Latest Comments by CatKiller
Watch the ACO shader compiler and Vulkan Ray Tracing talks from XDC 2020
19 Sep 2020 at 7:41 am UTC Likes: 3
19 Sep 2020 at 7:41 am UTC Likes: 3
Quoting: Purple Library GuyMan, all this masses of stuff about Tray Racing.https://en.wikipedia.org/wiki/Skeleton_(sport) [External Link]
Watch the ACO shader compiler and Vulkan Ray Tracing talks from XDC 2020
18 Sep 2020 at 3:50 pm UTC Likes: 1
18 Sep 2020 at 3:50 pm UTC Likes: 1
I'm looking forward to the vendor-neutral extension being finalised so that drivers can start including it, and then applications can start using it.
The NVIDIA GeForce RTX 3080 is out today, some details for you (plus new driver release)
17 Sep 2020 at 10:34 pm UTC Likes: 2
I don't regret my purchase of a 2080 Ti in the slightest: I've had two years of excellent gaming performance, and I'll likely have several more. But if, at the time, AMD had anything to offer that was in the same ballpark, or even competitive with the 1080 Ti, it would likely have been a darn sight cheaper.
In a couple of months' time, if AMD can show that they're in the game, perhaps Nvidia will slash prices, or perhaps they'll release Ti versions. It's worth waiting even if you're planning to get an Nvidia card.
17 Sep 2020 at 10:34 pm UTC Likes: 2
Quoting: bisbyxI want to agree with you. But for people who dont care about nvidia vs AMD. For $700 in 1.5 months, AMD is not going to go roll out something noticeably faster than the 3080. They might roll something out at $700 but the same speed, or they might roll something out 20% faster than 3080... but costs more.The reason it's sensible to wait isn't because you're necessarily expecting AMD to release something that will blow Ampere away.
And at that point, you've just waited 1.5 months to get something that is roughly equal.
I don't regret my purchase of a 2080 Ti in the slightest: I've had two years of excellent gaming performance, and I'll likely have several more. But if, at the time, AMD had anything to offer that was in the same ballpark, or even competitive with the 1080 Ti, it would likely have been a darn sight cheaper.
In a couple of months' time, if AMD can show that they're in the game, perhaps Nvidia will slash prices, or perhaps they'll release Ti versions. It's worth waiting even if you're planning to get an Nvidia card.
The NVIDIA GeForce RTX 3080 is out today, some details for you (plus new driver release)
17 Sep 2020 at 4:58 pm UTC Likes: 2
While the 2080 Ti has a nominal 250 W TDP, the power cap is configurable with nvidia-smi. If you're happy with the performance of your card but want it to generate less heat you can change that without buying a new card: just lower the power cap. That's what I do for when my machine's folding proteins.
17 Sep 2020 at 4:58 pm UTC Likes: 2
Quoting: peta77So no reason for me to even think about replacing my 2080Ti. If there'd be a card with same performance & memory and much lower power demands ( -> less heat / noise produced ), I might think about a replacement.It depends where your bottleneck is with your 2080 Ti. In many ways, the 3070 is going to perform better, if the bottleneck is compute speed rather than VRAM.
While the 2080 Ti has a nominal 250 W TDP, the power cap is configurable with nvidia-smi. If you're happy with the performance of your card but want it to generate less heat you can change that without buying a new card: just lower the power cap. That's what I do for when my machine's folding proteins.
The new TUXEDO Book XUX7 is an absolute monster desktop-replacement laptop
16 Sep 2020 at 5:50 pm UTC
16 Sep 2020 at 5:50 pm UTC
Quoting: Purple Library GuyIt's cool, but at that point why "replace"? Why not just have a desktop computer?Perhaps you have more than one desk that you work at, or no regular desk.
Linux gaming optimization kit 'GameMode' has a new release up
12 Sep 2020 at 5:49 pm UTC Likes: 1
It's just a command run at gamemode start and a different command run at gamemode stop. I use the function to stop and start my conky, since sometimes that can cause frametime spikes.
12 Sep 2020 at 5:49 pm UTC Likes: 1
Quoting: F.UltraIt's configurable, with a setting in the config file. It might be that Manjaro's config doesn't have that enabled, or KohlyKohl's DE uses a different command for notifications than what's specified in the config.Quoting: KohlyKohlThis is cool and all but the lack of a notification that it started keeps me away from this.Could that be a Manjaro specific thing? On my Ubuntu there is a brief popup every time Gamemode is enabled and disabled.
It's just a command run at gamemode start and a different command run at gamemode stop. I use the function to stop and start my conky, since sometimes that can cause frametime spikes.
Borderlands 2 will see no further updates for Linux / macOS from Aspyr Media
11 Sep 2020 at 10:46 pm UTC Likes: 1
11 Sep 2020 at 10:46 pm UTC Likes: 1
Quoting: MohandevirIt's just that it highlights the fact that no solutions are 100% thrustworthy. That's the saddest part, imo.AFAIK, all the Feral ports still work and are still supported, but yeah: native versions have been pulled, ports by these other porting houses have stopped working, and Windows-only games can get changes that stop them working in Wine. And I get the impression that Linux ports for Feral aren't as profitable as the other things they could be doing with their time, assuming they can find a developer-partner that will let them do it in the first place.
