Latest Comments by pb
GamingOnLinux Reviews - Stacking
30 Apr 2014 at 7:02 am UTC Likes: 1
30 Apr 2014 at 7:02 am UTC Likes: 1
Thanks for the review! The game has been sitting on my Steam account since the Humble Double Fine Bundle and I couldn't get around to play it thus far. It's time to change it. :-)
Ground Pounders Strategy Game Linux Keys Up For Grabs
29 Apr 2014 at 7:07 pm UTC
29 Apr 2014 at 7:07 pm UTC
As a lifelong strategy fan, I'd be more than happy to test it and send feedback.
Clockwork Tales: Of Glass and Ink Adventure Game Released On Steam For Linux
25 Apr 2014 at 11:46 am UTC
25 Apr 2014 at 11:46 am UTC
Yeah, there were a few mistranslations, but overall the script was pretty decent.
Clockwork Tales: Of Glass and Ink Adventure Game Released On Steam For Linux
25 Apr 2014 at 9:33 am UTC
25 Apr 2014 at 9:33 am UTC
It's already the third game by Artifex Mundi released on Steam. They have quite a few more games in their backpack: http://www.artifexmundi.com/page/games/ [External Link] - interestingly, though, they don't list Linux support even on those that were put on Steam for Linux. So there's no telling if their other games work on Linux or not. Maybe they're porting to Linux as they're releasing on Steam? Though I'd guess most of their games work on the same engine, so maybe the others are also Linux-ready?
Anyhow, I played Nightmares from the Deep and quite enjoyed it. It's good to see more of their games are coming to Steam/Linux.
Anyhow, I played Nightmares from the Deep and quite enjoyed it. It's good to see more of their games are coming to Steam/Linux.
Jagged Alliance Gold Released On Steam For Linux
23 Apr 2014 at 2:13 pm UTC
23 Apr 2014 at 2:13 pm UTC
Just wait for GOG to finally roll out Linux support for all these dosbox-wrapped classics! I really hope to be able to play most of them out of the box (w/o configuration tweaks). It should be this way on Steam as well, instead we're seeing dosbox titles released as Windows only (like Descent or classic Tomb Raider). :-/
Firaxis Games New IP "Civilization: Beyond Earth" Will Come To Linux - CONFIRMED
12 Apr 2014 at 6:26 pm UTC
12 Apr 2014 at 6:26 pm UTC
Why don't you reply them and ask about Civ V as well? ;-)
Planets³ Didn't Hit The Linux Stretch Goal, But The Developers Don't Want To Exclude Linux
10 Apr 2014 at 6:34 pm UTC
10 Apr 2014 at 6:34 pm UTC
Well, they would probably get more kickstarter money (including mine) if they put Linux version in the base instead of as a stretch goal.
Broken Sword 1 Directors Cut & 2:Remastered Now On Steam For Linux
5 Apr 2014 at 7:33 pm UTC
5 Apr 2014 at 7:33 pm UTC
Neat, I've already played original 1&2 on ScummVM, but it's good to have them in my Steam library now. I wonder if they come around to porting the missing parts as well.
Tropico 5 City-Building Sim To Release Along-Side Steam Machines
2 Apr 2014 at 9:09 pm UTC
2 Apr 2014 at 9:09 pm UTC
Well they did show Civ5 in Steam Controller promotional videos. While I realise it was most probably streamed, they are certainly aware that people who buy Steam Machines based on promotional videos will be asking questions if they don't find the advertised games available. So I'd take this as a hint that something is going on behind the curtains.
Anyway it's only logical that more and more devs are going to release Linux versions from day one. While games that are being worked on currently are mostly going to be released for Win and then ported, new games would be more often planned for Win/Mac/Lin form the beginning. The reason behind this is that a game typically sells best right after the release, when the hype is still around, and then the numbers slowly fade, rising only around sales. So now that it's obvious that Linux/SteamOS customer base will only grow, from business perspective it's best to release for all platforms and earn 100% per copy rather than port to Linux a few months later, when most people are getting the game on sale or in bundles (vide Jagged Alliance: Back in Action - it went on -75% sale and then into a bundle very soon after release of the Linux port).
Anyway it's only logical that more and more devs are going to release Linux versions from day one. While games that are being worked on currently are mostly going to be released for Win and then ported, new games would be more often planned for Win/Mac/Lin form the beginning. The reason behind this is that a game typically sells best right after the release, when the hype is still around, and then the numbers slowly fade, rising only around sales. So now that it's obvious that Linux/SteamOS customer base will only grow, from business perspective it's best to release for all platforms and earn 100% per copy rather than port to Linux a few months later, when most people are getting the game on sale or in bundles (vide Jagged Alliance: Back in Action - it went on -75% sale and then into a bundle very soon after release of the Linux port).
Tropico 5 City-Building Sim To Release Along-Side Steam Machines
2 Apr 2014 at 7:51 pm UTC
2 Apr 2014 at 7:51 pm UTC
I have a feeling that when Steamboxes start to ship, they will be accompanied by some big releases - Tropico 5, Civilization V, X-COM, Project Cars, maybe Age of Wonders 3, and... could it be... Half-Life 3? I'm not sure if HL3 has been in the works long enough, though.
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