Latest Comments
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By Nel, 13 April 2016 at 8:13 pm UTC Likes: 1
I'm now able to test Vulkan. :)
By Nel, 13 April 2016 at 8:13 pm UTC Likes: 1
Quoting: wvstolzingTry this as a startup option:Thanks for this tips!!
+gfx_strAPI "VLK"
I'm now able to test Vulkan. :)
Some early The Talos Principle Vulkan benchmarks
By Linas, 13 April 2016 at 8:10 pm UTC Likes: 2
By Linas, 13 April 2016 at 8:10 pm UTC Likes: 2
Well, Croteam themselves said that for now OpenGL is faster, because Vulkan is just so new. I am no graphics programmer, but I would guess that their Vulkan renderer is far from optimal, simply because you cannot make optimal solutions in a technology that you just got your hand on for the first time. It's not like there are any real best practice examples you can lear from.
Personally I think the results are encouraging. Properly bechmarking stuff is hard, and plus minus 10 FPS may not mean anything more than that they do the things that are being measured differently.
Personally I think the results are encouraging. Properly bechmarking stuff is hard, and plus minus 10 FPS may not mean anything more than that they do the things that are being measured differently.
Some early The Talos Principle Vulkan benchmarks
By Mountain Man, 13 April 2016 at 8:03 pm UTC Likes: 1
By Mountain Man, 13 April 2016 at 8:03 pm UTC Likes: 1
Nice to see Vulcan out-performing OpenGL.
On a related note, I had no idea that Steam overlay had such a huge impact on performance!
On a related note, I had no idea that Steam overlay had such a huge impact on performance!
Some early The Talos Principle Vulkan benchmarks
By Liam Dawe, 13 April 2016 at 7:57 pm UTC Likes: 2
By Liam Dawe, 13 April 2016 at 7:57 pm UTC Likes: 2
Article updated, xpander noted to me in the IRC that Steam Overlay brings the performance down.
I have re-done some tests with Steam Overlay turned off. Page 2 hosts the Steam Overlay on benchmarks.
I have re-done some tests with Steam Overlay turned off. Page 2 hosts the Steam Overlay on benchmarks.
Some early The Talos Principle Vulkan benchmarks
By uriil, 13 April 2016 at 7:43 pm UTC
By uriil, 13 April 2016 at 7:43 pm UTC
I will wait the 970 one
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By Mblackwell, 13 April 2016 at 6:49 pm UTC
By Mblackwell, 13 April 2016 at 6:49 pm UTC
I pretty much cranked everything up except AA before and did some tests and found that perf was about 15-20% higher in Vulkan. It's now about 25% higher with all frames above 60fps, the lows being 72fps.
Although it's interesting to see the results for just a single minute it's also interesting to see the results afterward, since in the first minute of gameplay a lot of things are loading in the background. If you run a longer benchmark (say 2-3 minutes) it's interesting to see how performance changes. One thing to note is that in GL the game will judder, and it would hitch slightly at times. The original Vulkan beta would hitch sometimes but had no judder, and the newest release has no hitching for me.
Edit (for posterity):
Running Ubuntu 15.10
Intel i7 4770k @ 4ghz
GTX 970 SSC w/ Nvidia 364.12
16GB RAM
-----------
13:41:08 INF: - benchmark results -
13:41:08 INF:
13:41:08 INF: Gfx API: Vulkan
13:41:08 INF: Duration: 183.3 seconds (16960 frames)
13:41:08 INF: Average: 92.6 FPS (94.7 w/o extremes)
13:41:08 INF: Extremes: 4115.2 max, 24.1 min
13:41:08 INF: Sections: AI=6%, physics=1%, sound=1%, scene=71%, shadows=16%, misc=5%
13:41:08 INF: Highs: 738 in 6.4 seconds (115.3 FPS)
13:41:08 INF: Lows: 1701 in 23.4 seconds (72.6 FPS)
13:41:08 INF: > 60 FPS: 100%
Although it's interesting to see the results for just a single minute it's also interesting to see the results afterward, since in the first minute of gameplay a lot of things are loading in the background. If you run a longer benchmark (say 2-3 minutes) it's interesting to see how performance changes. One thing to note is that in GL the game will judder, and it would hitch slightly at times. The original Vulkan beta would hitch sometimes but had no judder, and the newest release has no hitching for me.
