Latest Comments
The Humble Voxatron Bundle
By , 31 October 2011 at 9:21 pm UTC
By , 31 October 2011 at 9:21 pm UTC
Yeah I would have to agree the last bundle kinda SUCKED really the games were not that great. Yeah one alpha game does not make a bundle.
The Humble Voxatron Bundle
By Hamish, 31 October 2011 at 8:28 pm UTC
By Hamish, 31 October 2011 at 8:28 pm UTC
I do not remember every news post on GOL (I do read them though)...
As I said, game itself is probably cool (as voxels are cool), but one alpha does not a bundle make in my opinion...
As I said, game itself is probably cool (as voxels are cool), but one alpha does not a bundle make in my opinion...
The Humble Voxatron Bundle
By , 31 October 2011 at 6:32 pm UTC
By , 31 October 2011 at 6:32 pm UTC
Not Heard of Voxatron? You being a regular at Gol? We have posted news on this game a few times. :confused:
Seriously though this game does look cool
Seriously though this game does look cool
The Humble Voxatron Bundle
By Hamish, 31 October 2011 at 6:16 pm UTC
By Hamish, 31 October 2011 at 6:16 pm UTC
And this time it is only an Alpha... *whacks head into the wall*
Seriously, the game may be great (I am not sure, had not heard of it), but in my opinion all this is doing is devaluing the Humble Indie Bundle brand. And with this a good reputation is the most important thing you can have.
They should have less Bundles, maybe only two or three a year, and work on making each a quality purchase. This just seems lazy and complacent.
Again, not a dig on the game, just the direction the Bundle's seems to be going
Seriously, the game may be great (I am not sure, had not heard of it), but in my opinion all this is doing is devaluing the Humble Indie Bundle brand. And with this a good reputation is the most important thing you can have.
They should have less Bundles, maybe only two or three a year, and work on making each a quality purchase. This just seems lazy and complacent.
Again, not a dig on the game, just the direction the Bundle's seems to be going
Wakfu Release date
By KIAaze, 3 November 2011 at 8:36 am UTC
By KIAaze, 3 November 2011 at 8:36 am UTC
The game crashes for me before I even have time to enter my login credentials, but their website is having problems at the moment, so I hope it is related to that.
Wakfu Release date
By , 1 November 2011 at 6:33 am UTC
By , 1 November 2011 at 6:33 am UTC
Just grabbed a beta key from Fileplanet and I must say that the Linux port is done quite well. Runs flawlessly on my Mint setup. I was quite surprised with Squeenix being the publisher and all. Here's a link to the fileplanet beta key giveaway if anyone is interested!
http://www.fileplanet.com/promotions/wakfu/
http://www.fileplanet.com/promotions/wakfu/
Wakfu Release date
By , 31 October 2011 at 10:48 pm UTC
By , 31 October 2011 at 10:48 pm UTC
Trailer looks amazing, actual game doesn't really look like something I'd enjoy. But well, I'll try almost anything that officially supports Linux :p
Wakfu Release date
By , 30 October 2011 at 5:20 pm UTC
By , 30 October 2011 at 5:20 pm UTC
That's a very misleading trailer. But oh well, so the real gameplay is like an MMO Final Fantasy Tactics? That's not bad but the trailer makes it looks like it's an adventure game along the lines of Dragon's Lair or such.
Amnesia 75% off Halloween sale
By Hamish, 31 October 2011 at 4:29 am UTC
By Hamish, 31 October 2011 at 4:29 am UTC
They did something like this last year too I recall. I guess they are predicatable in a good way. :p
Amnesia 75% off Halloween sale
By Bumadar, 30 October 2011 at 6:16 pm UTC
By Bumadar, 30 October 2011 at 6:16 pm UTC
well worth it if you not already have it. Start with Penumbra and work your way to Amnesia.... I still shiver if I think back about a few of the moments in that game :)
Dead Cyborg Episode 1 updated, episode 2 teased!
