Latest Comments by CatKiller
Spiritfarer hits a million sales, Spiritfarer: Farewell Edition out now
15 Dec 2021 at 4:14 pm UTC Likes: 2
15 Dec 2021 at 4:14 pm UTC Likes: 2
I'm still waiting on my little one being old enough so that we can play through this together. I'm thinking maybe 7? If anyone that's played it has insight for guidance, that would be appreciated.
Linux Mint 20.3 'Una' gets a Beta release
14 Dec 2021 at 7:17 pm UTC Likes: 1
14 Dec 2021 at 7:17 pm UTC Likes: 1
Quoting: tuubiThe 5.11 HWE kernels, as well as 5.13, are available in the kernel manager app. Are the HWE kernels installed by default on Ubuntu LTS?In previous releases it was different for whether you were using the original iso or a later one - the .2 release and later would put you on the HWE kernel by default but the first two wouldn't. With 20.04 they switched it so that the installer would decide, regardless of iso, whether you should be on the HWE kernel or not; I don't know what method it uses to decide.
Pop!_OS 21.10 rolls out with new Application Library
14 Dec 2021 at 6:22 pm UTC Likes: 3
14 Dec 2021 at 6:22 pm UTC Likes: 3
We now disable user-added PPAs, as they often cause upgrade issues for users.I'm really surprised they weren't doing that before. Upstream Ubuntu has been disabling PPAs prior to release upgrades since PPAs were invented.
Linux Mint 20.3 'Una' gets a Beta release
14 Dec 2021 at 4:57 pm UTC Likes: 1
14 Dec 2021 at 4:57 pm UTC Likes: 1
With this release you're getting Kernel 5.4, a packaging base of Ubuntu 20.04That seems really weird. Most Ubuntu 20.04 users are going to be on 5.11 already because of Hardware Enablement. If you're going to go through the effort to make a new downstream release based on that, why wouldn't you pick up the newer supported kernel from upstream?
Valve show off exclusive Steam Deck case for 512GB model
13 Dec 2021 at 5:11 pm UTC Likes: 1
13 Dec 2021 at 5:11 pm UTC Likes: 1
Quoting: M@GOidWhich would be a good thing. The ones I bought from them, were the only ones to survive under my mother and sister usage.Yeah, we've got a couple of Anker external batteries here, and they're solid bits of kit.
Quoting: GuestThose bags are pretty ubiquitous, so it's not surprising to see Valve using them.It's the same. Same material, same closing toggle, same label. They could just be using Anker's upstream bag manufacturer and getting someone else to make the power deelie, but why bother?
Valve show off exclusive Steam Deck case for 512GB model
13 Dec 2021 at 1:15 pm UTC Likes: 1
13 Dec 2021 at 1:15 pm UTC Likes: 1
The drawstring bag is exactly the same as the one that came with my Anker battery. I wouldn't be surprised if Valve have hit up Anker to provide the power cables.
Valve show off exclusive Steam Deck case for 512GB model
13 Dec 2021 at 12:39 pm UTC Likes: 4
13 Dec 2021 at 12:39 pm UTC Likes: 4
the addition of a microfiber cleaning clothI strongly suspect that the top model needs that cloth. Certainly other similar etched glass needs a specific type of cloth to avoid polishing away those expensive grooves.
GNOME Shell 42 to have better mouse input that will help gaming
9 Dec 2021 at 6:42 pm UTC
9 Dec 2021 at 6:42 pm UTC
The linked blog post says
This trait inherited from the early days of Clutter...so it's been affecting X11 things, and
This unthrottled event delivery only applies in the direction of Wayland clientsso they're only fixing it for Wayland. I don't know if that means it'll also be fixed for XWayland.
November marked 7 months of Linux rising on Steam & 5 months above 1%
2 Dec 2021 at 4:46 pm UTC Likes: 4
2 Dec 2021 at 4:46 pm UTC Likes: 4
Quoting: ZlopezIt's sad to see that most of the big companies are giving more money to marketing than actual development. I understand that you need marketing so the market is aware of the product, but the product itself should have some quality and not only good advertisement.Sadly the data does show that good marketing leads to good sales, and that good games don't necessarily lead to good sales. There's quite a big analytics industry that's looked at it.
I would say that if they spent less on marketing and more on making the actual game, it will be much better for their revenues. But I didn't saw any actual numbers, so it's just my opinion.
November marked 7 months of Linux rising on Steam & 5 months above 1%
2 Dec 2021 at 4:10 pm UTC Likes: 6
What isn't cheap, and what scares people away from new platforms (other than simply being bribed for exclusivity), is testing and support costs. It needs to be clear that those costs are going to be significantly lower than the additional revenue that they'll get from the new platform, and that they couldn't make as much extra money by doing something else (like adding new languages).
2 Dec 2021 at 4:10 pm UTC Likes: 6
Quoting: elmapul370 million dollars may sound like a lot, but its not, the cost of production of an modern game can go easy to something like 200~250 millions, and those companies dont make games for margins of profit lower than 20%.For big budget games, around half the cost goes on marketing (so platform doesn't matter). The biggest chunk of the remainder goes on asset creation - models, textures, motion capture, voice recording, scripts, and so on (where platform doesn't matter). The next biggest chunk goes on the game engine, with particular emphasis on the rendering loop since it's so critical to performance. Platform doesn't inherently matter here, but some platforms have poor support for some rendering APIs. The part where it really matters which platform you're on - your compile target, how you handle files, how you handle input - is a really tiny part of it. If you're not using a platform-specific engine, then adding another platform is cheap.
not to mention that the money dont belong to a single person who might be an good person that believes in linux/free software and want to see it suceeed, it belong to a bunch of stake holders so its very unlikely we can convince all of the parties involved to support us.
What isn't cheap, and what scares people away from new platforms (other than simply being bribed for exclusivity), is testing and support costs. It needs to be clear that those costs are going to be significantly lower than the additional revenue that they'll get from the new platform, and that they couldn't make as much extra money by doing something else (like adding new languages).
- Wine 11.6 is an exciting release to make modding Windows games on Linux simpler
- DOOM Eternal is now available on GOG
- Chiaki-ng the open-source PlayStation Remote Play app gets better streaming quality and stability
- Valve recently confirmed Steam game pricing updates across different regions
- Steam Beta adds Remote Downloads Management
- > See more over 30 days here
- The Great Android lockdown of 2026.
- tuubi - Lutris alternatives
- Caldathras - Away all of next week
- scaine - What Multiplayer Shooters are yall playing?
- Strigi - New Desktop Screenshot Thread
- Hamish - See more posts
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