Edit (for posterity):
Running Ubuntu 15.10
Intel i7 4770k @ 4ghz
GTX 970 SSC w/ Nvidia 364.12
16GB RAM
-----------
13:41:08 INF: - benchmark results -
13:41:08 INF:
13:41:08 INF: Gfx API: Vulkan
13:41:08 INF: Duration: 183.3 seconds (16960 frames)
13:41:08 INF: Average: 92.6 FPS (94.7 w/o extremes)
13:41:08 INF: Extremes: 4115.2 max, 24.1 min
13:41:08 INF: Sections: AI=6%, physics=1%, sound=1%, scene=71%, shadows=16%, misc=5%
13:41:08 INF: Highs: 738 in 6.4 seconds (115.3 FPS)
13:41:08 INF: Lows: 1701 in 23.4 seconds (72.6 FPS)
13:41:08 INF: > 60 FPS: 100%
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By wvstolzing, 13 April 2016 at 6:28 pm UTC Likes: 2
Try this as a startup option:
I had the exact same issue; turns out it's due to the in-game menu. If you start in Vulkan mode, it runs in Vulkan mode.
I'm glad to see that I get the exact same performance that I got under OpenGL, with mostly high, some ultra, settings.
By wvstolzing, 13 April 2016 at 6:28 pm UTC Likes: 2
Quoting: BoldosHmmmpfff - only a lack screen when I turn Vulkan on.....
Quite unfortunate :(
Try this as a startup option:
+gfx_strAPI "VLK"
I had the exact same issue; turns out it's due to the in-game menu. If you start in Vulkan mode, it runs in Vulkan mode.
I'm glad to see that I get the exact same performance that I got under OpenGL, with mostly high, some ultra, settings.
Golf With Friends, a multiplayer mini golf game for up to 12 players now on Linux
By frostwork, 13 April 2016 at 6:23 pm UTC Likes: 2
By frostwork, 13 April 2016 at 6:23 pm UTC Likes: 2
very nice game! highly recommended! thanks for the quick article, liam :}
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By Liam Dawe, 13 April 2016 at 6:19 pm UTC
By Liam Dawe, 13 April 2016 at 6:19 pm UTC
Update: The stable build now includes Vulkan as standard.
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By Boldos, 13 April 2016 at 6:08 pm UTC
By Boldos, 13 April 2016 at 6:08 pm UTC
Hmmmpfff - only a lack screen when I turn Vulkan on.....
Quite unfortunate :(
Quite unfortunate :(
Valve shoots down Itch stores attempt to get their client on Steam
By chip, 13 April 2016 at 5:10 pm UTC
By chip, 13 April 2016 at 5:10 pm UTC
Hmm... I always but only on the website :)
Valve shoots down Itch stores attempt to get their client on Steam
By , 13 April 2016 at 3:34 pm UTC
By , 13 April 2016 at 3:34 pm UTC
Lol, Open a store, to open a store...sounds about right.
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By fabry92, 13 April 2016 at 3:22 pm UTC
By fabry92, 13 April 2016 at 3:22 pm UTC
This is my benchmark - settings 1920x1080 only on high and AA 2x beacuse game crash when i try to change options :/
Spec: nvidia gtx 780 cpu 4870k @3,2 ram 8 gb 1600 Os: SteamOs
SteamOs
16:20:56 INF: - benchmark results -
16:20:56 INF:
16:20:56 INF: Gfx API: Vulkan
16:20:56 INF: Duration: 60.0 seconds (5080 frames)
16:20:56 INF: Average: 84.7 FPS (85.4 w/o extremes)
16:20:56 INF: Extremes: 277.1 max, 7.6 min
16:20:56 INF: Sections: AI=5%, physics=1%, sound=1%, scene=79%, shadows=9%, misc=5%
16:20:56 INF: Highs: 52 in 0.4 seconds (143.6 FPS)
16:20:56 INF: Lows: 19 in 1.0 seconds (19.8 FPS)
16:20:56 INF: > 60 FPS: 100%
Spec: nvidia gtx 780 cpu 4870k @3,2 ram 8 gb 1600 Os: SteamOs
SteamOs
16:20:56 INF: - benchmark results -
16:20:56 INF:
16:20:56 INF: Gfx API: Vulkan
16:20:56 INF: Duration: 60.0 seconds (5080 frames)
16:20:56 INF: Average: 84.7 FPS (85.4 w/o extremes)
16:20:56 INF: Extremes: 277.1 max, 7.6 min
16:20:56 INF: Sections: AI=5%, physics=1%, sound=1%, scene=79%, shadows=9%, misc=5%
16:20:56 INF: Highs: 52 in 0.4 seconds (143.6 FPS)
16:20:56 INF: Lows: 19 in 1.0 seconds (19.8 FPS)
16:20:56 INF: > 60 FPS: 100%
Don't Starve Together leaving Early Access on April 21st
By Kegen, 13 April 2016 at 3:18 pm UTC
I didn't find anything conclusive, but I did find this if it helps:
http://steamcommunity.com/sharedfiles/filedetails/?id=172291214
I do hope it has local co-op and LAN, I am much more likely to use those options..