By , 27 October 2011 at 7:27 pm UTC
By , 27 October 2011 at 7:27 pm UTC
If you don't have PulseAudio installed than start the game with appropriate launcher (those without pulseaudio). The pulseaudio launchers are adding the padsp command which will obviously won't work with ALSA or OSSv4.
I'm using the newest version of Open Sound System compiled from the mercurial repository and sound works in this game. You could also check the .openalrc contents as the game uses OpenAL for sound. Maybe it is still configured to work with PulseAudio.
I'm using the newest version of Open Sound System compiled from the mercurial repository and sound works in this game. You could also check the .openalrc contents as the game uses OpenAL for sound. Maybe it is still configured to work with PulseAudio.
Dead Cyborg Episode 1 updated, episode 2 teased!
By MaximB, 27 October 2011 at 10:45 am UTC
By MaximB, 27 October 2011 at 10:45 am UTC
But did the "Pulseaudio" issue been solved ?
I can't hear any sound without it, and it's the 1st thing I remove.
I can't hear any sound without it, and it's the 1st thing I remove.
Kot-in-Action to make a quake style shooter?
By Hamish, 23 October 2011 at 8:15 pm UTC
I for one put my vote down for a new Quake and Doom like shooter. :D
By Hamish, 23 October 2011 at 8:15 pm UTC
I for one put my vote down for a new Quake and Doom like shooter. :D
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 7:44 pm UTC
By , 23 October 2011 at 7:44 pm UTC
I highly doubt there is a free AAA quality dungeon crawler (not that there are whole a lot AAA FPS dungeon crawlers on the market for $20).
And according to some FPS gurus, there is nothing like Doom/Quake on the market as far as gameplay.
And according to some FPS gurus, there is nothing like Doom/Quake on the market as far as gameplay.
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 7:19 pm UTC
By , 23 October 2011 at 7:19 pm UTC
I thought this was going to be topdown with humans instead of ships and got all exited...but its not that which puts it in competition with an awful lot good quality free software. Looking forward to DLC
Kot-in-Action to make a quake style shooter?
By Liam Dawe, 23 October 2011 at 4:03 pm UTC
By Liam Dawe, 23 October 2011 at 4:03 pm UTC
I look forward to seeing what you guys do and testing out TOM :D
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 3:46 pm UTC
By , 23 October 2011 at 3:46 pm UTC
Personally I will publicly go on record to congratulate Kot in Action's support for Linux! :)
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 3:45 pm UTC
By , 23 October 2011 at 3:45 pm UTC
Also, 3rd parties are still in consideration of what engine they will use. I am just learning UDK personally right now and I do help with the KiA team community management as well.
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 3:44 pm UTC
By , 23 October 2011 at 3:44 pm UTC
For those interested in the 3rd party side, Epic has announced Flash support for Unreal and (hopefully) soon UDK. Flash 11 has been announced by Adobe to run on Linux with hardware acceleration. So there's a possibility that not only can a UDK game run on Linux but that it can stream content meaning it takes up less hard drive space and (hopefully, from other streaming services I've looked at recently) load times.
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 2:50 pm UTC
By , 23 October 2011 at 2:50 pm UTC
Regarding that poll, if we ever do that FPS game, I am planning on releasing it first on Linux exclusively, and then some time later on Win/Mac.
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 2:48 pm UTC
By , 23 October 2011 at 2:48 pm UTC
Let me make clear. Tomes of Mephistopheles is going to be built using Darkplaces engine. Therefore it will run on Linux as native app.
I am free to license Steel Storm franchise to anyone I want to and these people can make a new that will run on any platform of their choice. So that what I am doing. I am licensing the my franchise to a team to build some other game. I am not participating in it. If they decided to choose UDK, it was their sole decision.
Kot-in-Action is working on Steel Storm DLC and Tomes of Mephistopheles, both of which are for Linux.
I am free to license Steel Storm franchise to anyone I want to and these people can make a new that will run on any platform of their choice. So that what I am doing. I am licensing the my franchise to a team to build some other game. I am not participating in it. If they decided to choose UDK, it was their sole decision.
