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Latest Comments by furaxhornyx
Colourful open-world adventure Pine overhauls various gameplay features
28 Jun 2020 at 1:44 pm UTC

Quoting: NibelheimI try it... Terribad perf :(.

I got GTX970. Someone got any tweak ?

--force-vulkan not working, it blocks on loading screen...
I tried launching the game, and indeed, something is wrong with the perfs... I only got ~15fps at the beginning, when it was more around 60-80 last time I played...

What have you been playing recently and what's your pick this weekend?
28 Jun 2020 at 9:12 am UTC Likes: 1

I have been trying to setup Jack + Pulseaudio working for my external USB soundcard ; also I have been tinkering a lot with virt-manager to try various stuff on VM, so not much time to play this week (I did find the time to buy a few more games on Steam, though :whistle: )

Quoting: emphySet up a new retropie system on a pi4 and copied over the rom file of Golden Axe from sega's genesis collection on steam. It's really annoying I had to download the bloated piece of manure (sega's emulation interface) to get to the pearl (the collection of roms), but worth it, certainly at the 1/3 sale price that collection is regularly at.
Makes me remember that I finally got my hands on a original Eternal Champions cartridge for my Megadrive. I loved that game when I was a kid :smile:

Reminder: Update your PC info for the next round of statistics updates
26 Jun 2020 at 8:11 am UTC Likes: 1

Quoting: Shmerl
Quoting: EikeIf I had such a setup, i'd disable the second monitor for gaming to get what I payed for.
Yep, indeed. If you have a high quality monitor, you can disable the worse one while you are playing something to get full benefit from adaptive sync and high refresh rate.

Wayland compositors should support mixed cases better.
Except that it currently doesn't seem to work reliably (in X11 at least). I tried rebooting with only my Gsync monitor, but Gsync was only active in a Gsync demo and some games (enabled in Dead Cells, disabled in Crucible for example). But that's another story ;)

Quoting: EhvisBut that's a general X11 thing, so that applies to everybody that has GSYNC on Linux. It only works on a single screen setup.
Yes, I know. But, in the survey, would I have to:
- say that I have Gsync / adaptive sync, even though it is not technically working, so I am not really using it ?
- say that I do not have it, but then someone may conclude from the survey that very few people have a Gsync display, so there's no point in making it work ?

That's my concern ; as I said, this could be a nice addition to the survey, and it is gaming-related.

Reminder: Update your PC info for the next round of statistics updates
26 Jun 2020 at 7:49 am UTC

Quoting: Shmerl
Quoting: Liam DaweYeah, honestly that sounds like a fluff detail we don't really need.
Can you please add monitor refresh rate and usage of adaptive sync points? Those are directly gaming related and would be interesting to see, in addition to already existing resolution.
I really like this idea, however, I am wondering how this would work with multiple monitors ?

For example, I have 2 monitors, one is 180Hz with Gsync, and the other is 75Hz, so technically I could play at 180Hz (max) with Gsync enabled, (like I did when I was using Windows), but under linux, I am capped at 75Hz with no Gsync...

So I am afraid that the answer to these question will be biased.

Colourful open-world adventure Pine overhauls various gameplay features
26 Jun 2020 at 7:01 am UTC

Nice, I bought the game just after release and enjoyed it, despite a few annoying bugs (had to search for a walkthrough after getting a key object, but the pop-up explaining how it works did not show, and I was stuck... :/)

I was looking for an excuse to try another run, this update seems like a good occasion :smile:

What have you been playing recently?
22 Jun 2020 at 3:06 pm UTC

Quoting: 2fastHunterI found an old game running again: Battleforge https://forum.skylords.eu/ [External Link]
Discarded by EA and brought back to live as a fan project.
But i could not get the installation work under Linux. Maybe someone could write a Lutris installer out of this https://forum.skylords.eu/index.php?/topic/4210-open-stress-test-all-you-need-to-know/ [External Link] and this https://forum.skylords.eu/index.php?/topic/6012-new-development-on-skylords-reborn-mac-via-wine/&tab=comments#comment-81184 [External Link] That would be great :)
Oooh, someone else knows about Battleforge :smile:

I tried the game somewhere around last summer (on Windows), but it was quite buggy (stutters and crashes).
I haven't tried it since I switched to Linux though.

What have you been playing recently?
22 Jun 2020 at 4:20 am UTC

Played Street of Rage 4 with 3 friends. It was fun, but I am not quite clear on some mechanics... That will make an excuse to play it again and unlock new stuff I guess :smile:

DRAG certainly seems like a promising upcoming racing game
18 Jun 2020 at 4:21 am UTC

Haven't tried the demo yet, but this reminds me of the old Powerslide game ;)

Valve update Team Fortress 2 to deal with bots and chat abuse
18 Jun 2020 at 4:17 am UTC

Quoting: Patola
Quoting: Eike
Quoting: gabberNow let me get this straight: You shoot, burn and blow up others. But how dare you call them a nasty word, that's too much. That's "hate-speech" and "toxic".
The one is virtual - a bunch of pixels is killed.
The other is real - an actual person is insulted.
Ok, your avatar, your representation in a virtual world is shred to pieces in a graphical manner and with sophisticated animations, 3D graphics and sounds, but still words which are as virtual as any graphics are worse? So the words unambiguously affect the person, they could not be "protected" by these nasty words like, you know, not giving a f* about them instead of asking for censorship?
If anything, it is still filling the chat with unneeded text. Even if all the insults were replaced by, say,

dsqjghkdfjhgqjkdflqgn
jkqhdgjhjqdfksgdfg
eztrygfhghn
[...]
That would still make it voluntarily annoying for other players to read the chat, even if no one is actually insulted. That is (or should be) considered toxic behaviour.

Bloody and difficult action platformer They Bleed Pixels is now on itch.io
10 Jun 2020 at 5:44 pm UTC

Quoting: M@GOidA world of advice, tough, is that the pacing of the game is tied to your screen refresh rate. If you play it in anything above 60Hz the game will become very fast and almost unplayable.
I had the same problem with The Mummy Demastered (on Windows), and I also had the problem with Risen 1, which I could fix by using Libstrangle [External Link].

In Steam:
 
strangle 60 %command%