Side thought, I know nothing about the Steam API, but I wonder if it could have a LAN-only fall back built in (or how hard that would really be).
By Kegen, 13 April 2016 at 3:18 pm UTC
Quoting: slaapliedjeAnyone know if it supports local co-op play? [...]
I didn't find anything conclusive, but I did find this if it helps:
http://steamcommunity.com/sharedfiles/filedetails/?id=172291214
I do hope it has local co-op and LAN, I am much more likely to use those options..
Side thought, I know nothing about the Steam API, but I wonder if it could have a LAN-only fall back built in (or how hard that would really be).
Valve shoots down Itch stores attempt to get their client on Steam
By Storminator16, 13 April 2016 at 3:17 pm UTC
Fair question.
By Storminator16, 13 April 2016 at 3:17 pm UTC
Quoting: maodzedunWhy are some of you genuinely outrages with what Valve did?
Fair question.
The Talos Principle beta updated, Vulkan performance improvements & optimizations
By coeseta, 13 April 2016 at 2:48 pm UTC
By coeseta, 13 April 2016 at 2:48 pm UTC
Will test this when i get home :)
Survival game Rust adds female player models, assigns gender to Steam accounts at random
By Eike, 13 April 2016 at 2:48 pm UTC
The reason quite obviously is to show male players(*) what discomfort female players(*) are facing most of the time.
We want (some) computer games to be seen as art?
Well then, art is not always comfortable.
(*) if they find this a concern at all
By Eike, 13 April 2016 at 2:48 pm UTC
Quoting: KimyrielleAnd really, so far I haven't heard a reason to implement such a feature that I wouldn't immediately dismiss as completely and utterly stupid.
The reason quite obviously is to show male players(*) what discomfort female players(*) are facing most of the time.
We want (some) computer games to be seen as art?
Well then, art is not always comfortable.
(*) if they find this a concern at all
Transport Fever announced with Linux support, build a massive transport network
By Segata Sanshiro, 13 April 2016 at 2:44 pm UTC
By Segata Sanshiro, 13 April 2016 at 2:44 pm UTC
Train Fever had a very good base, but there were a lot of niggling issues which prevented it from being really good. If they've taken the feedback from users into account, this should be a very good game :)
Transport Fever announced with Linux support, build a massive transport network
By cRaZy-bisCuiT, 13 April 2016 at 2:42 pm UTC
By cRaZy-bisCuiT, 13 April 2016 at 2:42 pm UTC
I did play Train Fever quite a bit! It is a really good game - still it has some tricky build mechanics (somtimes you mess up roads, railways, bridges etc.) and the performance is quite bet if you play the game for a long time through the ages.
If they fix the performance and bulding issues it might allready be a much better game. Also the industrial mechanics could be improved. Let's see what they're delivering!
If they fix the performance and bulding issues it might allready be a much better game. Also the industrial mechanics could be improved. Let's see what they're delivering!
