/). I wanted another Archemedian Dynasty and got a bad Q3A underwater with cheesy characters and boring missions.
[Deus Ex: Invisible War](https://www.mobygames.com/game/11253/deus-ex-invisible-war/). Well, it wasn't anything like Deus Ex 1.
[Söldner: Secret Wars](https://www.mobygames.com/game/15230/soldner-secret-wars/). I expected something along the lines of Battlefield and got a messy, buggy multiplayer shooter that nobody wanted to play. Including me.
[Doom 3](https://www.mobygames.com/game/14320/doom3/). I expected another Doom 1/2 but got a sluggish failing light simulator in a world where ductape hadn't been invented. And I even bought a new graphics card for that game... :angry:
[Sunless Sea](https://www.mobygames.com/game/71093/sunless-sea/). Critically acclaimed, but not for me. I hated the gameloop with a passion. It seemed like you had to play the game in a certain way where every problem that arises has exactly one solution and if you don't know what happens in advance or you want to try anything else you're basically screwed.
I tried it a bit in couch-coop with a friend fan of the game. It's fun so I decide to buy it to play online with him from time to time.
One month later, they remove the Linux version of the game. I had about 9 hours played at the time. Too late for refund.
I have not launched the game since.
Another thing that *might* be in its favor, is that it isn't your bog standard 'euro-platformer' shovelware. It's still shit; but at least not *that* kind of shit.
In terms of gameplay I think any platformer would have been better. The core game loop of the first level (that's the one in the video you posted) was really uninteresting. And the game was hard. I've never made managed to make it past that level. Second level was getting to the bowling alley I've been told. Third level was bowling with Barney. You could try that in some sort of freeplay IIRC – but I never managed to win. :sad:
I started reading magazines with game tests shortly afterwards. My parents however, who had gifted me that game (based on their fondness of the cartoon), lost faith in good games for quite some time.
Last edited by neolith on 30 Sep 2024 at 1:58 pm UTC
I played it for 1.3 hours and was not impressed. I left a negative review. Years later, Steam still recommends games as "Similar to games you've played (Papers, Please)."
I tried Sword Coast when it was unplayable on my old computer / network, and it was pulled by the time I got a new computer.
D & D should always support single player offline.
Last edited by Craggles086 on 8 Oct 2024 at 7:27 am UTC
Between that and the devs ghosting for months made me thoroughly regret purchasing it.
Seems like they're still working on it though (as I just found out looking at things during writing this), so I'm very cautiously dipping my toe in it again, but they already broke trust.
Cyberpunk 2077 was a great work of art from different angles IMO.
Want your male cybersamurai to have a ponytail (a hairstyle that's historically always been gender-neutral) ? You have to pick the body type with boobs. Don't want boobs ? Too bad, ponytails (and most other hairstyles with long hair, by the way) are boobs-only.
I don't mind games with fixed characters. But I haven't played HZD (and I won't because I don't want to support Sony's PSN account requirement on single-player titles), and I gave up on TR after the 2013 reboot because the series became a Ubi-like open-world collect-a-thon.