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Faeria is an excellent turn based strategy game with cards where you build the board
By neowiz73, 15 March 2016 at 4:56 pm UTC

yep it's one of those "not good enough for SteamOS" but it works perfectly fine on Linux in general. it even shows up as active in the steamdb website.
After 9 hours of playing I'm pretty addicted already. Blizzard can stick it now :P i've played hearthstone since beta and when I seen this game and it supports Linux, that was a sure deal. Now i can officially say I no longer use wine for anything after playing this. I find this a lot more enjoyable than Hearthstone, because Hearthstone has become way to heavily based on the "RNG" aspect as they call it. where literally matches can be simply won or lost based on how the random aspects of that game fall in or out of your favor.

At least for now, Faeria seems to be geared toward more strategy rather than random rolls. there are some random aspects to Faeria but they by no means effect the game in such an extreme as Hearthstone currently is.

Serious Engine 1 Linux source code is coming
By darkszluf, 15 March 2016 at 4:23 pm UTC

Quoting: srlsboyWhat game is the twitter screen shot from?

it's a multiplayer map from the second encounter if i remember well

Serious Engine 1 Linux source code is coming
By sr_ls_boy, 15 March 2016 at 4:19 pm UTC



What game is the twitter screen shot from?

The Interactive Adventures of Dog Mendonça & Pizzaboy now released
By aL, 15 March 2016 at 4:19 pm UTC Likes: 1

Quoting: Segata Sanshiro
Quoting: rustybroomhandleI noticed the language thing too. It's not about grammar, since there's no issue with that - more a case of nuance. It's not super jarring, but noticeable. I think we'd need to extract some specific examples.

They're mostly literal translations from Argentine spanish. Though they're fine grammatically, they just sound a little awkward at times. I really don't think it detracts from the game much as well since its main attribute is the artwork.

You sure about that? Although the engine is argentinean, I think the script/original comic/art is Brazilian portuguese. Just saying coz Im an spanish native speaker and didnt notice the literal translation you mention, but maybe it is indeed the case with portuguese :)

Just my 0.02c as a foreigner... it doesnt feel much weirder that listening to a different variant than american english which is the main english i use i believe. I can understansd it, but British english sounds funny to me too for example

Developer of Starsector fighting stolen artwork from Generic Space Shooter
By Purple Library Guy, 15 March 2016 at 4:17 pm UTC

Well, um . . . art snitched from other games, can't get much more "generic" than that, right?

Serious Engine 1 Linux source code is coming
By Grimfist, 15 March 2016 at 4:02 pm UTC

Very nice of Croteam, this is why I buy their linux games.
Does this actually mean we can play Serious Sam First & Second Encounter natively on Linux?
I own both for Windows on Steam, so assets are there, I just need a Linux executable ;)

The Interactive Adventures of Dog Mendonça & Pizzaboy now released
By Segata Sanshiro, 15 March 2016 at 3:55 pm UTC

Quoting: rustybroomhandleI noticed the language thing too. It's not about grammar, since there's no issue with that - more a case of nuance. It's not super jarring, but noticeable. I think we'd need to extract some specific examples.

They're mostly literal translations from Argentine spanish. Though they're fine grammatically, they just sound a little awkward at times. I really don't think it detracts from the game much as well since its main attribute is the artwork.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By STiAT, 15 March 2016 at 3:55 pm UTC

Quoting: Keyrock...plus everything I've heard suggest that Vulkan is a lot more like DX12 than OpenGL was like DX11 and under, so porting from DX12 to Vulkan should be a lot simpler once CryEngine gets proper Vulkan support.

That's actually very true, porting between DX12 and Vulkan is not too complicated since they're very similar from a developers perspective.

This opens up a very huge possibility for developers: Get rid of the DX11 code path. Win7 still has a significant market share - but no DX12 but Vulkan, and it's easier to port from DX12 to Vulkan than from DX12 to DX11. As long as XBox exists, we will very likely have DX12 as at least one primary target, but Vulkan could be the other (depending on if Sony will support Vulkan next to their GNM. At least for supporting Win7 (with a 30+% market share still) we'll see Vulkan rather than DX11 due to the fact that those two are less different to each other.