Transport Fever announced with Linux support, build a massive transport network
By neowiz73, 13 April 2016 at 2:40 pm UTC
By neowiz73, 13 April 2016 at 2:40 pm UTC
very promising indeed :D
GOL vs Feral Interactive at 10AM UTC/11AM BST today live on Twitch
By legluondunet, 13 April 2016 at 2:16 pm UTC
By legluondunet, 13 April 2016 at 2:16 pm UTC
If you don't have flash or a flash compatible navigator, you can install gnome-twitch:
http://www.webupd8.org/2016/04/gnome-twitch-020-adds-chat-feature.html
The last version has chat feature.
http://www.webupd8.org/2016/04/gnome-twitch-020-adds-chat-feature.html
The last version has chat feature.
Transport Fever announced with Linux support, build a massive transport network
By Keyrock, 13 April 2016 at 2:09 pm UTC Likes: 3
By Keyrock, 13 April 2016 at 2:09 pm UTC Likes: 3
Interesting. I'm still waiting for a game in the genre to even match OpenTTD on the gameplay front. Maybe this will finally be it?
Transport Fever announced with Linux support, build a massive transport network
By ungutknut, 13 April 2016 at 2:08 pm UTC Likes: 2
By ungutknut, 13 April 2016 at 2:08 pm UTC Likes: 2
Transport Tycoon 3D? I'll buy that!
GOL vs Feral Interactive at 10AM UTC/11AM BST today live on Twitch
By Liam Dawe, 13 April 2016 at 1:47 pm UTC
How many points you capture, including how many ammo/fuel dumps you have. They kept us too busy with pushing to notice they were building up.
By Liam Dawe, 13 April 2016 at 1:47 pm UTC
Quoting: FredOHow did the "red" team get so many tanks at the end of the 2nd game? What determines how much you can build during the battle?
How many points you capture, including how many ammo/fuel dumps you have. They kept us too busy with pushing to notice they were building up.
Doom & Destiny Advanced, an Early Access comedy RPG now on Linux
By Liam Dawe, 13 April 2016 at 1:34 pm UTC Likes: 2
By Liam Dawe, 13 April 2016 at 1:34 pm UTC Likes: 2
I've been sent a key, so I should have thoughts up sometime soon.
You can now get access to the excellent Faeria for a lot cheaper, without booster packs
By oldrocker99, 13 April 2016 at 1:24 pm UTC
By oldrocker99, 13 April 2016 at 1:24 pm UTC
I'm using Ubuntu MATE 16.04 beta and I'm happy. I tried Manjaro, and liked it, but there were several Steam games that didn't like it, so I went back to Ubuntu MATE.
The game, by the way, installs just fine and is a pretty awesome game, too.
The game, by the way, installs just fine and is a pretty awesome game, too.
Thoughts on Retro-Pixel Castles after some major updates, a godlike village simulator on Linux
By Nezchan, 13 April 2016 at 1:17 pm UTC
By Nezchan, 13 April 2016 at 1:17 pm UTC
I really should give this another go. It's been quite a while since the last time I played it, and at that time there wasn't much alternative in difficulty between "puttering around" and "constant stream of zombies and things". Hopefully they've balanced things at least a little.
Edit: I took another quick look, and unfortunately you've still got a choice of no/minimal monsters and ALL THE MONSTERS. Wish they'd just add a "normal" mode in between.
Edit: I took another quick look, and unfortunately you've still got a choice of no/minimal monsters and ALL THE MONSTERS. Wish they'd just add a "normal" mode in between.
Doom & Destiny Advanced, an Early Access comedy RPG now on Linux
By jordicoma, 13 April 2016 at 12:50 pm UTC
By jordicoma, 13 April 2016 at 12:50 pm UTC
For a moment, I thought it was doom (2016), and, destiny (advanced version).
We have to see if this is good, I need to read some reviews.
We have to see if this is good, I need to read some reviews.
New Stellaris developer video brings on the hype
By vgnmnky, 13 April 2016 at 12:40 pm UTC
By vgnmnky, 13 April 2016 at 12:40 pm UTC
I've been putting of EU IV for a long time, because I have other things to play and I imagine it needs a bit of commitment. But i don't think I'll be able to put off Stellaris.
Doom & Destiny Advanced, an Early Access comedy RPG now on Linux
By Arehandoro, 13 April 2016 at 12:33 pm UTC
By Arehandoro, 13 April 2016 at 12:33 pm UTC
Looks like UnEpic meeting JRPG...
Might give it a go, though.
Might give it a go, though.
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