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The release of the fantastic space station building and management game Starmancer is getting ever closer, and now a GOG released has been confirmed today.
It was announced today that Adobe has officially joined the Blender Development Fund as a corporate Gold member to provide funding for future Blender development.
Jori Ryan of CreatorCrate Games has announced that CreatorCrate, a platformer that gives you the ability to "3D print" any object you come across is out on August 11 and it seems like quite a laugh is waiting for you.
Residual from Orangepixel and publisher Apogee Entertainment is getting close to release and so to pull you in they've put up a new demo with an exclusive planet to explore.
We have a mixture of games you can get cheap, and some fresh ebooks to help with your own coding from Humble Bundle. Let's take a look at what's on offer this time.
NVIDIA seem to be on a bit of a roll lately when it comes to Linux with a huge new driver release, DLSS for Proton, RTX and DLSS support for Arm on Linux and getting Linux native support added to the DLSS SDK and now they've open sourced a bunch of GameWorks.
On top of today NVIDIA revealing RTX and DLSS from Arm, plus the DLSS SDK updated for native Linux games they've now released the first stable driver of the 470 series with 470.57.02. ARTICLE UPDATE: a fresh legacy driver was issued too.
Today NVIDIA put up a rather exciting blog post talking about RTX - with Arm. Not only that, they've showcased it using Linux too which is pretty amazing.
After putting up a Beta test, developer Rock Square Thunder who are working on The Lightbringer has now confirmed full official Linux support is happening.
After the huge announcement recently from the Linux Foundation that Amazon had donated the Lumberyard game engine as open source, with the formation of the Open 3D Engine and the Open 3D Foundation we're seeing some good progress on getting the editor supported on Linux.
Chris Sawyer's Locomotion is the lesser known follow-up spiritual successor to Transport Tycoon that now lives on again thanks to the free and open source reimplementation OpenLoco.
As Godot 4.0 gets ever closer to seeing the light with an Alpha version, the team has clarified what OpenGL / OpenGL ES support to expect from it since the big thing with 4.0 is Vulkan.
Currently in Early Access, the awesome and brutal roguelike Jupiter Hell is getting set to leave Early Access on August 5 and they have a surprisingly great new trailer.