Descend into a dark world where action platforming meets traditional adventure gaming to create something new for you to explore.
They need $29,000CAD to do a Linux version so yes sadly it has an annoying stretch goal, odd that the stretch goal for Linux is coupled with WiiU, but they have now committed to doing a WiiU version anyway.
I have contacted them to ask why Linux is a stretch goal, updates when I have them folks.
The good news is that according to kicktraq they are trending currently to over $40K so we should hopefully see the Linux version anyway.
A fresh mix of genres - The Fall integrates point and click adventure games, platformers, and shooters into a very unique experience. Drawing equal inspiration from games like Super Metroid and Monkey Island, The Fall is humbly inspired by the greats that came before it.
A fresh narrative experience - The Fall has a story that focuses on "doing" rather than "watching". As players work their way through challenges, they organically find solutions that imply a larger narrative as the game progresses.
Episodic - The Fall has been designed from day one to be a manageable project, requiring relatively little in development costs, and able to sustain itself by providing players with reasonably sized, affordable episodes. This project will be finished on time!
Indie - Up until now, the fall has been developed by one person: myself! The Fall represents a long personal goal of mine to have a sustainable career making fantastic, meaningful games as an indie. You can make that happen!
Update: The developer responded as to why Linux is a stretch goal
QuoteHi Liam, thanks very much, that's great. And sure -- I'm currently using Unity 3, which doesn't support publishing to Linux! I'll have to upgrade the license to Unity 4... it's really as simple as that.