For this, there is another advantage: For developers there hardly will be a difference between DX12 and Vulkan, so it's an easier learning curve between those two, making ports take less time.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Keyrock, 15 March 2016 at 3:47 pm UTC

Quoting: ShmerlVulkan support in CryEngine will come later, so don't expect it to happen too soon.
I imagine that this is what will be the holdup for Homefront: Revolution as well if that doesn't wind up being day 1 on Linux.

I would expect the first engines to fully support Vulkan to be Source 2, Unreal Engine 4 and Serious Engine 4, given that both Valve and Epic were heavily involved in the development of Vulkan and that Croteam have already begun working on implementing Vulkan. Hopefully other engines like CryEngine and Unity follow shortly thereafter.

Serious Engine 1 Linux source code is coming
By STiAT, 15 March 2016 at 3:39 pm UTC Likes: 1

Hmh, will make it easier to port for us ... well, unnecessary :-). Dropping my weekend plan for getting input to work.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Shmerl, 15 March 2016 at 3:36 pm UTC

Vulkan support in CryEngine will come later, so don't expect it to happen too soon.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By rkfg, 15 March 2016 at 3:26 pm UTC

Quoting: Mountain ManEnough developers have pulled this scam -- promising a Linux build in order to draw in more backers and then failing to deliver -- that I think Linux gamers need to simply stop supporting Kickstarter projects. Spend your money on finished games that are actually available for Linux instead of handing cash to crowd-funding con artists.
Yeah, I learned that the hard way. But them crowdfunded games still backwash from time to time, just like this one. It's been funded more than two years ago...

The Interactive Adventures of Dog Mendonça & Pizzaboy now released
By rustybroomhandle, 15 March 2016 at 3:09 pm UTC

Quoting: aL
Quoting: tuubiDoesn't mean we somehow get more enjoyment out of badly written dialogue. Not in reference to this game in particular, just don't see your point.

My point is that a hold a c1 in english being close to have c2 now and i barely noticed that the english was off. Just a different wording that I would normally see in an american movie, but no different than when I go to different region where other words are more common.

That being said, I believe cheeseness is australian. His english sounds a little funny to me most of the time as well :)

I noticed the language thing too. It's not about grammar, since there's no issue with that - more a case of nuance. It's not super jarring, but noticeable. I think we'd need to extract some specific examples.

Serious Engine 1 Linux source code is coming
By Soltrumman, 15 March 2016 at 3:03 pm UTC Likes: 4

Hats off to Croteam!

Faeria is an excellent turn based strategy game with cards where you build the board
By Liam Dawe, 15 March 2016 at 2:48 pm UTC

Quoting: frostworknot my genre (online MP in general) but does
" It doesn't have a Linux icon just yet, but don't let that stop you." mean it is already working on linux?
Yes.

Faeria is an excellent turn based strategy game with cards where you build the board
By frostwork, 15 March 2016 at 2:41 pm UTC

not my genre (online MP in general) but does
" It doesn't have a Linux icon just yet, but don't let that stop you." mean it is already working on linux?

The Interactive Adventures of Dog Mendonça & Pizzaboy now released
By aL, 15 March 2016 at 2:31 pm UTC Likes: 1

Quoting: tuubiDoesn't mean we somehow get more enjoyment out of badly written dialogue. Not in reference to this game in particular, just don't see your point.

My point is that a hold a c1 in english being close to have c2 now and i barely noticed that the english was off. Just a different wording that I would normally see in an american movie, but no different than when I go to different region where other words are more common.

That being said, I believe cheeseness is australian. His english sounds a little funny to me most of the time as well :)

Battle of Empires: 1914-1918 real time strategy game now on Linux
By BTRE, 15 March 2016 at 2:30 pm UTC Likes: 1

Quoting: GuestBought Battle of Empires : 1914-1918 - Deluxe Edition, runs like a charm! I don't know if this is a Unity port, doesn't feel like it thought..
It's running the GEM 2 engine, which is the same engine Men of War ran on. Hence similarity in physics, graphics and even gameplay to an extent.