Kot-in-Action is working on Steel Storm DLC and Tomes of Mephistopheles, both of which are for Linux.
Kot-in-Action to make a quake style shooter?
By , 23 October 2011 at 12:46 pm UTC
By , 23 October 2011 at 12:46 pm UTC
They consider using UDK for their next project(s): https://plus.google.com/111691372365717812326/posts/gipqeiwxDHJ
With UDK there won't be a native Linux port of those game(s)...
With UDK there won't be a native Linux port of those game(s)...
Subversion no more?
By Liam Dawe, 25 October 2011 at 5:11 pm UTC
They have said in one article their will be a Linux version of Prison Architect.
Also i don't hate freedom but most people use the shorter quicker version...hint: Linux hehe ;)
With that in mind the captcha has been updated to allow that answer :)
By Liam Dawe, 25 October 2011 at 5:11 pm UTC
Quoting: "jhansonxi, post: 2513"However [URL='http://www.rockpapershotgun.com/2011/10/20/introversion-announce-prison-architect/']Rock Paper Shotgun[/URL] has reported that Introversion have said they are working on a new game Prison Architect, I wonder if this will support linux?
If it's meant to be an entertaining prison then OS X is the obvious choice. ;)
Captcha: What operating system do we cover?
Doesn't accept GNU/Linux? You must hate freedom. :D
They have said in one article their will be a Linux version of Prison Architect.
Also i don't hate freedom but most people use the shorter quicker version...hint: Linux hehe ;)
With that in mind the captcha has been updated to allow that answer :)
Subversion no more?
By , 25 October 2011 at 1:09 pm UTC
By , 25 October 2011 at 1:09 pm UTC
Unfortunately, Introversion is not the Linux game company it was back in the days.
Subversion no more?
By , 23 October 2011 at 6:10 pm UTC
By , 23 October 2011 at 6:10 pm UTC
However [URL='http://www.rockpapershotgun.com/2011/10/20/introversion-announce-prison-architect/']Rock Paper Shotgun[/URL] has reported that Introversion have said they are working on a new game Prison Architect, I wonder if this will support linux?
If it's meant to be an entertaining prison then OS X is the obvious choice. ;)
Captcha: What operating system do we cover?
Doesn't accept GNU/Linux? You must hate freedom. :D
If it's meant to be an entertaining prison then OS X is the obvious choice. ;)
Captcha: What operating system do we cover?
Doesn't accept GNU/Linux? You must hate freedom. :D
Subversion no more?
By , 23 October 2011 at 12:33 am UTC
By , 23 October 2011 at 12:33 am UTC
Any news of a[URL='https://encrypted.google.com/url?sa=t&rct=j&q=multiwuinia&source=web&cd=1&ved=0CCgQFjAA&url=http%3A%2F%2Fwww.introversion.co.uk%2Fmultiwinia%2F&ei=rGCjTuHDIISZhQefzJHDBA&usg=AFQjCNHGt1fwZD0fDdIqdv-LfggbjnCVeQ&sig2=VfwhXNd0yXW7RTSdNQPJdQ&cad=rja'] Multiwinia[/URL]!? port or real free source or Darwinia I think the Mac version is a couple of revisions behind and Linux a couple of versions behind that charging £0 is a little strange. What about releasing [URL='http://www.gamingonlinux.com/index.php?threads/subversion-no-more.610/']Subversion[/URL] under an open source version now and seeing what the community comes up with. I'd love to see an early product of this scale under copyleft license for code and a restrictive CC license for the assets.
Subversion no more?
By Liam Dawe, 22 October 2011 at 6:58 pm UTC
That's what i say to rusty every couple of months haha
By Liam Dawe, 22 October 2011 at 6:58 pm UTC
Quoting: "Hamish, post: 2497"Hmm... I should really play one of the Introversion games on of these days...
That's what i say to rusty every couple of months haha
Subversion no more?
By Hamish, 22 October 2011 at 5:59 pm UTC
By Hamish, 22 October 2011 at 5:59 pm UTC
Hmm... I should really play one of the Introversion games on of these days...
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