AMD tease two dates in October for Zen 3 and RDNA 2
10 Sep 2020 at 6:47 pm UTC
10 Sep 2020 at 6:47 pm UTC
Quoting: The_Aquabatwhat a coincidence this post gave the bad Mojo to my 5600xt, I swear it was rock stable for 1 month, now I got a Green Screen Of Death. Searched on google seems a fairly common issue, mostly happening on windows. To be honest I experienced this Green Screen of Death before, but only while overclocking, I thought it was only a normal overclocking issue that every gpu has when pushing clocks and voltages (to be fair polaris also had some issues when overclocking). So the culprit might have something to do with clocks or voltage, but this time I was not overclocking just watching a youtube video.:cry:That means that your framebuffer is full of 00FF00. Another failure mode is when your framebuffer is full of FF00FF (magenta).
NVIDIA announce the RTX 3090, RTX 3080, RTX 3070 with 2nd generation RTX
2 Sep 2020 at 8:38 am UTC Likes: 4
The issue is getting other people to use them. With the Linux gaming market being small, spending time working on a feature that can only be used by a subset of that market is a tough sell; it's only profitable at all if you can avoid any speed bumps to the development process.
The other side of it is translating work done for Windows (which is almost entirely using DirectX) into something that will work on Linux. Structurally the Vulkan and DirectX implementations of ray tracing are (deliberately) very similar, and there's a tool (for the initial developers, not really for Wine) to automatically convert from one to the other, but it still takes work. There's no shortage of other work that also needs to be done. I imagine it will get there eventually, but I don't expect that it's a high priority since, again, it only helps a subset of users, and then the ones that are hardest to help because of the proprietary nature of the driver.
Given that reluctance, the sensible thing for Nvidia to do would be to contribute the translation for ray tracing between DirectX and Vulkan to VKD3D, since they're intimately familiar with both halves, and an implementation of the DLSS calls that use their library to Wine. But they probably won't do that, because Nvidia, and because it's not a particularly profitable segment. Which means we have to wait for someone else to get round to it. In principle Valve could badger Nvidia into doing more, sooner.
2 Sep 2020 at 8:38 am UTC Likes: 4
Quoting: gardotd426Nope. No DLSS or RTX on Linux (except for Quake II with RTX since it's native, but effectively no).Both RTX and DLSS are possible on Linux. If someone were making a Linux-native game they could use both of them right now. The ray tracing has been part of Vulkan since it became a thing, and Nvidia started including their NGX library with their driver recently.
No DLSS (or alternative) is going to really, really hurt Linux adoption going forward now that the consoles and Nvidia and supposedly AMD will now all support it, and it's probably a bigger deal than RTX.
You might not care about RTX, or DLSS, or Gsync/Freesync on multiple monitors, or HDR support, etc, but odds are 95% of people will care about at least ONE of the things like that that Linux has absolutely no answer for, and most of them there's not even an answer on the horizon.
The issue is getting other people to use them. With the Linux gaming market being small, spending time working on a feature that can only be used by a subset of that market is a tough sell; it's only profitable at all if you can avoid any speed bumps to the development process.
The other side of it is translating work done for Windows (which is almost entirely using DirectX) into something that will work on Linux. Structurally the Vulkan and DirectX implementations of ray tracing are (deliberately) very similar, and there's a tool (for the initial developers, not really for Wine) to automatically convert from one to the other, but it still takes work. There's no shortage of other work that also needs to be done. I imagine it will get there eventually, but I don't expect that it's a high priority since, again, it only helps a subset of users, and then the ones that are hardest to help because of the proprietary nature of the driver.
Given that reluctance, the sensible thing for Nvidia to do would be to contribute the translation for ray tracing between DirectX and Vulkan to VKD3D, since they're intimately familiar with both halves, and an implementation of the DLSS calls that use their library to Wine. But they probably won't do that, because Nvidia, and because it's not a particularly profitable segment. Which means we have to wait for someone else to get round to it. In principle Valve could badger Nvidia into doing more, sooner.
The Steam client had a new stable release, some great Linux improvements
1 Sep 2020 at 3:02 pm UTC
I did just remember that Wolfenstein Youngblood is a Vulkan game that has ray tracing, but I don't have it to know if it works. I got bored part way through Wolfenstein 2 and started playing something else, although I really enjoyed Old Blood & New Order.
1 Sep 2020 at 3:02 pm UTC
Quoting: Geppeto35does Minecraft RTX work on linux also?That's only for the Bedrock Edition on Windows 10, not the Java version.
I did just remember that Wolfenstein Youngblood is a Vulkan game that has ray tracing, but I don't have it to know if it works. I got bored part way through Wolfenstein 2 and started playing something else, although I really enjoyed Old Blood & New Order.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GOG job listing for a Senior Software Engineer notes "Linux is the next major frontier"
- UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
- > See more over 30 days here
Recently Updated
- I need help making SWTOR work on Linux without the default Steam …
- whizse - Browsers
- Johnologue - What are you playing this week? 26-01-26
- Caldathras - Game recommendation?
- buono - Will you buy the new Steam Machine?
- CatGirlKatie143 - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck