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- NVIDIA announce a native Linux app for GeForce NOW
- KDE Plasma 6.6 will finally stop the system sleeping when gaming with a controller
- Linaro reveal they're collaborating with Valve for the Steam Frame
- NVIDIA announce DLSS 4.5 with Dynamic Multi Frame Generation, plus DLSS Updater gets Linux support
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- > See more over 30 days here
- Weekend Players' Club 2026-01-09
- JSVRamirez - New Desktop Screenshot Thread
- Xpander - Will you buy the new Steam Machine?
- Xpander - Browsers
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- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Perhaps more surprising is the number of folks claiming to have 64 freaking GBs of volatile memory installed:
64GB: 224 (9.29%) Difference: (+4.67% overall, +10 people)
Am I old fashioned, or do these user RAM stats seem to be slightly embellished by at least one or two units of 8 ?😂
I built mine with 32 in 2019. It replaced my PC from 2006. I tend to build aiming for efficient longevity. It is cheaper to splurge on memory then than try to source memory 10 years later.
Were it not for the work reasons, I think I'd be fine with 16.
View PC info
Example: https://www.newegg.com/g-skill-64gb/p/N82E16820374443
I run a bunch of VMs for building things, so more RAM is useful.
Last edited by Shmerl on 23 Aug 2023 at 5:49 pm UTC
I would guess that most people just got it because compared to the ridiculous cost of GPUs, performance CPUs, high-end motherboards and crazy NVMe storage (large and fast!), why skimp on RAM. You may never need it, but it is not entirely useless - it will cache stuff and allow you to have more tabs open? And if something ever happened to be RAM-bound (like say, a large Factorio game) you don't have a bottleneck in your fancy
GPU holdergaming PC.Maybe some people have, like me, jobs and other circumstances that demand tons of RAM - working with virtual machines for testing software, for example, or large datasets... but I think it's more of a "gaming PCs are just so expensive already, what is a few orders of magnitude increase in RAM anyway".
Last edited by eldaking on 23 Aug 2023 at 10:03 pm UTC
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Fill up your slots with the highest capacity DIMMs your chipset will take :-)
Last year I got my first ever NVMe drive, last month I got my dad a 480GB one (WD Green, nothing fancy) as a much needed upgrade to his new laptop. Heck, I got my first SATA SSD a couple of years ago as a replacement for a failing HDD. I have no idea how much those parts costed before, but it is still not cheap enough for me :grin:
(And yet I still have 32GB of RAM. A bigger NVMe is probably the one real update I expect to make to this machine in the future, to extend it to its expected 10+ year lifetime)
View PC info
Also, note that investing in bigger capacity SSD is actually good if you want longer lifetime for it. Bigger capacity directly affects wear rating for the drive, so the bigger it is, the longer you can use it before it has to be replaced. So it pays off to get bigger ones. You can check endurance / wear rating for the drive to get some idea.
Last edited by Shmerl on 23 Aug 2023 at 11:27 pm UTC
DDR4 and my chipset (especially the chipset) will be phased out over the same time. So I tend to focus on getting the most out of those.
My NVME is only a 512. My steam deck has more !! 🤣😂🤣. My only complaint about NVME is the physical connection. It's large compared to SATA and at least in the case of my motherboard, there's only one. I guess I need a USB adapter to image a new one? Compared to SATA, it seems a little wasteful...
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tmpfs /scratch/chroot64 tmpfs defaults,size=25g,x-systemd.automount 0 0:smile:
But yeah it is 100% the kind of game I'd expect to benefit from a ton of RAM, and not only because it uses Unity which is awful at freeing memory (not an issue at all for most games, but big 3D games like Cities Skylines and Battletech suffer). Big management games just have too many elements being calculated constantly, especially late game, and that is not even counting the assets to display those elements. Once you add mods (and those games are perfect for modding) you need even more stuff loaded into memory at once. So Factorio, Satisfactory, Cities: Skylines, Rimworld, Dwarf Fortress and the like are big RAM eaters. Also 4X and other large strategy games, if you push map size too far (some games allow you to select absurd map sizes if you can run them, and RAM does matter though CPU is also a big bottleneck).
i dont know why browsers do not use RAM as streaming cache
so i upgraded my RAM to 32GB since it was pretty cheap. and it is so much cheaper NOW. i mean you get 32GB DDR4 for around 50€. of course i take it
Last edited by mylka on 24 Aug 2023 at 10:50 pm UTC
View PC info
16TB nvme ssd RAID0 array(4x4TB nvme ssd)
Nvidia RTX 4070
96GB RAM
2x 43in OLED HDTV dual-head display(wall-mounted)
yes.
it's overkill.
Last edited by iwantlinuxgames on 26 Aug 2023 at 3:21 pm UTC