I bought the deluxe edition on a whim yesterday and it's okay gameplay-wise and the 3 or so missions I did were fun. There's different ways that they can play out and you can be mildly creative in completing them. That said, there's also a lot that's hard to like. The voice acting is rather poor and you can tell that the dialog was written by someone who isn't a native English speaker. The graphics are unimpressive (but not entirely ugly in motion) and the music dull. I don't really have time to do a full review for GOL anytime soon but if you ever played Men of War and liked it, you'll feel right at home. Plus playing with WW1 weapons appeals to my history nerd side.

I've played about two hours by now and will probably get another hour or so in today. I'm not sure if it's worth the full asking price but at its current 50% off I'm not really regretting it.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Keyrock, 15 March 2016 at 2:26 pm UTC

Quoting: berillionsI sent a message to the Community Manager yesterday and I received her answer:
[

The game is still planned and Warhorse Studio works to resolv the problem.
This very much sounds to me like they're waiting for Vulkan support in CryEngine, something that will almost certainly come eventually. Remember, Vulkan is nearly a year behind DX12. The good news is that Vulkan seems to be addressing one of the major problems with OpenGL, the lack of good tools and proper guides, plus everything I've heard suggest that Vulkan is a lot more like DX12 than OpenGL was like DX11 and under, so porting from DX12 to Vulkan should be a lot simpler once CryEngine gets proper Vulkan support.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Mountain Man, 15 March 2016 at 2:06 pm UTC

"Their Kickstarter still to this day lists Linux as a platform."

Enough developers have pulled this scam -- promising a Linux build in order to draw in more backers and then failing to deliver -- that I think Linux gamers need to simply stop supporting Kickstarter projects. Spend your money on finished games that are actually available for Linux instead of handing cash to crowd-funding con artists.

Battle of Empires: 1914-1918 real time strategy game now on Linux
By Mountain Man, 15 March 2016 at 1:52 pm UTC Likes: 1

The multiplayer-only version is just $5, and the full single player game is $30. You pay more, you get more. That seems reasonable to me.

The Interactive Adventures of Dog Mendonça & Pizzaboy now released
By Keyrock, 15 March 2016 at 1:38 pm UTC

I'm making my way through the game now, about 5 hours in. About my only complaint is that the voice acting is a kinda wooden. The puzzles have been steadily getting more interesting (nothing too obtuse like old skool Sierra games), the music is great, and the art in the game is flat out amazing. I also like the occasional mini-game they threw in to change things up for a bit.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Lordpkappa, 15 March 2016 at 1:21 pm UTC Likes: 1

The official replay about Linux version is hidden in this picture that celebrate the Windows Beta code...


Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By STiAT, 15 March 2016 at 1:18 pm UTC

Missing clear communication probably. I won't be a hypocrit about this. We know it well that it's very likely not their primary goal, and that we'll probably have to wait.

Technically not possible is a bad thing though, hopefully what or who ever they're waiting for will do their part.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Aldwin, 15 March 2016 at 1:07 pm UTC Likes: 1

Yeah, just received a similar response via email, emphasising that a Linux version is still under development. It just reinforces the importance of clearly communicating delays though - Linux gamers are generally happy to wait, we're just sick of developers promising then not delivering.

How big is Linux gaming? Some estimates
By tmhorne, 15 March 2016 at 12:48 pm UTC

I've only gotten the survey once and most of the data looks like it could be gotten programatically. Why even take a survey, rather than using computers to report their own data? Doesn't make much sense to me.

Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon
By Xpander, 15 March 2016 at 12:44 pm UTC

i hope they dont cock out
i backed just because of the promised linux client

How big is Linux gaming? Some estimates
By ricki42, 15 March 2016 at 12:42 pm UTC

Quoting: BeamboomStill, the jump is puzzling because it is so enormous - if at all true.

I don't think it's a sudden jump, Steam has been growing exponentially for years. If you look at the link to some older data that I posted, gamasutra is noticing already in 2013 that the growth is exponential. They used numbers from 2005 to 2013. I looked at data from 2007 to 2015, and the exponential growth continues.
[img=450x300]http://i.imgur.com/jgur3Ea.png[/img]
It may have accelerated a bit since gamasutra predicted 130 million by the end of 2016, while Steam reached 125 million in early 2015. But that may also be fit uncertainty.
We don't have any data later than Feb. 2015, so it's anybody's guess whether this trend is holding. There are only so many people in the world who have PCs...