Latest Comments by mrdeathjr
You can get a free copy of both Breathedge and Dark Sector right now
28 Nov 2024 at 12:21 pm UTC Likes: 3
28 Nov 2024 at 12:21 pm UTC Likes: 3
in my case dark sector work
i dont know if crash in finished prologue are fixed
and crash after finish fight in sewers in chapter 3 are fixed
(update in my case still crash after sewers fight in 3rd chapter :dizzy:)
however is a fun game in my case
:smile:
i dont know if crash in finished prologue are fixed
and crash after finish fight in sewers in chapter 3 are fixed
(update in my case still crash after sewers fight in 3rd chapter :dizzy:)
however is a fun game in my case
:smile:
Medal of Honor: Allied Assault open source remake gets a first Beta release
27 Nov 2024 at 1:57 pm UTC
27 Nov 2024 at 1:57 pm UTC
In my case seems work with zink
:smile:
:smile:
TRX an open-source reimplementation of Tomb Raider 1 and Tomb Raider 2 keeps expanding
27 Nov 2024 at 1:51 pm UTC Likes: 1
27 Nov 2024 at 1:51 pm UTC Likes: 1
In my case still working with zink
:smile:
:smile:
Wine 9.22 released noting the 'Wayland driver enabled in default configuration'
23 Nov 2024 at 5:31 pm UTC Likes: 10
23 Nov 2024 at 5:31 pm UTC Likes: 10
@liamdawe
This wine version in my case at simple seek work ok (dxvk-vulkan-zink)
:smile:
Going by the GitLab, it seems Wayland is only currently used when x11 fails. So it's enabled, but not the default go-to, likely as more Wayland work still needs to be done.very well for put more complete information about in which situation wayland is enabled, less confusion for users
This wine version in my case at simple seek work ok (dxvk-vulkan-zink)
:smile:
Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
12 Nov 2024 at 9:39 am UTC Likes: 9
12 Nov 2024 at 9:39 am UTC Likes: 9
This dxvk version in my case seems more smooth in various heavy vram (around or more than 4gb) games and work with mesa 25-dev
adding other tests this time with some 32bit dx11/dx9 titles, appear some interesting results in my case:
f1 race stars have performance issues on singapore track when stay raining (fps fall to around 40fps) but stay at 60fps in same scenary and same situation
other case occur with farcry 3, in this game before dxvk 2.5 game run around 20fps and gpu dont pass around 15% of usage but now performance up to 60fps in my case and gpu usage up to around 50 to 55%
however in my case skyrim legendary stay in 30fps with 99% gpu usage
:smile:
adding other tests this time with some 32bit dx11/dx9 titles, appear some interesting results in my case:
f1 race stars have performance issues on singapore track when stay raining (fps fall to around 40fps) but stay at 60fps in same scenary and same situation
other case occur with farcry 3, in this game before dxvk 2.5 game run around 20fps and gpu dont pass around 15% of usage but now performance up to 60fps in my case and gpu usage up to around 50 to 55%
however in my case skyrim legendary stay in 30fps with 99% gpu usage
:smile:
Wine 9.21 out now with more DirectPlay and D3DX9 improvements
9 Nov 2024 at 2:53 pm UTC Likes: 5
9 Nov 2024 at 2:53 pm UTC Likes: 5
This wine version work with mesa 25-dev in my case
:smile:
:smile:
Windows to Linux compatibility layer Wine 10.0 planned for mid-January 2025
2 Nov 2024 at 7:46 pm UTC Likes: 1
Back to wine in my case improve much in last years
Now stay testing some newer titles but in this case mouse input dont work correctly, curiously out of virtual desktop mouse input work in game
And others like this title need in my case a little fix using vulkan renderer for alan wake 2 (mostly vkd3d) but united with vkd3d 2.13
:smile:
2 Nov 2024 at 7:46 pm UTC Likes: 1
Quoting: Cr1ogenImproved Wayland support???? I was expecting full support by now! :cry:Them stay working of this but is heavy wip for now howewer i think ntsync maybe stay ready (someplace of 2025) before wayland proper support
Back to wine in my case improve much in last years
Now stay testing some newer titles but in this case mouse input dont work correctly, curiously out of virtual desktop mouse input work in game
And others like this title need in my case a little fix using vulkan renderer for alan wake 2 (mostly vkd3d) but united with vkd3d 2.13
:smile:
SILENT HILL 2 gets a big update with Steam Deck performance improvements
21 Oct 2024 at 11:37 pm UTC Likes: 1
21 Oct 2024 at 11:37 pm UTC Likes: 1
My igpu vega 7 are similar to steamdeck igpu however steam deck igpu is rdna2 and run to 1.6ghz
Almost forget my igpu stay oc to 2.3ghz
Respect steamdeck cpu is zen 2 too equal than my ryzen 4600g however steamdeck cpu stay to 3.5ghz and my cpu stay to 4.3ghz
back to patch 1.04 seems more smoother and my save game + and mods stay working
HZB is interesting option could give improvement when you have a weak gpu
:smile:
Almost forget my igpu stay oc to 2.3ghz
Respect steamdeck cpu is zen 2 too equal than my ryzen 4600g however steamdeck cpu stay to 3.5ghz and my cpu stay to 4.3ghz
back to patch 1.04 seems more smoother and my save game + and mods stay working
HZB is interesting option could give improvement when you have a weak gpu
:smile:
Wine 9.20 expands DirectPlay and more formats supported in D3DX9
19 Oct 2024 at 11:44 am UTC Likes: 5
19 Oct 2024 at 11:44 am UTC Likes: 5
This wine version solve require DXVK_HUD=devinfo,fps,version,api DXVK_FRAME_RATE=60 DXVK_LOG_LEVEL=none DXVK_CONFIG_FILE=/home/linuxdesktopx64/dxvk.conf WINEDEBUG=-all wine explorer /desktop=shell,1024x768 Appetizer.exe for show wine taskbar in virtual desktop
and now back to:
DXVK_HUD=devinfo,fps,version,api DXVK_FRAME_RATE=60 DXVK_LOG_LEVEL=none DXVK_CONFIG_FILE=/home/linuxdesktopx64/dxvk.conf WINEDEBUG=-all wine Appetizer.exe
In other things reframework mod work in my case (no more black bars)
silent hill 2 remake with mods are funny
:smile:
and now back to:
DXVK_HUD=devinfo,fps,version,api DXVK_FRAME_RATE=60 DXVK_LOG_LEVEL=none DXVK_CONFIG_FILE=/home/linuxdesktopx64/dxvk.conf WINEDEBUG=-all wine Appetizer.exe
In other things reframework mod work in my case (no more black bars)
silent hill 2 remake with mods are funny
:smile:
Nazi Zombies: Portable is a free and open source Call of Duty: Zombies demake
7 Oct 2024 at 3:21 pm UTC Likes: 2
7 Oct 2024 at 3:21 pm UTC Likes: 2
In my case run ok using zink
:smile:
:smile:
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- KDE Plasma 6.7 will have a global push-to-talk feature
- Get some indie legends in the latest Fanatical game bundle
- Ghostship is a new Super Mario 64 PC port from HarbourMasters
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Cyberspace Online
- Jarmer - Away later this week...
- Jarmer - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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