Latest Comments by CatKiller
Embracer Group swallows up even more developers and publishers
6 Aug 2021 at 10:59 pm UTC Likes: 2
6 Aug 2021 at 10:59 pm UTC Likes: 2
Quoting: PhiladelphusIs it gonna be robots with frickin' laser beams? Because I'm not sure I'm ready for that.Quoting: Lars Wingefors, co-founder and Group CEO of Embracer.“I’m looking forward to continue growing the Embracer Group both organically and in-organically the decades to come.”How do you in-organically grow a group? :huh:
Narrative-heavy adventure game Near-Mage announced from the dev of Gibbous
6 Aug 2021 at 1:56 pm UTC Likes: 4
6 Aug 2021 at 1:56 pm UTC Likes: 4
I wonder if they'll ensure that the text and UI scales well on, say, a small relatively-low resolution 16:10 screen?
Total War: WARHAMMER II - The Silence & The Fury out now for Linux
5 Aug 2021 at 12:01 pm UTC Likes: 2
5 Aug 2021 at 12:01 pm UTC Likes: 2
Quoting: RedjeTotal war warhammer is the only game in the Total war franchise that I really like.It's not Feral's decision, though. They need to persuade game developers to give Feral a cut of the income in exchange for making a handcrafted artisanal boutique Linux/Mac version out of their Windows-only game and providing full support, rather than the game developer relying on Proton (which doesn't cost them any money) and telling their Linux customers to go stick their head in a pig if there are any problems. The lower the Linux market share, or the better Proton is perceived to be, the harder that persuasion is.
I exspect feral to port warhammer3. It is way more popular then Troy.
The steam deck could even boost their sale numbers if its day1 release. Both release dates are late 2021, that could line up pretty nicely.
Embracer Group swallows up even more developers and publishers
5 Aug 2021 at 11:13 am UTC Likes: 9
5 Aug 2021 at 11:13 am UTC Likes: 9
and so the concerning consolidation continuesI'm fairly relaxed about Embracer doing this. Their historical MO has been to scoop up dead or struggling developers and give them a chance to keep going - a bit of money, a bit of security - but otherwise largely leaving them alone. That seems like a better thing to do than to money hat already successful developers and use them as a competitive cudgel (Microsoft) or destroy them (EA).
Linux has finally hit that almost mythical 1% user share on Steam again
3 Aug 2021 at 10:21 am UTC
3 Aug 2021 at 10:21 am UTC
Quoting: The_AquabatI don't get why the graphs count only "Spanish from Spain". Quite frankly is not fair to Spanish :P, it's the same as counting only English from GB. Sorry but it doesn't make sense.The Steam language settings distinguish between Spanish - Spain and Spanish - Latin America, and also Portuguese and Portuguese-Brazil, so they get separate entries in the Steam Hardware Survey. The GOL graphs don't show all the languages.
Linux has finally hit that almost mythical 1% user share on Steam again
3 Aug 2021 at 9:20 am UTC Likes: 8
3 Aug 2021 at 9:20 am UTC Likes: 8
Quoting: PhiladelphusAnd I've been doing jobs requiring Linux use and programming for almost a decade now, imagine the average non-computer-literate person!This is a fallacy, btw. If you're not into computers, you're only looking skin-deep. "This is the Internet, this is the app store, this is the update button" is all they need to know. Linux is the ideal grandmother OS. It's the Windows Power Users that have the hardest time; they're very familiar with the entrails of Windows and freak out about Linux' guts being different when they try to poke at them.
Valve fires back in the lawsuit from Wolfire Games
2 Aug 2021 at 10:06 pm UTC Likes: 2
2 Aug 2021 at 10:06 pm UTC Likes: 2
Quoting: TheRiddickI think eventually however Valve will need to make it so Indie developers can pay less on their platform, maybe they can tie it to the release of Source3.0 engine? I don't know...Most games on Steam are indies. If Valve make things more expensive for the big guys then they'll pull out (rather than, say, EA starting to put their things on Steam again) and the platform suffers. That's why, when they did do a price cut, it was the games that sold lots of copies that benefitted and not the squillions of tiny games.
Valve fires back in the lawsuit from Wolfire Games
2 Aug 2021 at 9:24 pm UTC Likes: 6
2 Aug 2021 at 9:24 pm UTC Likes: 6
Quoting: seamooseIn particular, from Rosen's blog post: "But when I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM.""This plan" wasn't just selling their game elsewhere at a lower price, which everyone is free to do, and they do, it was
I decided that I would provide my game "Overgrowth" at a lower price to take advantage of the lower commission rates. I intended to write a blog post about the results.He wanted to publicise how he was giving Steam customers the worst deal and try to ride the notoriety to more sales. Given Valve's longstanding policy of "don't habitually give Steam customers the worst deal," they said no. He tried to wave his willy around and then stepped on it himself.
Valve fires back in the lawsuit from Wolfire Games
2 Aug 2021 at 6:02 pm UTC Likes: 4
With Sweeney egging him on on Twitter, maybe he thought Valve would give him some money to go away.
2 Aug 2021 at 6:02 pm UTC Likes: 4
Quoting: scaineMakes me wonder if the entire purpose of the lawsuit was so that Wolfire Games could price their games differently on other stores without any comeback from Valve as to the practice. Was it an "unwritten rule" that your game would be thrown out of Steam if you tried to do so? I can't imagine how that would stack up in practical terms. Not many games are ever thrown out of Steam and when they are, it's for highly public reasons.Valve's rules are, essentially, "don't take the piss." This guy allegedly cornered some CSR and said, "I'm gonna take the piss," and the CSR said, "don't."
Such a weird lawsuit.
With Sweeney egging him on on Twitter, maybe he thought Valve would give him some money to go away.
Linux has finally hit that almost mythical 1% user share on Steam again
2 Aug 2021 at 1:08 pm UTC Likes: 3
2 Aug 2021 at 1:08 pm UTC Likes: 3
Quoting: Dan_igrokI wonder how those results are computed. Are these based on total connected users every day? Are they based on a sample of users? On all users at one particular moment?A window pops up asking if you'd like to take part in the survey. If you say yes, it collects up some information about your computer and sends it to Valve.
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