Latest Comments by pb
Play Worms 2 on Linux with the Worms 2 Plus patch
14 Apr 2022 at 2:53 pm UTC Likes: 1
14 Apr 2022 at 2:53 pm UTC Likes: 1
Worms: Director's Cut was the best version, change my mind. :tongue:
GOG attempt to bring customers back with a revival of Good Old Games
6 Apr 2022 at 1:41 pm UTC Likes: 4
6 Apr 2022 at 1:41 pm UTC Likes: 4
The link from the article doesn't work, redirects to https://www.gog.com/en/games [External Link]
Proper link: https://www.gog.com/en/games?tags=good-old-game [External Link]
BTW limiting the search to Linux games brings their number from 452 to 64.
Proper link: https://www.gog.com/en/games?tags=good-old-game [External Link]
BTW limiting the search to Linux games brings their number from 452 to 64.
GOG update their stance on DRM-free, Galaxy as 'optional' for single-player
18 Mar 2022 at 1:33 pm UTC Likes: 7
Some thirty years ago, a person who shall remain unnamed, opened a second-hand clothes shop. It was a low-budget enterprise that gave modest returns. It had many happy customers and the money was flowing. But she wanted more so she took the money and opened a bigger shop in a better (and more expensive) location to sell *new* clothes. Invested pretty much everything in the new shop and the first batch of new merchandise and... that was the beginning of the end. Operating costs went way up while the turnover went way down. The customers didn't come to the shop as there were many other similar (and arguably better) shops. The "old" customers were coming to buy second-hand clothes so they saw no point in coming to the new shop, they were only interested in what the old shop had to offer. Long story short, the business went belly-up after a few hard months.
This is not a made-up story and yet it's a perfect analogy to what gog has done. They had a good business packaging and selling good-old-games, but they thought they could "do better" and invested lots of money to become a "new games" shop. But they never stood a chance. That was not what their customers were expecting, and new customers were hard to draw in. Had they remained in their niche, their business would be small but steady. Low operating costs and modest returns. Right now, they will just keep posting losses until the board decides to close it all down. Tough luck. Maybe there is a way back, maybe there isn't. Probably the latter.
18 Mar 2022 at 1:33 pm UTC Likes: 7
Quoting: M@GOidIf they want to survive, they had to bend over for the publishers demands or not have a game to sell.I don't think they have much in the way of surviving. Might be too late for that, I'm afraid. Let me tell you a story.
Some thirty years ago, a person who shall remain unnamed, opened a second-hand clothes shop. It was a low-budget enterprise that gave modest returns. It had many happy customers and the money was flowing. But she wanted more so she took the money and opened a bigger shop in a better (and more expensive) location to sell *new* clothes. Invested pretty much everything in the new shop and the first batch of new merchandise and... that was the beginning of the end. Operating costs went way up while the turnover went way down. The customers didn't come to the shop as there were many other similar (and arguably better) shops. The "old" customers were coming to buy second-hand clothes so they saw no point in coming to the new shop, they were only interested in what the old shop had to offer. Long story short, the business went belly-up after a few hard months.
This is not a made-up story and yet it's a perfect analogy to what gog has done. They had a good business packaging and selling good-old-games, but they thought they could "do better" and invested lots of money to become a "new games" shop. But they never stood a chance. That was not what their customers were expecting, and new customers were hard to draw in. Had they remained in their niche, their business would be small but steady. Low operating costs and modest returns. Right now, they will just keep posting losses until the board decides to close it all down. Tough luck. Maybe there is a way back, maybe there isn't. Probably the latter.
MacGuffin's Curse gets a HD upgrade along with Linux support
16 Mar 2022 at 3:48 pm UTC
16 Mar 2022 at 3:48 pm UTC
Quoting: Purple Library GuySweet! Linux is getting games a mere ten years after release! That means the gap is shrinking, right? :wink:Hey, better late than later! :whistle:
Lazy Galaxy 2 blends together an idle / clicker with some RTS elements out now
16 Mar 2022 at 3:39 pm UTC
16 Mar 2022 at 3:39 pm UTC
Quoting: Nezchan"100+ hours of idle progression"Well it depends on what you aim for. I 100%'ed Lazy Galaxy in 87,5 hours and that was quite enough for me. By comparison, finishing AdVenture Capitalist took me 160h and it was a drag towards the end, especially before they patched it. If I was to play a game that takes *years* to finish, I might as well play tetris instead.
That seems like a lot, but in terms of idling, isn't that a rather small amount?
I mean Cookie Clicker can measure progression in months or years.
Google announces Steam for ChromeOS Chromebooks in 'Alpha'
16 Mar 2022 at 9:28 am UTC
16 Mar 2022 at 9:28 am UTC
Quoting: henriquecariocaDo not limit yourself to Steam , do not be a slave to just one store, Stadia is independent from other stores and in the short term it looks bad , but in the long term it will allow a better service , more profitable and with that a better investment in hardware , and more optimized and scalable, a 100% cloud platform is a better implementation than adaptationsI already have a great streaming experience on Stadia, now I would like a Stadia-like experience on Steam, where I have some 80% of my games. I don't want a store-agnostic streaming service because I already have GFN and it's worse than Stadia on so many levels. I want a tightly-integrated Steam streaming experience; whether they use Stadia's tech or develop their own is secondary to me. I think it's a logical next step for SteamDeck, because not all AAA games, especially going forward, are going to run great - streaming could patch that hole.
And best of all, all running Linux.
Believe in the power of Linux on servers.
Google talk about their 'Windows emulator' for Stadia and they use DXVK already
15 Mar 2022 at 6:05 pm UTC Likes: 7
15 Mar 2022 at 6:05 pm UTC Likes: 7
Three people? I'm sure they're great engineers, but google could throw some more manpower into the project if they hope to put Stadia back on track. Also I hope they will go in the direction of integrating and contributing to the existing efforts.
Google announces Steam for ChromeOS Chromebooks in 'Alpha'
15 Mar 2022 at 5:21 pm UTC Likes: 5
15 Mar 2022 at 5:21 pm UTC Likes: 5
Next up, streaming Steam games using Stadia's technology.
One can hope...
One can hope...
CD Projekt RED 'working closely with Valve' as The Witcher 3 is Steam Deck Verified
14 Mar 2022 at 2:06 pm UTC Likes: 2
14 Mar 2022 at 2:06 pm UTC Likes: 2
Quoting: CorbenFinally :DYeah, I dodged a major bullet on this one. Amid all the excitement with Steam Machines I had almost preordered The Witcher 3, and from gog.com no less, but somehow managed to hold off. As a reward, I got to buy the deluxe edition at -75% and soon(ish) I'll finally play it on Steam Deck.
Just took 8 years :woot:
Collabora talk briefly about their work with Valve on SteamOS, Steam Deck
2 Mar 2022 at 9:13 am UTC Likes: 2
2 Mar 2022 at 9:13 am UTC Likes: 2
Quoting: Potatoman24Only changes are downloaded, but both partitions need to be big enough to accommodate the full system.Quoting: pbSounds pretty smart, the danger of bricking SD should be minimal.If they use OStree much like fedora silverblue then only the changes are written.
Although not that great to the 64GB version users...
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Proton Experimental updated to fix the EA app again on SteamOS / Linux
- Four FINAL FANTASY games have arrived on GOG in the Preservation Program
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: cdn.wccftech.com
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