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Hidden Folks, a fantastic and relaxing 'where's wally' game

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Hidden Folk is a hand-drawn interactive 'find the character' game. Think of it like an animated 'where's wally' (that's Waldo to you Americans).

An explanation of what Mesa is and what graphics cards use it

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Since we get a few comments here and there asking what Mesa is and what graphics cards will use it, here’s my attempt at clearing it up for you.

Deep Sixed, a very unique looking space survival roguelike will have Linux support

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Deep Sixed is a pretty unique looking space survival roguelike that will be heading to Kickstarter soon and the developers confirmed it will support Linux.

The Council Of Linux Gamers episode 2 is now up on Youtube if you missed it last night

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For those that don't already know, HexDSL, myself, Osirez, Jake and sometimes others have joined together for a monthly Linux chat show. Last night was episode 2, which is now up on Youtube for your viewing pleasure.

The Mesa GLSL shader cache is now enabled by default

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I'm sure plenty of you will be happy with this, as Mesa now has the shader cache enabled by default in Mesa-git to allow for wider testing. It may be turned off for Mesa 17.1, if wider testing shows issues with it.

Razer looking to improve Linux support on their 'Blade' series of laptops

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It seems Razer have been getting a lot of requests for Linux support on their 'Razer Blade' laptop line, so they are looking for feedback.

Roguelite action rpg 'Unexplored' will come to Linux after the Mac build

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Unexplored, a roguelite action rpg was emailed in as the developers have stated they will be doing a Linux version.

A look at how much RAM you might need as a Linux gamer

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I had a chat on reddit about RAM use and it inspired me to check out multiple games to see just how much RAM you should be looking to have as a Linux gamer.

Wine 2.3 released with more Direct3D command stream and Shader Model 5 work

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Wine 2.3 has officially released today and the developers are continuing their work to improve Wine performance and work on Shader Model 5.

I finally completed Half-Life 2 on Linux and it was quite the experience

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With all the games we have on Linux now, let’s not forget some of the defining classics like Half-Life 2 which I have finally finished.

Friday Livestream with Samsai at 6 PM UTC!

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Friday has arrived and, as always, that means the arrival of the Friday Livestream. Once again we will fire up OBS and blast gameplay and associated commentary into the air for it to be caught by a telecommunications tower and be delivered to your monitor. So, grab your snacks and prepare for more live Linux gaming!

Looks like the experimental Linux version of Arma 3 will get the 64bit treatment

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It seems that the experimental Linux version of Arma 3 is going to get the 64bit version in a coming update.

DiRT Rally tested on R7 370 and an A10-9600p APU

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I might be just a bit late with these numbers but I figured I’d share them nonetheless. Let’s check out how well DiRT Rally runs on my Radeon hardware!

tinyBuild announce Graveyard Keeper, an inaccurate medieval cemetery management sim

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Well how's that for a headline? Lazy Bear Games (who developed Punch Club) & tinyBuild have announced their latest game called Graveyard Keeper and it sounds highly amusing.

Spooky's Jump Scare Mansion: HD Renovation should come to Linux soon

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The developers Spooky's Jump Scare Mansion: HD Renovation have stated that Linux support is still coming and it looks like it could be soon.

Munch VR has released an experimental Linux version, munch your way up the food chain

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Munch VR, a casual VR gamed aimed at a wide audience now has an experimental version which supports Linux.

Substance Designer 6 released with day-1 Linux support

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One for developers here, as Substance Designer 6 the '3D Material Authoring and Scan Processing Tool' has seen a day-1 Linux release.

Towards The Pantheon, a cute 2D RPG has been greenlit and is heading to Linux on Steam

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Towards The Pantheon was emailed in by the developers and it looks like a fantastic 2D RPG. The good news is that it has been greenlit so it will be coming to Steam.

Codex of Victory, a turn-based strategy with real-time base building elements comes to Linux this month

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The developers of Codex of Victory emailed in to let me know that their turn-based strategy with real-time base building elements will release this month with day-1 Linux support.

The Talos Principle has another stable build with Vulkan improvements, much better than OpenGL

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Croteam have put out yet another stable build of The Talos Principle, which brings improvements for the Vulkan version. I did some fresh benchmarks and the difference is quite amazing.